Player Matchup

Hades
Hades
Berzerker-Tank
Hades
Level 24
God Stats
7W - 9L
1,516 SR
Queue Stats
43W - 61L
1,294 Elo+
Party 4
Izanami
Izanami
IccyGunna423
Izanami
Level 56
God Stats
1W - 2L
1,505 SR
Queue Stats
69W - 49L
1,556 Elo+
Party 2
Poseidon
Poseidon
Lilkane330
Poseidon
Level 67
God Stats
3W - 2L
1,636 SR
Queue Stats
78W - 51L
1,561 Elo+
Party 2
Anubis
Anubis
TinSao15
Anubis
Level 105
God Stats
27W - 28L
1,164 SR
Queue Stats
493W - 481L
1,507 Elo+
Solo
Yemoja
Yemoja
wing___man87
Yemoja
Level 44
God Stats
11W - 13L
1,445 SR
Queue Stats
121W - 153L
1,297 Elo+
Party 4
Team Averages
Level 59
1,453 SR
1,443 Elo+

VS

Team Averages
Level 70
1,552 SR
1,450 Elo+
Cthulhu
Cthulhu
DCsnipergang894
Cthulhu
Level 28
God Stats
13W - 7L
1,335 SR
Queue Stats
275W - 289L
1,390 Elo+
Party 1
Charybdis
Charybdis
Dragonicmen541
Charybdis
Level 107
God Stats
5W - 4L
1,298 SR
Queue Stats
51W - 40L
1,498 Elo+
Party 3
Vamana
Vamana
Elegante jr16
Vamana
Level 74
God Stats
7W - 1L
1,869 SR
Queue Stats
51W - 41L
1,498 Elo+
Party 3
Agni
Agni
Wootang32NC
Agni
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 23L
1,466 Elo+
Solo
Awilix
Awilix
xNachoo
Awilix
Level 99
God Stats
2W - 1L
1,758 SR
Queue Stats
78W - 90L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,458
431
4,683
13,854
6,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
IccyGunna423
Izanami
12
1 / 2 / 2
6,909
461
7,123
10,164
3,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Poseidon
Lilkane330
Poseidon
12
2 / 6 / 0
7,412
494
6,342
9,039
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
TinSao15
Anubis
12
4 / 4 / 1
7,296
486
7,300
8,371
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
11
2 / 2 / 1
7,365
491
4,216
10,952
7,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,886
526
5,440
10,986
11,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Dragonicmen541
Charybdis
14
1 / 1 / 2
7,865
524
6,198
8,678
3,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
6,455
430
4,100
11,371
9,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 5 / 5
8,420
561
6,568
8,983
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
xNachoo
Awilix
16
13 / 0 / 3
9,750
650
11,474
11,705
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
9
Kills
18
19
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
2
5
1.75
W
Charybdis
Dragonicmen541
Charybdis
1
1
2
2
W
1
2
1
0.75
L
Izanami
IccyGunna423
Izanami
1
2
2
1
L
Poseidon
Lilkane330
Poseidon
2
6
0
0.33
L
Anubis
TinSao15
Anubis
4
4
1
1.13
W
2
5
5
0.9
L
Yemoja
2
2
1
1.25
W
Awilix
xNachoo
Awilix
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,664
Damage
33,780
52,380
Taken
51,723
25,436
Mitigated
32,085
13,491
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,683
364
40
5,368
13,854
6,612
80
1,241
12,444
42,358
776
W
5,440
0
68
496
10,986
11,569
0
6,404
4,582
46,410
0
W
Charybdis
Dragonicmen541
Charybdis
6,198
3,064
0
744
8,678
3,149
1,027
2,146
6,532
0
68,711
W
4,100
1,676
0
1,099
11,371
9,988
0
3,281
8,090
0
29,017
L
Izanami
IccyGunna423
Izanami
7,123
5,212
0
2,243
10,164
3,845
673
848
9,266
0
64,264
L
Poseidon
Lilkane330
Poseidon
6,342
1,257
0
720
9,039
3,392
0
4,457
4,497
44,762
0
L
Anubis
TinSao15
Anubis
7,300
263
0
915
8,371
3,840
0
2,942
4,981
35,852
2,134
W
6,568
555
0
500
8,983
2,903
200
6,099
2,884
38,672
1,718
L
Yemoja
4,216
934
2,536
1,669
10,952
7,747
336
1,247
9,572
18,810
0
W
Awilix
xNachoo
Awilix
11,474
4,917
0
5,459
11,705
4,476
0
4,483
7,222
0
73,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,440
Gold Earned
40,376
315
Minions Killed
416
0
Camps Cleared
0
1,346,784
Distance Traveled
1,440,293
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,458
431
68
5
0
295,670
0
W
Cthulhu
7,886
526
85
6
0
284,655
0
W
Charybdis
7,865
524
117
8
0
275,922
1
W
Vamana
6,455
430
31
2
0
261,209
0
L
Izanami
6,909
461
106
7
0
263,041
2
L
Poseidon
7,412
494
66
4
0
263,095
0
L
Anubis
7,296
486
63
4
0
226,274
3
W
Agni
8,420
561
88
6
0
252,809
0
L
Yemoja
7,365
491
12
1
0
298,704
2
W
Awilix
9,750
650
95
6
0
365,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role