Player Matchup

Skadi
Skadi
Bronze III
HellSentViper
Skadi
Bronze III
Level 89
God Stats
0W - 1L
1,626 SR
Queue Stats
4W - 14L
1,331 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze IV
Huntthepunt
Kuzenbo
Bronze IV
Level 81
God Stats
4W - 9L
1,339 SR
Queue Stats
6W - 22L
1,229 MMR
Party 2
Nox
Nox
Bronze IV
TTooSmooth_
Nox
Bronze IV
Level 102
God Stats
3W - 5L
1,353 SR
Queue Stats
7W - 26L
1,069 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 91
1,439 SR
1,210 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,420 SR
1,416 MMR
Medusa
Medusa
Gold IV
JAC espi R5
Medusa
Gold IV
Level 142
God Stats
1W - 5L
1,232 SR
Queue Stats
82W - 94L
1,524 MMR
Solo
Jormungandr
Jormungandr
Gold IV
P0isin0uSk33t
Jormungandr
Gold IV
Level 124
God Stats
5W - 8L
1,501 SR
Queue Stats
70W - 81L
1,353 MMR
Party 1
Surtr
Surtr
Gold V
kRobnom
Surtr
Gold V
Level 154
God Stats
6W - 6L
1,528 SR
Queue Stats
58W - 73L
1,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
8,388
559
8,646
10,978
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Huntthepunt
Kuzenbo
15
0 / 1 / 0
8,546
570
7,010
18,785
21,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 0
8,194
546
3,556
13,547
6,654
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
YmirAchillesKumbhakarnaBake KujiraHercules

VS

Bans
Ne ZhaZeusVulcanHadesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 0 / 4
10,953
730
17,727
13,315
7,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
P0isin0uSk33t
Jormungandr
16
2 / 0 / 6
10,819
721
12,674
11,312
14,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
kRobnom
Surtr
17
4 / 0 / 5
11,301
753
8,080
14,998
19,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kuzenbo
Huntthepunt
Kuzenbo
0
1
0
0
W
Medusa
3
0
4
5
W
Jormungandr
P0isin0uSk33t
Jormungandr
2
0
6
5
L
0
6
0
0
W
Surtr
kRobnom
Surtr
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,212
Damage
38,481
43,310
Taken
39,625
32,879
Mitigated
40,982
7,236
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,646
3,840
0
1,596
10,978
4,930
0
2,225
8,441
0
46,350
L
Kuzenbo
Huntthepunt
Kuzenbo
7,010
2,935
0
2,694
18,785
21,295
0
5,056
12,893
20,661
876
W
Medusa
17,727
8,092
0
3,445
13,315
7,305
1,325
4,744
8,571
0
81,724
W
Jormungandr
P0isin0uSk33t
Jormungandr
12,674
2,192
142
4,712
11,312
14,330
434
2,296
9,016
44,646
3,300
L
3,556
245
0
2,946
13,547
6,654
180
3,593
9,398
28,506
0
W
Surtr
kRobnom
Surtr
8,080
2,149
0
3,326
14,998
19,347
498
3,302
11,696
2,342
49,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
33,073
160
Minions Killed
245
0
Camps Cleared
0
763,214
Distance Traveled
842,688
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,388
559
73
5
0
241,963
0
L
Kuzenbo
8,546
570
31
2
0
287,390
0
W
Medusa
10,953
730
84
6
0
279,810
0
W
Jormungandr
10,819
721
79
5
0
277,160
0
L
Nox
8,194
546
56
4
0
233,861
0
W
Surtr
11,301
753
82
5
0
285,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role