Player Matchup

Nike
Nike
Camay25
Nike
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,612 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HolyBeefGaming
Tsukuyomi
Level 157
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 14L
1,403 Elo+
Party 4
Hades
Hades
Hunters217
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 3
Hera
Hera
IKyubi
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,620 Elo+
Party 3
Guan Yu
Guan Yu
Paratus776
Guan Yu
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,489 Elo+
Party 4
Team Averages
Level 134
1,543 SR
1,519 Elo+

VS

Team Averages
Level 151
1,592 SR
1,517 Elo+
Scylla
Scylla
Flaccid_Ropes
Scylla
Level 120
God Stats
1W - 1L
1,733 SR
Queue Stats
73W - 68L
1,537 Elo+
Party 1
Achilles
Achilles
I_Am_The_Meta
Achilles
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,551 Elo+
Party 1
Bellona
Bellona
Phroot Snax
Bellona
Level 176
God Stats
6W - 4L
1,729 SR
Queue Stats
300W - 283L
1,547 Elo+
Solo
Terra
Terra
WeirdBeardEsquir
Terra
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 74L
1,475 Elo+
Party 2
Chiron
Chiron
se-bass69
Chiron
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 74L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Camay25
Nike
18
4 / 2 / 12
10,200
785
10,194
18,857
11,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
HolyBeefGaming
Tsukuyomi
17
4 / 7 / 4
9,827
756
13,336
15,364
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
16
4 / 5 / 8
9,985
768
10,575
11,202
6,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
IKyubi
Hera
17
3 / 1 / 8
9,461
728
11,647
9,656
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Paratus776
Guan Yu
17
2 / 4 / 7
10,106
777
9,455
21,239
15,147
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 11
8,665
667
10,332
9,510
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
I_Am_The_Meta
Achilles
8
3 / 1 / 2
7,328
564
3,178
3,634
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Phroot Snax
Bellona
16
1 / 3 / 12
9,061
697
7,720
16,816
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

19
4 / 3 / 13
10,970
844
15,329
15,682
18,512
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chiron
se-bass69
Chiron
17
11 / 5 / 7
10,523
809
18,463
16,080
6,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
17
Kills
19
19
Deaths
17
39
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
Camay25
Nike
4
2
12
5
L
0
5
11
1.1
W
Tsukuyomi
HolyBeefGaming
Tsukuyomi
4
7
4
0.86
W
Hades
4
5
8
1.6
W
Hera
IKyubi
Hera
3
1
8
7
L
Achilles
I_Am_The_Meta
Achilles
3
1
2
4
W
Guan Yu
Paratus776
Guan Yu
2
4
7
1.38
L
Bellona
Phroot Snax
Bellona
1
3
12
2.33
L
4
3
13
3.5
L
Chiron
se-bass69
Chiron
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,207
Damage
55,022
76,318
Taken
61,722
44,552
Mitigated
49,219
31,544
Healing
19,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Camay25
Nike
10,194
510
314
5,087
18,857
11,945
421
6,089
12,496
1,133
17,719
L
10,332
630
1,260
153
9,510
4,096
216
3,734
5,776
20,499
486
W
Tsukuyomi
HolyBeefGaming
Tsukuyomi
13,336
2,450
244
1,600
15,364
6,953
560
4,355
11,009
0
29,820
W
Hades
10,575
204
1,880
2,038
11,202
6,068
0
4,659
6,365
15,382
966
W
Hera
IKyubi
Hera
11,647
2,842
2,444
3,980
9,656
4,439
1,017
4,499
4,979
27,109
0
L
Achilles
I_Am_The_Meta
Achilles
3,178
378
0
302
3,634
2,517
0
638
2,996
0
4,653
W
Guan Yu
Paratus776
Guan Yu
9,455
1,275
5,282
8,675
21,239
15,147
196
4,042
16,726
0
22,117
L
Bellona
Phroot Snax
Bellona
7,720
1,117
1,943
4,235
16,816
17,148
0
5,860
10,956
0
19,754
L
15,329
225
4,096
3,821
15,682
18,512
46
6,061
9,621
31,254
3,439
L
Chiron
se-bass69
Chiron
18,463
6,443
1,374
2,259
16,080
6,946
396
6,028
10,026
0
33,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,579
Gold Earned
46,547
139
Minions Killed
131
0
Camps Cleared
0
1,273,207
Distance Traveled
929,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,200
785
19
1
0
279,647
0
L
Scylla
8,665
667
33
3
0
186,345
0
W
Tsukuyomi
9,827
756
26
2
0
237,468
0
W
Hades
9,985
768
24
2
0
223,535
0
W
Hera
9,461
728
40
3
0
251,636
0
L
Achilles
7,328
564
4
0
0
68,286
0
W
Guan Yu
10,106
777
30
2
0
280,921
0
L
Bellona
9,061
697
26
2
0
254,423
0
L
Terra
10,970
844
25
2
0
241,185
0
L
Chiron
10,523
809
43
3
0
179,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role