Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
HeaIer RoIe
Ah Muzen Cab
Gold IV
Level 98
God Stats
26W - 19L
1,651 SR
Queue Stats
658W - 676L
1,415 MMR
Party 2
Tiamat
Tiamat
Gold V
SirPatrone
Tiamat
Gold V
Level 170
God Stats
3W - 2L
1,494 SR
Queue Stats
59W - 58L
1,435 MMR
Solo
Vamana
Vamana
Gold IV
Yqshqr
Vamana
Gold IV
Level 132
God Stats
3W - 8L
1,362 SR
Queue Stats
227W - 223L
1,437 MMR
Solo
Charon
Charon
Gold V
poundzy
Charon
Gold V
Level 169
God Stats
8W - 5L
1,720 SR
Queue Stats
39W - 39L
1,462 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver I
ºKellª
Tsukuyomi
Silver I
Level 97
God Stats
7W - 4L
1,652 SR
Queue Stats
56W - 53L
1,442 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,576 SR
1,438 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,459 SR
1,438 MMR
Hachiman
Hachiman
Silver I
BMMelater
Hachiman
Silver I
Level 158
God Stats
3W - 7L
1,496 SR
Queue Stats
171W - 148L
1,431 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Durtcake
Ratatoskr
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,454 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Justindarichboy
Zhong Kui
Bronze III
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 35L
1,424 MMR
Solo
Anubis
Anubis
Silver II
TDub2722
Anubis
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,454 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
XpectdefectzV2
Xing Tian
Gold IV
Level 90
God Stats
1W - 8L
1,300 SR
Queue Stats
461W - 468L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HeaIer RoIe
Ah Muzen Cab
18
2 / 0 / 5
11,118
618
5,674
10,131
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
SirPatrone
Tiamat
18
6 / 0 / 7
11,203
622
12,531
11,120
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Yqshqr
Vamana
17
2 / 3 / 4
10,666
593
7,996
17,557
18,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
poundzy
Charon
15
2 / 1 / 10
10,339
574
6,515
14,037
12,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ºKellª
Tsukuyomi
19
9 / 0 / 5
11,032
613
13,856
12,208
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThothThanatosRavanaArachne

VS

Bans
JanusKukulkanBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BMMelater
Hachiman
15
1 / 3 / 0
8,298
461
6,604
12,066
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Durtcake
Ratatoskr
14
1 / 6 / 0
7,813
434
4,832
15,710
6,017
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Justindarichboy
Zhong Kui
15
2 / 4 / 0
8,628
479
6,805
14,965
17,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Anubis
TDub2722
Anubis
13
0 / 7 / 1
7,645
425
4,773
13,314
6,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
XpectdefectzV2
Xing Tian
13
0 / 2 / 2
7,769
432
3,217
14,889
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
21
Kills
4
4
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BMMelater
Hachiman
1
3
0
0.33
L
Ratatoskr
Durtcake
Ratatoskr
1
6
0
0.17
W
Ah Muzen Cab
HeaIer RoIe
Ah Muzen Cab
2
0
5
4.5
L
Zhong Kui
Justindarichboy
Zhong Kui
2
4
0
0.5
W
Tiamat
SirPatrone
Tiamat
6
0
7
9.5
L
Anubis
TDub2722
Anubis
0
7
1
0.07
L
Xing Tian
XpectdefectzV2
Xing Tian
0
2
2
0.5
W
Vamana
Yqshqr
Vamana
2
3
4
1.33
W
Charon
poundzy
Charon
2
1
10
7
W
Tsukuyomi
ºKellª
Tsukuyomi
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,572
Damage
26,231
65,053
Taken
70,944
48,642
Mitigated
46,485
17,474
Healing
16,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BMMelater
Hachiman
6,604
3,124
0
3,692
12,066
4,458
0
1,036
10,913
0
75,759
L
Ratatoskr
Durtcake
Ratatoskr
4,832
1,642
0
4,396
15,710
6,017
0
4,110
11,384
0
61,910
W
Ah Muzen Cab
HeaIer RoIe
Ah Muzen Cab
5,674
2,224
0
1,321
10,131
4,452
2,552
1,053
9,078
0
110,093
L
Zhong Kui
Justindarichboy
Zhong Kui
6,805
603
0
3,844
14,965
17,774
0
1,483
12,535
58,750
739
W
Tiamat
SirPatrone
Tiamat
12,531
648
0
2,909
11,120
7,382
528
5,353
5,767
73,885
2,354
L
Anubis
TDub2722
Anubis
4,773
103
0
3,545
13,314
6,604
0
6,381
6,255
54,763
0
L
Xing Tian
XpectdefectzV2
Xing Tian
3,217
251
0
1,507
14,889
11,632
0
4,097
10,396
36,942
0
W
Vamana
Yqshqr
Vamana
7,996
3,790
0
4,051
17,557
18,238
106
4,022
13,535
0
76,406
W
Charon
poundzy
Charon
6,515
1,314
0
2,270
14,037
12,918
408
2,534
11,503
34,379
2,116
W
Tsukuyomi
ºKellª
Tsukuyomi
13,856
3,227
0
6,923
12,208
5,652
273
2,822
9,386
0
102,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
40,153
613
Minions Killed
497
0
Camps Cleared
0
1,883,085
Distance Traveled
1,537,396
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,298
461
137
8
0
309,965
0
L
Ratatoskr
7,813
434
111
6
0
381,338
1
W
Ah Muzen Cab
11,118
618
181
10
0
391,855
0
L
Zhong Kui
8,628
479
90
5
0
281,094
1
W
Tiamat
11,203
622
140
8
0
369,235
5
L
Anubis
7,645
425
103
6
0
240,250
0
L
Xing Tian
7,769
432
56
3
0
324,749
6
W
Vamana
10,666
593
109
6
0
311,786
4
W
Charon
10,339
574
45
3
0
342,943
4
W
Tsukuyomi
11,032
613
138
8
0
467,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role