Player Matchup

Hachiman
Hachiman
DeathSoulEater
Hachiman
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 74L
1,455 Elo+
Solo
Atlas
Atlas
Firefoxster1234
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
HunterXKiller_34
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Icy Trident
Sylvanus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,526 Elo+
Solo
Hercules
Hercules
Zephliz
Hercules
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
263W - 279L
1,572 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,511 Elo+

VS

Team Averages
Level 140
1,476 SR
1,520 Elo+
Zeus
Zeus
Babyleg5
Zeus
Level 146
God Stats
6W - 2L
1,500 SR
Queue Stats
214W - 208L
1,535 Elo+
Party 1
Hachiman
Hachiman
LickyAnu5
Hachiman
Level 127
God Stats
4W - 5L
1,380 SR
Queue Stats
308W - 302L
1,522 Elo+
Party 1
Lancelot
Lancelot
SolvableHorse08
Lancelot
Level 129
God Stats
9W - 10L
1,500 SR
Queue Stats
489W - 513L
1,510 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheLastArcane
Kumbhakarna
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
243W - 282L
1,455 Elo+
Solo
Ra
Ra
psycho237
Ra
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 207L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
5 / 7 / 2
8,460
846
14,072
13,320
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 7
7,545
755
7,106
18,572
18,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
HunterXKiller_34
The Morrigan
11
0 / 8 / 4
6,509
651
3,443
11,644
5,167
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Icy Trident
Sylvanus
13
0 / 4 / 6
7,739
774
7,283
19,160
20,089
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Zephliz
Hercules
16
4 / 4 / 3
8,649
865
15,428
23,408
24,630
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 1 / 20
10,520
1,052
27,374
12,646
7,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
LickyAnu5
Hachiman
15
8 / 3 / 12
9,057
906
17,650
10,580
6,333
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
17
10 / 1 / 16
10,471
1,047
13,715
10,952
13,551
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
TheLastArcane
Kumbhakarna
15
1 / 2 / 23
9,285
929
6,526
17,105
17,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 2 / 23
8,620
862
12,294
12,440
9,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
123
9
Kills
29
29
Deaths
9
22
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
1
20
19
L
Hachiman
5
7
2
0.86
L
0
6
7
0.58
L
The Morrigan
HunterXKiller_34
The Morrigan
0
8
4
0.25
L
Sylvanus
Icy Trident
Sylvanus
0
4
6
0.75
W
Hachiman
LickyAnu5
Hachiman
8
3
12
4.67
W
Lancelot
10
1
16
18
W
Kumbhakarna
TheLastArcane
Kumbhakarna
1
2
23
6.25
L
Hercules
Zephliz
Hercules
4
4
3
1.38
W
1
2
23
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,332
Damage
77,559
86,104
Taken
63,723
74,646
Mitigated
54,697
26,292
Healing
31,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
27,374
5,406
546
2,232
12,646
7,403
1,763
3,255
9,391
38,678
2,878
L
Hachiman
14,072
5,609
511
1,209
13,320
5,871
720
8,052
5,237
0
27,136
L
7,106
1,854
0
1,323
18,572
18,889
0
10,057
8,138
12,020
1,174
L
The Morrigan
HunterXKiller_34
The Morrigan
3,443
1,232
98
0
11,644
5,167
0
6,352
5,191
7,871
168
L
Sylvanus
Icy Trident
Sylvanus
7,283
1,182
6,863
7,980
19,160
20,089
25
6,889
12,108
14,075
0
W
Hachiman
LickyAnu5
Hachiman
17,650
8,254
788
465
10,580
6,333
1,733
1,260
9,320
0
26,739
W
Lancelot
13,715
1,738
123
1,684
10,952
13,551
516
3,711
7,241
0
25,366
W
Kumbhakarna
TheLastArcane
Kumbhakarna
6,526
879
2,306
4,253
17,105
17,614
683
5,052
12,053
9,701
0
L
Hercules
Zephliz
Hercules
15,428
3,598
346
7,962
23,408
24,630
314
12,139
11,135
0
24,326
W
12,294
1,868
13,171
6,193
12,440
9,796
2,189
3,212
9,228
30,308
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
47,953
84
Minions Killed
138
0
Camps Cleared
0
799,299
Distance Traveled
985,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,520
1,052
35
4
0
197,647
0
L
Hachiman
8,460
846
35
4
0
146,883
0
L
Atlas
7,545
755
13
1
0
156,155
0
L
The Morrigan
6,509
651
7
1
0
161,863
0
L
Sylvanus
7,739
774
10
1
0
149,311
0
W
Hachiman
9,057
906
24
2
0
169,427
0
W
Lancelot
10,471
1,047
39
4
0
240,209
0
W
Kumbhakarna
9,285
929
9
1
0
207,979
0
L
Hercules
8,649
865
19
2
0
185,087
0
W
Ra
8,620
862
31
3
0
170,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role