Player Matchup

Jormungandr
Jormungandr
Conrad7s
Jormungandr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,496 Elo+
Solo
Lancelot
Lancelot
Dethmakt
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Anhur
Anhur
Masternoob411
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,294 Elo+
Party 1
Atlas
Atlas
SpudzMcDerp
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 79L
1,417 Elo+
Party 1
Osiris
Osiris
ToxicSpark13155
Osiris
Level 97
God Stats
6W - 11L
1,353 SR
Queue Stats
533W - 552L
1,469 Elo+
Solo
Team Averages
Level 46
1,471 SR
1,435 Elo+

VS

Team Averages
Level 85
1,581 SR
1,514 Elo+
Cerberus
Cerberus
Drmust47YT
Cerberus
Level 41
God Stats
6W - 4L
1,685 SR
Queue Stats
560W - 581L
1,510 Elo+
Party 2
Nox
Nox
GraveSmoke
Nox
Level 89
God Stats
7W - 10L
1,518 SR
Queue Stats
299W - 299L
1,530 Elo+
Solo
Shiva
Shiva
Hyperion45
Shiva
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jeff-RockNRollZ
Kumbhakarna
Level 87
God Stats
4W - 6L
1,500 SR
Queue Stats
519W - 489L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Saint_Nick4711
Danzaburou
Level 118
God Stats
5W - 4L
1,701 SR
Queue Stats
268W - 262L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Conrad7s
Jormungandr
15
3 / 2 / 2
8,063
806
15,669
10,340
13,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Dethmakt
Lancelot
11
0 / 5 / 3
6,715
672
3,281
9,874
6,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 3
7,077
708
9,578
8,708
4,445
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 4
7,777
778
8,002
13,193
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 2
7,907
791
10,274
15,570
12,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drmust47YT
Cerberus
15
7 / 1 / 7
8,548
855
6,367
12,167
13,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 0 / 14
8,601
860
8,969
6,151
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
15
2 / 2 / 16
8,440
844
12,263
12,770
13,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Jeff-RockNRollZ
Kumbhakarna
14
2 / 1 / 10
8,642
864
6,671
13,324
15,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Saint_Nick4711
Danzaburou
16
6 / 2 / 9
9,577
958
17,459
9,764
5,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
6
Kills
19
19
Deaths
6
14
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Conrad7s
Jormungandr
3
2
2
2
L
Lancelot
Dethmakt
Lancelot
0
5
3
0.3
W
Cerberus
Drmust47YT
Cerberus
7
1
7
10.5
W
2
0
14
9
W
Shiva
2
2
16
5
W
Kumbhakarna
Jeff-RockNRollZ
Kumbhakarna
2
1
10
7
L
0
5
3
0.3
W
Danzaburou
Saint_Nick4711
Danzaburou
6
2
9
5.25
L
0
4
4
0.5
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
51,729
57,685
Taken
54,176
50,795
Mitigated
50,636
13,317
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Conrad7s
Jormungandr
15,669
3,116
726
1,983
10,340
13,059
0
2,170
7,987
27,515
1,064
L
Lancelot
Dethmakt
Lancelot
3,281
464
0
104
9,874
6,680
0
3,732
5,864
0
6,306
W
Cerberus
Drmust47YT
Cerberus
6,367
806
2,122
4,190
12,167
13,086
438
4,277
7,456
14,283
0
W
8,969
763
1,788
1,708
6,151
3,517
185
3,228
2,655
26,013
470
W
Shiva
12,263
1,328
1,497
2,208
12,770
13,640
0
4,577
7,476
0
15,717
W
Kumbhakarna
Jeff-RockNRollZ
Kumbhakarna
6,671
478
2,754
2,470
13,324
15,160
415
5,214
7,569
9,177
0
L
9,578
5,807
102
621
8,708
4,445
0
4,375
4,333
0
18,503
W
Danzaburou
Saint_Nick4711
Danzaburou
17,459
6,159
3,591
2,838
9,764
5,233
71
4,046
5,074
0
30,752
L
8,002
3,525
427
2,734
13,193
14,261
0
7,098
5,765
16,143
0
L
10,274
2,359
443
6,177
15,570
12,350
0
4,406
10,686
0
17,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,539
Gold Earned
43,808
112
Minions Killed
116
0
Camps Cleared
0
910,461
Distance Traveled
1,017,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,063
806
41
4
0
193,774
0
L
Lancelot
6,715
672
13
1
0
182,880
0
W
Cerberus
8,548
855
18
2
0
211,422
0
W
Nox
8,601
860
54
5
0
220,848
0
W
Shiva
8,440
844
14
1
0
186,560
0
W
Kumbhakarna
8,642
864
2
0
0
213,474
0
L
Anhur
7,077
708
27
3
0
167,636
0
W
Danzaburou
9,577
958
28
3
0
185,676
0
L
Atlas
7,777
778
13
1
0
188,183
0
L
Osiris
7,907
791
18
2
0
177,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role