Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
FallenSoul_0721
Medusa
Bronze III
Level 180
God Stats
0W - 2L
1,715 SR
Queue Stats
61W - 83L
1,362 MMR
Solo
Janus
Janus
Bronze III
HunterJayT
Janus
Bronze III
Level 67
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 9L
1,373 MMR
Party 2
Bellona
Bellona
Bronze III
TheSnakeFive
Bellona
Bronze III
Level 38
God Stats
0W - 1L
1,781 SR
Queue Stats
3W - 6L
1,353 MMR
Party 2
King Arthur
King Arthur
Silver I
rrufo
King Arthur
Silver I
Level 175
God Stats
19W - 15L
1,374 SR
Queue Stats
469W - 460L
1,364 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,614 SR
1,390 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,569 SR
1,371 MMR
Mulan
Mulan
Gold III
LayeredSumo8
Mulan
Gold III
Level 154
God Stats
10W - 4L
1,610 SR
Queue Stats
80W - 83L
1,448 MMR
Party 3
Anhur
Anhur
Gold III
MeliodasJr
Anhur
Gold III
Level 159
God Stats
7W - 9L
1,423 SR
Queue Stats
87W - 92L
1,428 MMR
Party 4
Hun Batz
Hun Batz
Silver III
PF Flyyers
Hun Batz
Silver III
Level 156
God Stats
9W - 11L
1,493 SR
Queue Stats
71W - 75L
1,361 MMR
Solo
Hera
Hera
Gold V
ROCxViLLeMaTiCx
Hera
Gold V
Level 156
God Stats
24W - 16L
1,708 SR
Queue Stats
152W - 152L
1,346 MMR
Party 4
Gilgamesh
Gilgamesh
Gold V
SmiteIsDead6354
Gilgamesh
Gold V
Level 99
God Stats
2W - 1L
1,611 SR
Queue Stats
35W - 33L
1,273 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 3 / 1
5,663
515
5,033
9,682
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 5 / 1
4,887
444
1,906
6,790
1,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Janus
10
0 / 3 / 0
5,605
510
1,079
6,688
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheSnakeFive
Bellona
10
0 / 1 / 0
5,224
475
7,869
13,225
13,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
rrufo
King Arthur
8
0 / 4 / 2
4,862
442
2,925
9,939
6,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
OsirisNeithAthenaAwilix

VS

Bans
KukulkanBake KujiraHachimanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 8
5,903
537
3,963
7,647
5,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
13
7 / 2 / 2
7,678
698
6,972
6,014
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
PF Flyyers
Hun Batz
12
2 / 0 / 1
6,389
581
2,656
6,827
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
6 / 0 / 1
7,618
693
7,439
3,345
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SmiteIsDead6354
Gilgamesh
11
0 / 0 / 1
6,113
556
8,814
13,897
14,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
16
16
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
3
1
0.83
L
1
5
1
0.3
L
Janus
0
3
0
0
W
1
1
8
5
W
Anhur
7
2
2
4
W
Hun Batz
PF Flyyers
Hun Batz
2
0
1
2.5
W
6
0
1
6.5
W
Gilgamesh
SmiteIsDead6354
Gilgamesh
0
0
1
0.5
L
Bellona
TheSnakeFive
Bellona
0
1
0
0
L
King Arthur
rrufo
King Arthur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
29,844
46,324
Taken
37,730
26,573
Mitigated
26,015
10,429
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
5,033
851
0
2,068
9,682
2,886
0
206
9,308
0
33,210
L
1,906
792
0
366
6,790
1,093
0
0
6,790
0
16,438
L
Janus
1,079
38
0
1,207
6,688
2,536
0
3,827
2,861
39,474
369
W
3,963
749
0
2,740
7,647
5,677
0
444
6,910
0
19,914
W
Anhur
6,972
3,937
0
2,375
6,014
2,065
519
0
5,948
0
56,128
W
Hun Batz
PF Flyyers
Hun Batz
2,656
370
0
1,399
6,827
2,971
46
98
6,696
0
58,757
W
7,439
1,810
0
1,377
3,345
1,078
664
641
2,445
62,914
896
W
Gilgamesh
SmiteIsDead6354
Gilgamesh
8,814
2,729
0
4,239
13,897
14,224
0
0
13,897
0
47,252
L
Bellona
TheSnakeFive
Bellona
7,869
3,534
0
5,246
13,225
13,335
0
349
11,869
0
34,427
L
King Arthur
rrufo
King Arthur
2,925
374
100
1,442
9,939
6,723
0
2,880
7,059
2,502
21,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
33,701
258
Minions Killed
399
0
Camps Cleared
0
1,136,164
Distance Traveled
1,113,693
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,663
515
42
4
0
249,024
0
L
Medusa
4,887
444
26
2
0
189,900
0
L
Janus
5,605
510
88
8
0
215,834
0
W
Mulan
5,903
537
40
4
0
232,245
2
W
Anhur
7,678
698
83
8
0
210,241
0
W
Hun Batz
6,389
581
105
10
0
237,285
0
W
Hera
7,618
693
102
9
0
217,056
1
W
Gilgamesh
6,113
556
69
6
0
216,866
0
L
Bellona
5,224
475
55
5
0
232,306
0
L
King Arthur
4,862
442
47
4
0
249,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role