Player Matchup

Merlin
Merlin
 
Merlin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BePlan
Sol
Level 124
God Stats
2W - 3L
1,457 SR
Queue Stats
123W - 110L
1,471 Elo+
Solo
Cupid
Cupid
Delboow
Cupid
Level 37
God Stats
2W - 5L
1,500 SR
Queue Stats
46W - 78L
1,171 Elo+
Party 1
Thanatos
Thanatos
ShinobiTvv
Thanatos
Level 28
God Stats
0W - 2L
1,261 SR
Queue Stats
14W - 32L
1,171 Elo+
Party 1
Mulan
Mulan
xXSBC05Xx
Mulan
Level 105
God Stats
130W - 111L
1,470 SR
Queue Stats
136W - 118L
1,472 Elo+
Solo
Team Averages
Level 71
1,438 SR
1,357 Elo+

VS

Team Averages
Level 93
1,611 SR
1,418 Elo+
Artemis
Artemis
Airlockk
Artemis
Level 118
God Stats
9W - 7L
1,722 SR
Queue Stats
158W - 160L
1,538 Elo+
Solo
Chronos
Chronos
ClownTueur_V2
Chronos
Level 106
God Stats
4W - 2L
1,498 SR
Queue Stats
32W - 35L
1,404 Elo+
Party 2
Kumbhakarna
Kumbhakarna
leonard125
Kumbhakarna
Level 39
God Stats
4W - 5L
1,685 SR
Queue Stats
31W - 35L
1,148 Elo+
Solo
Anubis
Anubis
twistar_husse
Anubis
Level 81
God Stats
4W - 5L
1,500 SR
Queue Stats
178W - 197L
1,469 Elo+
Party 2
Awilix
Awilix
yologue12345
Awilix
Level 120
God Stats
313W - 259L
1,652 SR
Queue Stats
423W - 427L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
0 / 2 / 2
7,346
525
1,896
6,894
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sol
BePlan
Sol
13
0 / 3 / 1
7,516
537
6,937
11,035
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cupid
Delboow
Cupid
10
1 / 3 / 3
6,684
477
4,808
9,578
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
ShinobiTvv
Thanatos
8
0 / 8 / 0
5,455
390
117
12,143
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
xXSBC05Xx
Mulan
11
2 / 6 / 1
7,519
537
6,290
17,024
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Airlockk
Artemis
13
6 / 2 / 2
7,970
569
12,484
6,898
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
15
5 / 0 / 2
9,197
657
9,461
11,729
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
leonard125
Kumbhakarna
11
1 / 1 / 8
7,207
515
3,799
8,812
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 0 / 3
8,187
585
7,056
5,020
2,175
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
14
6 / 1 / 2
7,567
541
7,570
9,083
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
3
Kills
22
22
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
2
0.5
W
Artemis
Airlockk
Artemis
6
2
2
3.5
L
Sol
BePlan
Sol
0
3
1
0.17
W
Chronos
5
0
2
6
L
Cupid
Delboow
Cupid
1
3
3
0.83
L
Thanatos
ShinobiTvv
Thanatos
0
8
0
0
W
Kumbhakarna
leonard125
Kumbhakarna
1
1
8
5
W
4
0
3
5.5
L
Mulan
xXSBC05Xx
Mulan
2
6
1
0.42
W
Awilix
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
40,370
56,674
Taken
41,542
25,401
Mitigated
19,876
16,177
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,896
100
0
1,440
6,894
1,972
0
3,575
3,319
55,453
1,596
W
Artemis
Airlockk
Artemis
12,484
5,639
0
1,102
6,898
2,803
2,761
0
6,898
0
74,308
L
Sol
BePlan
Sol
6,937
2,412
0
5,324
11,035
4,066
0
6,863
4,172
53,920
12,923
W
Chronos
9,461
3,098
0
5,988
11,729
4,506
845
6,207
5,520
74,864
3,724
L
Cupid
Delboow
Cupid
4,808
2,614
479
2,491
9,578
3,097
294
2,551
7,027
0
36,043
L
Thanatos
ShinobiTvv
Thanatos
117
0
0
2,632
12,143
4,616
0
2,492
9,651
0
31,032
W
Kumbhakarna
leonard125
Kumbhakarna
3,799
202
0
2,412
8,812
6,082
49
0
8,812
11,491
0
W
7,056
0
0
3,164
5,020
2,175
0
1,004
4,016
67,778
0
L
Mulan
xXSBC05Xx
Mulan
6,290
587
204
3,607
17,024
11,650
0
4,597
12,427
0
30,203
W
Awilix
7,570
3,176
0
378
9,083
4,310
325
1,257
7,826
0
58,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,520
Gold Earned
40,128
370
Minions Killed
423
0
Camps Cleared
0
1,197,181
Distance Traveled
1,366,225
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,346
525
111
8
0
243,753
2
W
Artemis
7,970
569
102
7
0
233,684
0
L
Sol
7,516
537
113
8
0
209,233
0
W
Chronos
9,197
657
125
9
0
253,274
0
L
Cupid
6,684
477
67
5
0
248,537
0
L
Thanatos
5,455
390
41
3
0
265,768
0
W
Kumbhakarna
7,207
515
9
1
0
270,793
3
W
Anubis
8,187
585
98
7
0
269,952
2
L
Mulan
7,519
537
38
3
0
229,890
3
W
Awilix
7,567
541
89
6
0
338,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role