Player Matchup

Thor
Thor
 
Thor
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GravyFarts
Ares
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,458 Elo+
Party 1
Rama
Rama
MysticalToucan
Rama
Level 148
God Stats
3W - 4L
1,739 SR
Queue Stats
97W - 86L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UNIVERSEWITHIN
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,843 SR
Queue Stats
5W - 6L
1,402 Elo+
Party 1
Janus
Janus
davidsebert
Janus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,612 Elo+
Solo
Team Averages
Level 122
1,617 SR
1,493 Elo+

VS

Team Averages
Level 101
1,627 SR
1,455 Elo+
Ah Puch
Ah Puch
Necropimp42
Ah Puch
Level 122
God Stats
1W - 0L
1,770 SR
Queue Stats
4W - 5L
1,459 Elo+
Solo
Cerberus
Cerberus
PalaZhins
Cerberus
Level 86
God Stats
8W - 9L
1,833 SR
Queue Stats
318W - 280L
1,534 Elo+
Solo
Anhur
Anhur
Shazz123
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,464 Elo+
Solo
Mercury
Mercury
Socketts
Mercury
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,325 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SqueakyQueaky
Ah Muzen Cab
Level 133
God Stats
16W - 13L
1,532 SR
Queue Stats
212W - 177L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 4 / 0
4,369
437
2,399
7,631
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 0
4,719
472
1,860
6,681
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,524
452
1,063
4,845
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
UNIVERSEWITHIN
Morgan Le Fay
9
0 / 0 / 0
5,113
511
1,532
4,229
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,733
573
5,340
6,626
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Necropimp42
Ah Puch
10
2 / 0 / 0
6,106
611
3,114
3,300
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
PalaZhins
Cerberus
10
1 / 0 / 2
5,566
557
2,215
5,023
3,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Shazz123
Anhur
10
4 / 0 / 1
5,559
556
4,298
3,226
1,184
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Socketts
Mercury
10
0 / 0 / 6
5,587
559
3,758
6,829
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
SqueakyQueaky
Ah Muzen Cab
11
2 / 0 / 0
6,107
611
5,502
8,871
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
0
0
L
0
2
0
0
L
0
2
0
0
W
Ah Puch
Necropimp42
Ah Puch
2
0
0
2
W
Cerberus
PalaZhins
Cerberus
1
0
2
2
W
Anhur
Shazz123
Anhur
4
0
1
4.5
W
Mercury
Socketts
Mercury
0
0
6
3
W
Ah Muzen Cab
SqueakyQueaky
Ah Muzen Cab
2
0
0
2
L
Morgan Le Fay
UNIVERSEWITHIN
Morgan Le Fay
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,194
Damage
18,887
30,012
Taken
27,249
11,162
Mitigated
11,628
10,097
Healing
9,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,399
538
0
2,233
7,631
2,562
0
328
7,303
0
16,566
L
1,860
181
79
1,861
6,681
3,610
0
1,584
5,097
11,670
0
L
1,063
997
0
1,648
4,845
1,413
0
631
4,214
0
28,629
W
Ah Puch
Necropimp42
Ah Puch
3,114
109
172
1,521
3,300
1,086
0
1,185
2,115
38,147
1,560
W
Cerberus
PalaZhins
Cerberus
2,215
147
0
2,344
5,023
3,566
120
1,221
3,802
20,878
0
W
Anhur
Shazz123
Anhur
4,298
2,541
0
1,534
3,226
1,184
415
305
2,921
0
33,863
W
Mercury
Socketts
Mercury
3,758
1,689
0
1,500
6,829
2,851
363
681
6,148
0
45,217
W
Ah Muzen Cab
SqueakyQueaky
Ah Muzen Cab
5,502
2,464
0
2,890
8,871
2,941
69
4,884
3,591
0
48,423
L
Morgan Le Fay
UNIVERSEWITHIN
Morgan Le Fay
1,532
117
0
1,776
4,229
1,553
0
2,772
1,457
31,250
0
L
5,340
719
0
2,500
6,626
2,024
0
0
6,626
42,373
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
28,925
268
Minions Killed
341
0
Camps Cleared
0
898,613
Distance Traveled
1,007,678
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,369
437
33
3
0
204,840
0
L
Ares
4,719
472
9
1
0
177,602
0
L
Rama
4,524
452
61
6
0
165,956
0
W
Ah Puch
6,106
611
73
7
0
207,201
0
W
Cerberus
5,566
557
52
5
0
200,480
0
W
Anhur
5,559
556
60
6
0
184,926
0
W
Mercury
5,587
559
76
8
0
234,546
0
W
Ah Muzen Cab
6,107
611
80
8
0
180,525
0
L
Morgan Le Fay
5,113
511
67
7
0
175,320
0
L
Janus
5,733
573
98
10
0
174,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role