Player Matchup

Skadi
Skadi
KnaighTidayso
Skadi
Level 120
God Stats
9W - 11L
1,554 SR
Queue Stats
14W - 21L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
Sothe16
Jormungandr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,495 Elo+
Party 1
Baron Samedi
Baron Samedi
WeroNx2
Baron Samedi
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 21L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
kendo1042
Heimdallr
Level 126
God Stats
3W - 2L
1,778 SR
Queue Stats
21W - 25L
1,495 Elo+
Party 1
Serqet
Serqet
my_name_jeff010
Serqet
Level 124
God Stats
1W - 1L
1,251 SR
Queue Stats
67W - 60L
1,474 Elo+
Solo
Team Averages
Level 127
1,564 SR
1,489 Elo+

VS

Team Averages
Level 94
1,461 SR
1,508 Elo+
Cernunnos
Cernunnos
LordLoinsOfLick
Cernunnos
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 24L
1,620 Elo+
Party 2
Xing Tian
Xing Tian
eppisaurus
Xing Tian
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 116L
1,619 Elo+
Solo
Hun Batz
Hun Batz
oExobiology
Hun Batz
Level 61
God Stats
0W - 1L
1,240 SR
Queue Stats
4W - 8L
1,230 Elo+
Party 2
Zeus
Zeus
oPsychology
Zeus
Level 123
God Stats
3W - 2L
1,565 SR
Queue Stats
85W - 82L
1,570 Elo+
Party 2
Mulan
Mulan
oWumbology
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,118
507
4,978
9,884
4,320
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Sothe16
Jormungandr
13
4 / 1 / 7
9,004
563
11,843
20,087
21,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
WeroNx2
Baron Samedi
13
2 / 2 / 6
8,358
522
8,403
11,459
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
kendo1042
Heimdallr
16
2 / 0 / 3
9,988
624
8,242
6,522
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 1 / 3
8,476
530
7,725
12,693
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LordLoinsOfLick
Cernunnos
14
4 / 2 / 1
8,715
545
12,921
15,254
7,036
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
eppisaurus
Xing Tian
12
2 / 3 / 3
8,203
513
9,083
17,736
14,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hun Batz
oExobiology
Hun Batz
12
0 / 3 / 0
6,843
428
3,845
12,956
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 0
8,028
502
7,994
9,264
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
0 / 3 / 0
7,334
458
2,425
10,912
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
8
8
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
Cernunnos
LordLoinsOfLick
Cernunnos
4
2
1
2.25
W
Jormungandr
Sothe16
Jormungandr
4
1
7
7.5
W
Baron Samedi
WeroNx2
Baron Samedi
2
2
6
2.5
L
Xing Tian
eppisaurus
Xing Tian
2
3
3
1.17
W
Heimdallr
kendo1042
Heimdallr
2
0
3
3.5
W
5
1
3
6.5
L
Hun Batz
oExobiology
Hun Batz
0
3
0
0
L
2
4
0
0.5
L
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,191
Damage
36,268
60,645
Taken
66,122
41,125
Mitigated
39,468
26,245
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,978
2,006
0
850
9,884
4,320
654
2,283
7,601
0
45,459
L
Cernunnos
LordLoinsOfLick
Cernunnos
12,921
6,092
95
4,980
15,254
7,036
996
4,877
10,227
0
78,447
W
Jormungandr
Sothe16
Jormungandr
11,843
5,199
0
6,835
20,087
21,800
362
6,302
13,736
50,570
0
W
Baron Samedi
WeroNx2
Baron Samedi
8,403
532
774
5,625
11,459
6,215
594
6,915
4,544
47,891
1,673
L
Xing Tian
eppisaurus
Xing Tian
9,083
850
1,663
3,699
17,736
14,098
0
6,793
10,681
29,629
1,262
W
Heimdallr
kendo1042
Heimdallr
8,242
4,573
0
4,974
6,522
3,278
1,667
343
6,051
0
85,245
W
7,725
1,806
0
7,187
12,693
5,512
0
1,219
11,474
0
59,208
L
Hun Batz
oExobiology
Hun Batz
3,845
1,359
0
1,803
12,956
5,713
0
2,321
10,221
0
54,222
L
7,994
811
0
973
9,264
3,735
693
4,787
4,477
53,166
247
L
Mulan
2,425
327
0
2,557
10,912
8,886
0
1,014
9,826
0
43,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
39,123
421
Minions Killed
391
0
Camps Cleared
0
1,494,812
Distance Traveled
1,549,450
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,118
507
72
5
0
286,287
0
L
Cernunnos
8,715
545
122
8
0
305,500
0
W
Jormungandr
9,004
563
57
4
0
285,294
0
W
Baron Samedi
8,358
522
85
5
0
285,627
0
L
Xing Tian
8,203
513
20
1
0
329,991
0
W
Heimdallr
9,988
624
126
8
0
266,641
0
W
Serqet
8,476
530
81
5
0
370,963
0
L
Hun Batz
6,843
428
79
5
0
331,857
0
L
Zeus
8,028
502
101
6
0
279,094
1
L
Mulan
7,334
458
69
4
0
303,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role