Player Matchup

Medusa
Medusa
BanjoSMT
Medusa
Level 23
God Stats
3W - 6L
1,692 SR
Queue Stats
16W - 33L
1,205 Elo+
Party 1
Nemesis
Nemesis
MagentaFire
Nemesis
Level 18
God Stats
2W - 3L
1,359 SR
Queue Stats
11W - 20L
1,410 Elo+
Party 1
Ares
Ares
SucySupreme
Ares
Level 59
God Stats
10W - 11L
1,485 SR
Queue Stats
66W - 68L
1,411 Elo+
Party 1
Team Averages
Level 33
1,512 SR
1,342 Elo+

VS

Team Averages
Level 28
1,552 SR
1,432 Elo+
Danzaburou
Danzaburou
Louie3kk
Danzaburou
Level 43
God Stats
2W - 0L
1,655 SR
Queue Stats
34W - 36L
1,385 Elo+
Party 2
Kukulkan
Kukulkan
Qysri
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,411 Elo+
Party 2
Mulan
Mulan
Sexville
Mulan
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BanjoSMT
Medusa
12
4 / 8 / 3
8,043
804
8,192
12,091
5,181
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
MagentaFire
Nemesis
9
1 / 5 / 1
6,519
652
5,962
13,618
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 6 / 5
7,366
737
6,382
14,952
14,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Louie3kk
Danzaburou
13
7 / 3 / 10
9,386
939
10,044
7,527
3,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Qysri
Kukulkan
14
6 / 2 / 9
9,193
919
6,823
6,205
2,640
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sexville
Mulan
13
6 / 2 / 10
8,878
888
14,967
14,615
13,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
19
19
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
BanjoSMT
Medusa
4
8
3
0.69
W
Danzaburou
Louie3kk
Danzaburou
7
3
10
4
L
Nemesis
MagentaFire
Nemesis
1
5
1
0.3
W
Kukulkan
Qysri
Kukulkan
6
2
9
5.25
W
Mulan
Sexville
Mulan
6
2
10
5.5
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
31,834
40,661
Taken
28,347
26,900
Mitigated
19,447
4,044
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BanjoSMT
Medusa
8,192
4,964
0
0
12,091
5,181
0
2,345
9,482
0
22,851
W
Danzaburou
Louie3kk
Danzaburou
10,044
4,144
81
1,761
7,527
3,042
1,104
2,126
5,387
0
26,080
L
Nemesis
MagentaFire
Nemesis
5,962
2,241
0
2,732
13,618
7,297
0
1,300
11,936
0
19,469
W
Kukulkan
Qysri
Kukulkan
6,823
1,667
0
1,838
6,205
2,640
837
1,598
4,577
29,517
1,061
W
Mulan
Sexville
Mulan
14,967
3,296
258
3,860
14,615
13,765
481
3,362
11,235
0
26,820
L
6,382
606
212
1,100
14,952
14,422
0
3,214
11,486
14,102
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
27,457
78
Minions Killed
105
0
Camps Cleared
0
455,028
Distance Traveled
494,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,043
804
26
3
0
144,194
0
W
Danzaburou
9,386
939
28
3
0
156,720
0
L
Nemesis
6,519
652
29
3
0
154,850
0
W
Kukulkan
9,193
919
52
5
0
175,466
0
W
Mulan
8,878
888
25
3
0
162,071
0
L
Ares
7,366
737
23
2
0
155,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role