Player Matchup

Jormungandr
Jormungandr
Clutch2point0
Jormungandr
Level 127
God Stats
2W - 3L
1,688 SR
Queue Stats
121W - 118L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Creamsoda666
Nu Wa
Level 146
God Stats
1W - 4L
1,524 SR
Queue Stats
113W - 120L
1,443 Elo+
Party 1
Scylla
Scylla
EpicFarm3r92
Scylla
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
378W - 373L
1,586 Elo+
Party 1
Vulcan
Vulcan
Space Vlll
Vulcan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 83L
1,463 Elo+
Party 1
Surtr
Surtr
Stoned2point0
Surtr
Level 108
God Stats
8W - 8L
1,300 SR
Queue Stats
347W - 374L
1,512 Elo+
Party 1
Team Averages
Level 123
1,502 SR
1,503 Elo+

VS

Team Averages
Level 124
1,406 SR
1,537 Elo+
Thor
Thor
PURPLENURPULE
Thor
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
335W - 341L
1,541 Elo+
Solo
Chiron
Chiron
ShankinFlankins
Chiron
Level 134
God Stats
5W - 0L
1,500 SR
Queue Stats
67W - 40L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Slam316
Maman Brigitte
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,530 Elo+
Solo
Shiva
Shiva
SpontaneousEel
Shiva
Level 125
God Stats
2W - 2L
1,198 SR
Queue Stats
106W - 105L
1,516 Elo+
Solo
Medusa
Medusa
pho3nix916
Medusa
Level 154
God Stats
1W - 0L
1,330 SR
Queue Stats
12W - 15L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clutch2point0
Jormungandr
14
4 / 6 / 2
8,538
854
14,146
15,720
19,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 6 / 3
6,928
693
8,410
9,537
3,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
1 / 4 / 0
7,240
724
3,324
6,811
2,815
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Space Vlll
Vulcan
13
1 / 6 / 2
7,151
715
7,446
9,225
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 5
8,558
856
11,295
15,559
13,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
7,446
745
8,312
9,251
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
9 / 1 / 13
9,289
929
16,420
9,035
6,267
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Maman Brigitte
Slam316
Maman Brigitte
12
2 / 3 / 4
7,288
729
7,731
10,853
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 15
8,855
886
13,390
13,488
11,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Medusa
pho3nix916
Medusa
17
7 / 1 / 8
9,635
964
8,782
10,140
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
7
Kills
25
25
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Clutch2point0
Jormungandr
4
6
2
0.83
L
0
6
3
0.25
L
Scylla
1
4
0
0.25
W
2
1
11
7.5
W
9
1
13
15.5
W
Maman Brigitte
Slam316
Maman Brigitte
2
3
4
1.33
L
Vulcan
Space Vlll
Vulcan
1
6
2
0.33
W
5
1
15
12.5
L
1
3
5
1.17
W
Medusa
pho3nix916
Medusa
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,621
Damage
54,635
56,852
Taken
52,767
43,837
Mitigated
33,440
9,379
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Clutch2point0
Jormungandr
14,146
1,855
207
1,154
15,720
19,874
0
3,387
11,927
19,226
2,712
L
8,410
3,251
448
196
9,537
3,683
0
622
8,712
13,181
328
L
Scylla
3,324
33
463
700
6,811
2,815
0
147
6,626
16,931
284
W
8,312
379
1,938
1,549
9,251
6,755
0
3,936
5,016
212
14,935
W
16,420
3,827
2,728
2,399
9,035
6,267
134
4,448
4,586
0
31,811
W
Maman Brigitte
Slam316
Maman Brigitte
7,731
293
1,684
2,256
10,853
4,478
130
7,372
3,225
15,737
1,172
L
Vulcan
Space Vlll
Vulcan
7,446
4,340
172
830
9,225
4,283
0
559
8,587
17,637
0
W
13,390
1,251
3,608
3,132
13,488
11,236
158
7,752
5,599
38
27,316
L
11,295
3,194
434
4,775
15,559
13,182
0
2,905
12,051
301
17,651
W
Medusa
pho3nix916
Medusa
8,782
3,067
1,086
981
10,140
4,704
589
6,358
3,532
0
37,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,415
Gold Earned
42,513
100
Minions Killed
188
0
Camps Cleared
0
886,120
Distance Traveled
1,034,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,538
854
16
2
0
172,764
0
L
Nu Wa
6,928
693
14
1
0
163,673
0
L
Scylla
7,240
724
24
2
0
180,553
0
W
Thor
7,446
745
11
1
0
195,030
0
W
Chiron
9,289
929
42
4
0
205,325
0
W
Maman Brigitte
7,288
729
26
3
0
215,279
0
L
Vulcan
7,151
715
29
3
0
180,091
0
W
Shiva
8,855
886
30
3
0
220,911
0
L
Surtr
8,558
856
17
2
0
189,039
0
W
Medusa
9,635
964
79
8
0
198,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role