Player Matchup

Hachiman
Hachiman
Gold V
FreeBagels
Hachiman
Gold V
Level 155
God Stats
11W - 4L
1,620 SR
Queue Stats
57W - 33L
1,639 MMR
Party 1
Geb
Geb
Gold V
Joompio
Geb
Gold V
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 21L
1,628 MMR
Party 4
Erlang Shen
Erlang Shen
Gold V
PikelLord
Erlang Shen
Gold V
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 35L
1,639 MMR
Party 1
Thoth
Thoth
Platinum IV
SeshiomanHMK
Thoth
Platinum IV
Level 147
God Stats
8W - 5L
1,670 SR
Queue Stats
211W - 197L
1,635 MMR
Solo
Amaterasu
Amaterasu
Gold V
yaboichase
Amaterasu
Gold V
Level 138
God Stats
4W - 1L
1,908 SR
Queue Stats
19W - 22L
1,628 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,640 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 76
1,667 SR
1,633 MMR
Artemis
Artemis
Gold V
ExcuseMeh
Artemis
Gold V
Level 67
God Stats
2W - 1L
1,825 SR
Queue Stats
6W - 3L
1,679 MMR
Party 2
Vamana
Vamana
Gold II
KaCYV0ID
Vamana
Gold II
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 63L
1,625 MMR
Party 3
Bacchus
Bacchus
Silver I
RexVoltage
Bacchus
Silver I
Level 61
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 3L
1,594 MMR
Party 2
Merlin
Merlin
Gold V
ScyllaFX
Merlin
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,645 MMR
Party 3
Awilix
Awilix
Silver I
Wantaelineyo
Awilix
Silver I
Level 56
God Stats
22W - 12L
1,919 SR
Queue Stats
84W - 83L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FreeBagels
Hachiman
16
7 / 1 / 9
10,674
667
16,423
10,289
4,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
13
2 / 4 / 12
9,202
575
5,607
14,219
12,810
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
PikelLord
Erlang Shen
16
7 / 1 / 6
9,652
603
9,592
17,111
9,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
4 / 0 / 4
10,402
650
9,380
5,642
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
yaboichase
Amaterasu
17
3 / 1 / 3
11,101
694
12,089
19,043
22,080
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SusanoLokiBellonaKukulkan

VS

Bans
Maman BrigitteBake KujiraThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExcuseMeh
Artemis
13
0 / 5 / 4
7,832
490
6,926
11,045
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
KaCYV0ID
Vamana
15
1 / 3 / 2
9,027
564
12,746
17,360
22,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
RexVoltage
Bacchus
10
0 / 8 / 1
6,602
413
5,329
15,524
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
ScyllaFX
Merlin
15
3 / 3 / 2
8,984
562
8,161
9,095
2,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
14
3 / 4 / 1
8,118
507
8,373
16,108
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
7
7
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
ExcuseMeh
Artemis
0
5
4
0.4
W
Hachiman
FreeBagels
Hachiman
7
1
9
11.5
W
Geb
2
4
12
2
L
Vamana
KaCYV0ID
Vamana
1
3
2
0.67
W
Erlang Shen
PikelLord
Erlang Shen
7
1
6
10
L
Bacchus
RexVoltage
Bacchus
0
8
1
0.06
L
Merlin
ScyllaFX
Merlin
3
3
2
1.33
W
4
0
4
6
L
Awilix
3
4
1
0.88
W
Amaterasu
yaboichase
Amaterasu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,091
Damage
41,535
66,304
Taken
69,132
51,149
Mitigated
50,978
19,944
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ExcuseMeh
Artemis
6,926
2,251
0
1,518
11,045
3,997
0
2,403
8,642
0
53,490
W
Hachiman
FreeBagels
Hachiman
16,423
10,189
0
5,138
10,289
4,537
2,950
4,014
6,226
0
102,303
W
Geb
5,607
1,108
0
3,003
14,219
12,810
150
4,959
9,260
18,762
1,321
L
Vamana
KaCYV0ID
Vamana
12,746
6,593
0
1,674
17,360
22,054
0
641
15,359
0
80,452
W
Erlang Shen
PikelLord
Erlang Shen
9,592
5,213
0
5,524
17,111
9,485
1,742
2,832
14,230
0
64,274
L
Bacchus
RexVoltage
Bacchus
5,329
581
33
1,936
15,524
15,453
0
2,840
12,551
21,978
0
L
Merlin
ScyllaFX
Merlin
8,161
452
0
250
9,095
2,982
0
4,510
4,585
76,058
0
W
9,380
185
0
750
5,642
2,237
1,001
1,944
3,698
95,442
805
L
Awilix
8,373
3,207
0
5,848
16,108
6,492
0
4,154
11,954
0
74,286
W
Amaterasu
yaboichase
Amaterasu
12,089
5,680
0
5,529
19,043
22,080
555
445
17,298
0
93,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
40,563
568
Minions Killed
508
0
Camps Cleared
0
1,731,202
Distance Traveled
1,630,979
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,832
490
87
5
0
305,861
0
W
Hachiman
10,674
667
140
9
0
312,892
4
W
Geb
9,202
575
26
2
0
342,695
4
L
Vamana
9,027
564
149
9
0
299,805
4
W
Erlang Shen
9,652
603
87
5
0
385,621
0
L
Bacchus
6,602
413
25
2
0
327,846
4
L
Merlin
8,984
562
133
8
0
300,268
0
W
Thoth
10,402
650
153
10
0
370,726
4
L
Awilix
8,118
507
114
7
0
397,199
2
W
Amaterasu
11,101
694
162
10
0
319,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role