Player Matchup

Ares
Ares
Bronze III
CallMeCyanide
Ares
Bronze III
Level 125
God Stats
1W - 1L
1,468 SR
Queue Stats
49W - 55L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
CantCukTheTuck
King Arthur
Bronze III
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,501 MMR
Solo
Heimdallr
Heimdallr
Gold V
SolarrSoldier
Heimdallr
Gold V
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,533 MMR
Party 2
Scylla
Scylla
Silver I
TheGlizzydent
Scylla
Silver I
Level 101
God Stats
3W - 5L
1,616 SR
Queue Stats
30W - 35L
1,443 MMR
Party 2
Hun Batz
Hun Batz
Gold III
lisersoer
Hun Batz
Gold III
Level 225
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 348L
1,485 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,517 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,566 SR
1,470 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold III
Brucecb3
Tyr
Gold III
Level 162
God Stats
5W - 5L
1,754 SR
Queue Stats
58W - 64L
1,634 MMR
Party 3
Ix Chel
Ix Chel
Silver I
DumplingKing69
Ix Chel
Silver I
Level 157
God Stats
2W - 1L
1,436 SR
Queue Stats
56W - 54L
1,360 MMR
Party 3
Thor
Thor
Gold IV
UnknwnElemnt
Thor
Gold IV
Level 159
God Stats
9W - 9L
1,631 SR
Queue Stats
163W - 160L
1,376 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
idler_owl
Jormungandr
Gold IV
Level 208
God Stats
28W - 20L
1,508 SR
Queue Stats
564W - 588L
1,478 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,609
722
946
4,617
2,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
CantCukTheTuck
King Arthur
7
0 / 0 / 0
3,820
764
2,018
2,790
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SolarrSoldier
Heimdallr
2
0 / 1 / 0
2,810
562
508
1,328
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 0 / 0
3,726
745
1,251
898
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
lisersoer
Hun Batz
7
0 / 1 / 0
3,539
708
524
4,016
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteAo KuangHachiman

VS

Bans
ThanatosAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
1 / 0 / 1
3,798
760
1,836
1,449
433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

7
0 / 0 / 0
3,939
788
801
4,397
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 1
4,089
818
863
2,145
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 0
3,828
766
734
4,479
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
idler_owl
Jormungandr
7
1 / 0 / 1
4,086
817
1,399
3,921
2,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
1
1.5
W
0
0
0
0
L
0
1
0
0
L
King Arthur
CantCukTheTuck
King Arthur
0
0
0
0
W
0
0
1
0.5
L
Heimdallr
SolarrSoldier
Heimdallr
0
1
0
0
L
0
0
0
0
W
1
0
0
1
W
Jormungandr
idler_owl
Jormungandr
1
0
1
1.5
L
Hun Batz
lisersoer
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,247
Damage
5,633
13,649
Taken
16,391
5,864
Mitigated
6,897
3,201
Healing
8,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
1,836
936
0
564
1,449
433
78
217
1,232
0
23,519
W
801
89
0
2,880
4,397
2,240
0
0
4,397
0
23,337
L
946
24
0
1,352
4,617
2,667
0
1,092
3,525
14,239
0
L
King Arthur
CantCukTheTuck
King Arthur
2,018
352
0
995
2,790
1,167
0
0
2,790
0
22,633
W
863
178
150
750
2,145
628
0
810
1,181
21,684
0
L
Heimdallr
SolarrSoldier
Heimdallr
508
363
0
274
1,328
338
0
307
1,021
0
4,324
L
1,251
82
0
250
898
260
0
453
445
17,956
478
W
734
121
0
3,054
4,479
1,479
0
232
4,225
0
19,728
W
Jormungandr
idler_owl
Jormungandr
1,399
855
0
1,156
3,921
2,117
0
729
3,192
15,778
135
L
Hun Batz
lisersoer
Hun Batz
524
167
0
330
4,016
1,432
0
410
3,606
0
21,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,504
Gold Earned
19,740
157
Minions Killed
206
0
Camps Cleared
0
515,089
Distance Traveled
589,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,798
760
39
8
0
100,988
0
W
Tyr
3,939
788
50
10
0
124,703
0
L
Ares
3,609
722
19
4
0
102,030
2
L
King Arthur
3,820
764
47
9
0
123,882
0
W
Ix Chel
4,089
818
51
10
0
118,910
0
L
Heimdallr
2,810
562
7
1
0
36,135
0
L
Scylla
3,726
745
41
8
0
125,847
2
W
Thor
3,828
766
44
9
0
131,997
0
W
Jormungandr
4,086
817
22
4
0
113,123
2
L
Hun Batz
3,539
708
43
9
0
127,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role