Player Matchup

Cernunnos
Cernunnos
Silver II
CroNuSh20
Cernunnos
Silver II
Level 157
God Stats
5W - 5L
1,391 SR
Queue Stats
73W - 83L
1,498 MMR
Solo
Maman Brigitte
Maman Brigitte
Bronze III
FL4WL3SS Jesus
Maman Brigitte
Bronze III
Level 158
God Stats
1W - 1L
1,266 SR
Queue Stats
3W - 4L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
TheoryNS
Kukulkan
Gold IV
Level 123
God Stats
3W - 4L
1,280 SR
Queue Stats
118W - 109L
1,496 MMR
Solo
Odin
Odin
Bronze III
VenomLocksUp
Odin
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,499 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
YakuModo
Zhong Kui
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,387 SR
1,499 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,515 SR
1,500 MMR
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Bronze III
Iordania
Ix Chel
Bronze III
Level 64
God Stats
1W - 3L
1,324 SR
Queue Stats
8W - 14L
1,500 MMR
Party 3
Nemesis
Nemesis
Bronze III
KeithOhSteezy
Nemesis
Bronze III
Level 148
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 10L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CroNuSh20
Cernunnos
12
2 / 1 / 0
6,668
606
3,937
7,116
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
FL4WL3SS Jesus
Maman Brigitte
11
1 / 2 / 0
5,836
531
2,849
10,056
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TheoryNS
Kukulkan
11
1 / 1 / 1
6,676
607
3,415
3,726
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
5,942
540
1,720
5,660
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
YakuModo
Zhong Kui
10
0 / 2 / 1
5,976
543
3,595
5,307
3,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
HachimanAresBake Kujira

VS

Bans
BastetSun WukongKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 1 / 1
6,268
570
4,572
9,094
6,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
10
0 / 2 / 1
5,476
498
3,723
8,180
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
 
Vamana
1
0 / 0 / 0
3,522
320
0
0
0
Ix Chel
Iordania
Ix Chel
11
1 / 2 / 0
6,035
549
2,324
5,510
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
2 / 0 / 0
5,638
513
4,467
7,812
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
6
6
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
1
3.5
L
Chiron
 
Chiron
0
2
1
0.25
L
Vamana
 
Vamana
0
0
0
0
W
Cernunnos
CroNuSh20
Cernunnos
2
1
0
2
W
Maman Brigitte
FL4WL3SS Jesus
Maman Brigitte
1
2
0
0.5
L
Ix Chel
Iordania
Ix Chel
1
2
0
0.5
L
Nemesis
2
0
0
2
W
Kukulkan
TheoryNS
Kukulkan
1
1
1
1.5
W
1
0
1
1.5
W
Zhong Kui
YakuModo
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,516
Damage
15,086
31,865
Taken
30,596
13,360
Mitigated
15,415
10,516
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,572
1,418
0
3,899
9,094
6,468
0
4,473
4,621
0
23,118
L
Chiron
 
Chiron
3,723
1,599
96
2,176
8,180
3,029
0
0
8,180
0
40,621
L
Vamana
 
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
CroNuSh20
Cernunnos
3,937
1,706
0
1,778
7,116
2,484
0
0
7,116
0
45,663
W
Maman Brigitte
FL4WL3SS Jesus
Maman Brigitte
2,849
254
0
4,191
10,056
3,495
0
609
9,447
39,770
0
L
Ix Chel
Iordania
Ix Chel
2,324
298
0
920
5,510
2,599
0
2,642
2,868
43,615
0
L
Nemesis
4,467
2,129
0
859
7,812
3,319
0
2,612
5,200
0
54,709
W
Kukulkan
TheoryNS
Kukulkan
3,415
366
0
428
3,726
1,442
577
1,577
2,149
54,860
761
W
1,720
744
1,142
1,498
5,660
2,583
106
138
5,522
0
13,696
W
Zhong Kui
YakuModo
Zhong Kui
3,595
685
0
1,479
5,307
3,356
0
0
5,307
35,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
26,939
341
Minions Killed
278
0
Camps Cleared
0
1,047,428
Distance Traveled
885,650
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,268
570
36
3
0
228,676
0
L
Chiron
5,476
498
58
5
0
197,006
1
L
Vamana
3,522
320
0
0
0
0
0
W
Cernunnos
6,668
606
86
8
0
188,065
0
W
Maman Brigitte
5,836
531
75
7
0
249,618
0
L
Ix Chel
6,035
549
99
9
0
202,185
1
L
Nemesis
5,638
513
85
8
0
257,783
0
W
Kukulkan
6,676
607
105
10
0
204,531
0
W
Odin
5,942
540
6
1
0
234,383
3
W
Zhong Kui
5,976
543
69
6
0
170,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role