Player Matchup

Sun Wukong
Sun Wukong
CigaretteSoldier
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,512 Elo+
Party 1
Discordia
Discordia
Kylerduh
Discordia
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 129L
1,530 Elo+
Solo
Zeus
Zeus
X LiTtLeRoCk X
Zeus
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 43L
1,572 Elo+
Solo
Khepri
Khepri
capote39
Khepri
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
conor111
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,481 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,531 Elo+

VS

Team Averages
Level 95
1,500 SR
1,452 Elo+
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AND1kid003
Hun Batz
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 145L
1,636 Elo+
Solo
Rama
Rama
MangeXD
Rama
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
286W - 182L
1,572 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zacly
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,240 Elo+
Party 2
Zhong Kui
Zhong Kui
adpchoute
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CigaretteSoldier
Sun Wukong
14
4 / 2 / 12
9,639
689
9,303
12,584
18,636
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kylerduh
Discordia
19
7 / 2 / 11
11,465
819
24,343
8,932
5,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 14
10,073
720
14,885
9,491
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
capote39
Khepri
16
3 / 1 / 13
10,609
758
7,673
13,118
15,724
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
conor111
Hou Yi
19
6 / 1 / 11
11,342
810
8,881
7,790
5,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
2 / 2 / 1
9,285
663
11,475
11,328
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
AND1kid003
Hun Batz
14
0 / 4 / 4
8,387
599
10,111
14,005
8,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rama
MangeXD
Rama
17
3 / 3 / 3
9,861
704
9,031
12,563
6,972
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Zacly
Kumbhakarna
19
3 / 4 / 5
11,168
798
6,894
20,680
24,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
adpchoute
Zhong Kui
12
0 / 9 / 2
8,004
572
7,416
15,086
10,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
22
Kills
8
9
Deaths
22
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
1
1.25
L
Hun Batz
AND1kid003
Hun Batz
0
4
4
0.5
W
Sun Wukong
CigaretteSoldier
Sun Wukong
4
2
12
5
W
Discordia
Kylerduh
Discordia
7
2
11
6.25
L
Rama
MangeXD
Rama
3
3
3
1.5
W
2
3
14
3
L
Kumbhakarna
Zacly
Kumbhakarna
3
4
5
1.38
L
Zhong Kui
adpchoute
Zhong Kui
0
9
2
0.11
W
Khepri
capote39
Khepri
3
1
13
9.5
W
Hou Yi
conor111
Hou Yi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,085
Damage
44,927
51,915
Taken
73,662
49,698
Mitigated
55,833
17,771
Healing
22,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,475
2,618
2,615
2,182
11,328
5,852
0
9,212
2,116
0
27,448
L
Hun Batz
AND1kid003
Hun Batz
10,111
1,404
1,246
2,008
14,005
8,153
0
8,898
5,107
0
22,719
W
Sun Wukong
CigaretteSoldier
Sun Wukong
9,303
1,620
1,487
2,402
12,584
18,636
498
1,924
10,660
0
11,939
W
Discordia
Kylerduh
Discordia
24,343
632
2,178
1,907
8,932
5,000
935
2,713
6,219
43,323
0
L
Rama
MangeXD
Rama
9,031
6,891
1,917
2,952
12,563
6,972
309
7,519
5,044
0
35,391
W
14,885
1,984
465
1,816
9,491
5,270
1,081
3,023
6,468
34,404
0
L
Kumbhakarna
Zacly
Kumbhakarna
6,894
414
4,178
4,181
20,680
24,541
0
10,975
9,705
12,625
1,940
L
Zhong Kui
adpchoute
Zhong Kui
7,416
689
0
729
15,086
10,315
0
10,297
4,789
11,819
383
W
Khepri
capote39
Khepri
7,673
581
4,291
2,448
13,118
15,724
522
3,189
9,929
8,760
0
W
Hou Yi
conor111
Hou Yi
8,881
5,440
0
777
7,790
5,068
1,260
2,634
5,156
0
34,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,128
Gold Earned
46,705
166
Minions Killed
156
0
Camps Cleared
0
1,295,275
Distance Traveled
1,246,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,285
663
41
3
0
275,832
0
L
Hun Batz
8,387
599
19
1
0
257,406
0
W
Sun Wukong
9,639
689
4
0
0
250,037
0
W
Discordia
11,465
819
34
2
0
298,705
0
L
Rama
9,861
704
60
4
0
229,591
0
W
Zeus
10,073
720
49
4
0
223,037
0
L
Kumbhakarna
11,168
798
21
2
0
268,239
0
L
Zhong Kui
8,004
572
15
1
0
215,581
0
W
Khepri
10,609
758
7
1
0
288,036
0
W
Hou Yi
11,342
810
72
5
0
235,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role