Player Matchup

Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
AnonCarbon
Fenrir
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
148W - 162L
1,519 Elo+
Party 2
Ah Puch
Ah Puch
JBroad336
Ah Puch
Level 164
God Stats
4W - 7L
1,277 SR
Queue Stats
156W - 181L
1,282 Elo+
Party 2
Khepri
Khepri
Neko-_-mancer
Khepri
Level 159
God Stats
4W - 8L
1,500 SR
Queue Stats
191W - 206L
1,383 Elo+
Party 2
Team Averages
Level 151
1,455 SR
1,437 Elo+

VS

Team Averages
Level 112
1,491 SR
1,519 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ApolUwU
Ra
Level 113
God Stats
2W - 4L
1,539 SR
Queue Stats
99W - 88L
1,565 Elo+
Solo
Ymir
Ymir
ArcaneSalsa
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,615 Elo+
Party 1
Merlin
Merlin
ZestyGoose
Merlin
Level 103
God Stats
4W - 7L
1,417 SR
Queue Stats
22W - 33L
1,370 Elo+
Party 1
Nemesis
Nemesis
eatmyash
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 215L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 1
5,455
1,091
2,652
4,262
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nu Wa
 
Nu Wa
10
0 / 0 / 2
5,111
1,022
2,588
2,846
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
AnonCarbon
Fenrir
9
1 / 0 / 0
4,941
988
2,824
5,300
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
JBroad336
Ah Puch
12
1 / 0 / 1
5,817
1,163
5,177
2,457
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 0 / 3
5,228
1,046
2,347
4,469
2,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 0 / 0
5,549
1,110
829
3,037
1,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 0 / 0
5,462
1,092
5,691
3,275
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
4,732
946
2,042
6,532
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
ZestyGoose
Merlin
9
0 / 4 / 0
4,761
952
2,249
5,360
1,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
eatmyash
Nemesis
7
0 / 0 / 0
4,364
873
0
75
35

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
1
3.5
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Fenrir
AnonCarbon
Fenrir
1
0
0
1
L
0
0
0
0
L
0
1
0
0
W
Ah Puch
JBroad336
Ah Puch
1
0
1
1.5
W
0
0
3
1.5
L
Merlin
ZestyGoose
Merlin
0
4
0
0
L
Nemesis
eatmyash
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
10,811
19,334
Taken
18,279
9,860
Mitigated
8,436
5,397
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,652
2,001
0
859
4,262
2,194
49
1,782
2,426
0
9,252
W
Nu Wa
 
Nu Wa
2,588
1,358
0
826
2,846
977
294
1,068
1,714
13,409
0
L
Cernunnos
 
Cernunnos
829
231
0
1,300
3,037
1,224
0
1,679
1,358
0
19,207
W
Fenrir
AnonCarbon
Fenrir
2,824
637
0
965
5,300
3,201
0
2,749
2,551
0
8,934
L
5,691
389
338
1,247
3,275
1,471
0
2,121
1,154
24,954
0
L
2,042
568
0
842
6,532
3,864
0
3,171
3,165
4,147
0
W
Ah Puch
JBroad336
Ah Puch
5,177
65
0
756
2,457
1,054
0
1,040
1,417
17,355
1,439
W
2,347
31
641
1,350
4,469
2,434
0
3,145
1,244
8,391
1,597
L
Merlin
ZestyGoose
Merlin
2,249
249
0
72
5,360
1,842
0
2,460
2,820
13,055
0
L
Nemesis
eatmyash
Nemesis
0
0
0
0
75
35
0
75
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,552
Gold Earned
24,868
110
Minions Killed
156
0
Camps Cleared
0
608,438
Distance Traveled
462,531
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,455
1,091
22
4
0
133,639
0
W
Nu Wa
5,111
1,022
21
4
0
107,358
0
L
Cernunnos
5,549
1,110
57
11
0
114,601
4
W
Fenrir
4,941
988
11
2
0
124,657
0
L
Ra
5,462
1,092
70
14
0
135,109
2
L
Ymir
4,732
946
9
2
0
117,111
0
W
Ah Puch
5,817
1,163
43
9
0
128,657
0
W
Khepri
5,228
1,046
13
3
0
114,127
2
L
Merlin
4,761
952
20
4
0
95,710
0
L
Nemesis
4,364
873
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role