Player Matchup

Susano
Susano
Grandmaster
 
Susano
Grandmaster
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
GIobe
Baron Samedi
Masters
Level 230
God Stats
1W - 3L
1,376 SR
Queue Stats
345W - 286L
2,440 MMR
Party 2
Vamana
Vamana
Grandmaster
Gozenn
Vamana
Grandmaster
Level 204
God Stats
19W - 8L
1,925 SR
Queue Stats
439W - 409L
2,684 MMR
Solo
Cupid
Cupid
Diamond II
KikiGoPewPew
Cupid
Diamond II
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 195L
2,339 MMR
Solo
Charon
Charon
Diamond III
RengōkuKyojuro
Charon
Diamond III
Level 147
God Stats
4W - 2L
1,875 SR
Queue Stats
312W - 305L
2,433 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 182
1,635 SR
2,279 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 175
1,479 SR
2,147 MMR
Khepri
Khepri
Masters
 
Khepri
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 279
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Masters
TinyThreat
Terra
Masters
Level 164
God Stats
8W - 14L
1,560 SR
Queue Stats
408W - 362L
2,524 MMR
Solo
Ix Chel
Ix Chel
Grandmaster
nnog
Ix Chel
Grandmaster
Level 141
God Stats
1W - 5L
1,126 SR
Queue Stats
212W - 136L
2,665 MMR
Party 1
Heimdallr
Heimdallr
Diamond I
scarexm
Heimdallr
Diamond I
Level 114
God Stats
7W - 5L
1,709 SR
Queue Stats
63W - 30L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
7 / 0 / 3
8,791
628
12,121
12,224
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
GIobe
Baron Samedi
16
5 / 1 / 4
8,913
637
11,824
8,950
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Gozenn
Vamana
16
2 / 0 / 4
9,405
672
5,891
10,827
9,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 1 / 2
7,828
559
5,429
10,717
3,643
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 6
7,845
560
7,223
15,061
13,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KuzenboAresThanatos

VS

Bans
FafnirKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 3 / 2
6,616
473
3,527
11,847
12,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
 
Mulan
11
0 / 5 / 3
6,283
449
8,149
15,173
7,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
14
1 / 0 / 0
7,831
559
5,501
7,965
8,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
nnog
Ix Chel
12
1 / 6 / 1
6,621
473
9,393
11,120
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
scarexm
Heimdallr
15
0 / 2 / 1
7,854
561
8,451
11,741
6,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
16
Kills
3
3
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
3
8.5
L
Khepri
 
Khepri
1
3
2
0.67
L
Mulan
 
Mulan
0
5
3
0.3
W
Baron Samedi
GIobe
Baron Samedi
5
1
4
7
W
Vamana
Gozenn
Vamana
2
0
4
4
W
0
1
2
1
W
2
1
6
5
L
Terra
1
0
0
1
L
Ix Chel
nnog
Ix Chel
1
6
1
0.25
L
Heimdallr
scarexm
Heimdallr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,488
Damage
35,021
57,779
Taken
57,846
37,753
Mitigated
39,423
26,808
Healing
13,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,121
5,622
0
9,141
12,224
5,458
0
2,432
9,693
0
82,130
L
Khepri
 
Khepri
3,527
473
0
1,415
11,847
12,149
0
4,075
7,650
16,034
0
L
Mulan
 
Mulan
8,149
1,735
0
2,944
15,173
7,672
0
5,977
8,933
0
54,495
W
Baron Samedi
GIobe
Baron Samedi
11,824
785
1,024
2,836
8,950
5,373
142
3,731
4,994
82,703
831
W
Vamana
Gozenn
Vamana
5,891
2,098
0
3,680
10,827
9,578
0
4,041
6,188
0
88,984
W
5,429
3,107
109
5,604
10,717
3,643
537
837
9,880
0
69,708
W
7,223
2,123
0
4,414
15,061
13,701
0
6,024
8,642
18,984
0
L
Terra
5,501
723
200
2,511
7,965
8,420
0
455
6,969
63,228
0
L
Ix Chel
nnog
Ix Chel
9,393
1,394
1,134
1,416
11,120
5,160
0
6,400
4,439
56,452
442
L
Heimdallr
scarexm
Heimdallr
8,451
4,052
0
4,021
11,741
6,022
0
1,408
10,281
0
91,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,782
Gold Earned
35,205
600
Minions Killed
459
0
Camps Cleared
0
1,572,985
Distance Traveled
1,462,458
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,791
628
133
10
0
380,466
0
L
Khepri
6,616
473
18
1
0
313,292
2
L
Mulan
6,283
449
78
6
0
313,567
2
W
Baron Samedi
8,913
637
161
12
0
304,020
0
W
Vamana
9,405
672
154
11
0
278,019
1
W
Cupid
7,828
559
134
10
0
287,071
4
W
Charon
7,845
560
18
1
0
323,409
1
L
Terra
7,831
559
123
9
0
304,335
0
L
Ix Chel
6,621
473
96
7
0
261,871
0
L
Heimdallr
7,854
561
144
10
0
269,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role