Player Matchup

Chaac
Chaac
MrDyslexicFuzz
Chaac
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 105L
1,422 Elo+
Party 3
Fenrir
Fenrir
Prpl Flames
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
lightdabz
Kukulkan
Level 39
God Stats
25W - 30L
1,454 SR
Queue Stats
28W - 41L
1,400 Elo+
Solo
Thanatos
Thanatos
prpl faygo
Thanatos
Level 26
God Stats
1W - 1L
1,704 SR
Queue Stats
22W - 14L
1,643 Elo+
Party 3
Aphrodite
Aphrodite
prpl zaddy
Aphrodite
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,471 Elo+
Party 3
Team Averages
Level 33
1,532 SR
1,487 Elo+

VS

Team Averages
Level 40
1,515 SR
1,457 Elo+
Maui
Maui
DethShrimp
Maui
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 94L
1,568 Elo+
Party 1
Sobek
Sobek
KiNgOfThIsLiVe
Sobek
Level 43
God Stats
6W - 11L
1,414 SR
Queue Stats
242W - 258L
1,480 Elo+
Solo
Neith
Neith
Lonely_Shinobi_
Neith
Level 18
God Stats
20W - 19L
1,383 SR
Queue Stats
28W - 33L
1,360 Elo+
Party 2
Izanami
Izanami
MajorBludlust
Izanami
Level 16
God Stats
3W - 4L
1,459 SR
Queue Stats
29W - 26L
1,446 Elo+
Party 1
Anubis
Anubis
Tobirama9373
Anubis
Level 67
God Stats
10W - 4L
1,818 SR
Queue Stats
120W - 126L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,018
1,003
7,579
17,890
16,576
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
0 / 7 / 1
6,824
975
3,542
10,376
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
lightdabz
Kukulkan
11
0 / 0 / 1
6,339
906
2,022
129
52
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
prpl faygo
Thanatos
11
1 / 6 / 0
6,887
984
3,737
9,291
3,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
prpl zaddy
Aphrodite
12
0 / 4 / 0
6,836
977
3,601
8,518
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

204

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 16
9,402
1,343
9,497
6,263
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 16
8,711
1,244
4,572
6,650
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 1 / 13
8,108
1,158
7,136
4,582
2,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
14
3 / 0 / 9
8,275
1,182
7,004
4,618
2,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
14
9 / 0 / 10
9,339
1,334
11,046
2,677
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
1
Kills
22
22
Deaths
1
3
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
W
2
0
16
10
W
4
1
13
10.5
W
Izanami
3
0
9
7.5
L
0
5
1
0.1
L
Fenrir
0
7
1
0.07
W
Anubis
9
0
10
14
L
Kukulkan
lightdabz
Kukulkan
0
0
1
0.5
L
Thanatos
prpl faygo
Thanatos
1
6
0
0.17
L
Aphrodite
prpl zaddy
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,481
Damage
39,255
46,204
Taken
24,790
29,503
Mitigated
21,113
5,353
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,497
2,184
103
1,027
6,263
7,496
0
2,380
3,752
19,883
0
W
4,572
885
0
1,891
6,650
7,368
0
1,234
5,327
17,024
1,909
W
7,136
2,734
0
381
4,582
2,170
0
1,328
3,176
0
14,706
W
Izanami
7,004
5,671
0
42
4,618
2,390
0
429
4,148
0
25,149
L
7,579
1,434
0
967
17,890
16,576
0
8,855
9,035
0
17,909
L
Fenrir
3,542
1,360
0
842
10,376
4,537
0
6,343
4,033
0
9,137
W
Anubis
11,046
273
349
760
2,677
1,689
0
218
2,378
15,530
0
L
Kukulkan
lightdabz
Kukulkan
2,022
50
0
0
129
52
0
90
39
3,906
0
L
Thanatos
prpl faygo
Thanatos
3,737
988
0
1,309
9,291
3,676
0
4,496
4,795
0
11,101
L
Aphrodite
prpl zaddy
Aphrodite
3,601
1,094
629
1,606
8,518
4,662
0
4,660
3,858
12,553
1,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,904
Gold Earned
43,835
82
Minions Killed
134
3
Camps Cleared
9
462,729
Distance Traveled
644,464
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,402
1,343
24
3
0
138,615
0
W
Sobek
8,711
1,244
23
3
2
131,850
0
W
Neith
8,108
1,158
22
3
1
119,360
0
W
Izanami
8,275
1,182
43
6
5
122,736
0
L
Chaac
7,018
1,003
21
3
1
126,295
0
L
Fenrir
6,824
975
16
2
0
124,595
0
W
Anubis
9,339
1,334
22
3
1
131,903
0
L
Kukulkan
6,339
906
5
1
0
11,149
0
L
Thanatos
6,887
984
19
3
2
113,036
0
L
Aphrodite
6,836
977
21
3
0
87,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role