Player Matchup

Gilgamesh
Gilgamesh
Meatly121
Gilgamesh
Level 61
God Stats
2W - 1L
1,746 SR
Queue Stats
19W - 14L
1,496 Elo+
Party 1
Xbalanque
Xbalanque
PewPewQuChu
Xbalanque
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
265W - 235L
1,636 Elo+
Party 2
Ra
Ra
jake da snake36
Ra
Level 130
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 15L
1,413 Elo+
Solo
Mercury
Mercury
snipetwinegetvag
Mercury
Level 109
God Stats
10W - 10L
1,427 SR
Queue Stats
591W - 559L
1,489 Elo+
Party 2
Janus
Janus
vaIeskxa
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,470 Elo+
Party 1
Team Averages
Level 77
1,526 SR
1,501 Elo+

VS

Team Averages
Level 73
1,485 SR
1,500 Elo+
Ares
Ares
Bokhy
Ares
Level 89
God Stats
28W - 16L
1,519 SR
Queue Stats
410W - 388L
1,552 Elo+
Party 3
Izanami
Izanami
EisModeloTime
Izanami
Level 68
God Stats
10W - 6L
1,489 SR
Queue Stats
91W - 84L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
I zazka I
Sun Wukong
Level 95
God Stats
17W - 12L
1,521 SR
Queue Stats
390W - 340L
1,525 Elo+
Party 3
Sol
Sol
SLD_Juanlu
Sol
Level 44
God Stats
4W - 2L
1,397 SR
Queue Stats
52W - 57L
1,388 Elo+
Solo
Maman Brigitte
Maman Brigitte
luis max stiel
Maman Brigitte
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
349W - 327L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Meatly121
Gilgamesh
15
2 / 4 / 0
8,909
495
9,622
19,794
13,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
PewPewQuChu
Xbalanque
13
1 / 7 / 1
7,881
438
5,027
14,567
5,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 0
8,047
447
5,935
10,168
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 4 / 3
8,608
478
9,678
15,934
7,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
vaIeskxa
Janus
15
1 / 3 / 4
9,070
504
8,142
10,419
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bokhy
Ares
15
5 / 2 / 5
10,332
574
7,166
16,956
18,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
15
5 / 3 / 7
10,144
564
10,053
9,942
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
I zazka I
Sun Wukong
17
4 / 0 / 5
11,294
627
12,392
14,110
13,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 2 / 4
9,490
527
6,372
10,818
4,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maman Brigitte
luis max stiel
Maman Brigitte
17
7 / 1 / 4
10,193
566
15,478
16,766
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
21
21
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
Bokhy
Ares
5
2
5
3.75
W
Izanami
5
3
7
2.83
W
Sun Wukong
I zazka I
Sun Wukong
4
0
5
6.5
L
Gilgamesh
Meatly121
Gilgamesh
2
4
0
0.5
L
Xbalanque
PewPewQuChu
Xbalanque
1
7
1
0.21
W
0
2
4
1
L
1
3
0
0.33
W
Maman Brigitte
luis max stiel
Maman Brigitte
7
1
4
9
L
2
4
3
0.88
L
Janus
vaIeskxa
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
51,461
70,882
Taken
68,592
35,622
Mitigated
47,784
13,626
Healing
23,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bokhy
Ares
7,166
614
0
4,403
16,956
18,081
0
4,694
11,708
30,084
215
W
Izanami
10,053
6,778
0
1,951
9,942
4,219
3,812
1,413
8,411
0
80,981
W
Sun Wukong
I zazka I
Sun Wukong
12,392
1,945
0
2,242
14,110
13,197
0
1,837
11,325
111
84,249
L
Gilgamesh
Meatly121
Gilgamesh
9,622
2,447
0
2,775
19,794
13,149
0
6,752
13,042
0
55,812
L
Xbalanque
PewPewQuChu
Xbalanque
5,027
2,686
0
3,589
14,567
5,610
401
4,224
10,343
0
40,943
W
6,372
931
0
5,530
10,818
4,165
1,860
2,539
8,035
71,753
6,643
L
5,935
522
834
3,290
10,168
5,124
271
3,516
6,652
61,709
0
W
Maman Brigitte
luis max stiel
Maman Brigitte
15,478
870
0
9,648
16,766
8,122
0
2,876
13,641
75,654
0
L
9,678
2,784
0
2,209
15,934
7,361
0
7,830
8,104
0
75,996
L
Janus
vaIeskxa
Janus
8,142
1,058
0
929
10,419
4,378
0
6,796
3,623
69,290
2,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,515
Gold Earned
51,453
502
Minions Killed
487
0
Camps Cleared
0
1,690,907
Distance Traveled
1,780,217
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,332
574
15
1
0
351,190
10
W
Izanami
10,144
564
121
7
0
306,955
1
W
Sun Wukong
11,294
627
139
8
0
359,809
0
L
Gilgamesh
8,909
495
104
6
0
300,675
0
L
Xbalanque
7,881
438
69
4
0
308,167
1
W
Sol
9,490
527
116
6
0
329,422
0
L
Ra
8,047
447
88
5
0
362,524
0
W
Maman Brigitte
10,193
566
96
5
0
432,841
8
L
Mercury
8,608
478
112
6
0
367,902
0
L
Janus
9,070
504
129
7
0
351,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role