Player Matchup

Mercury
Mercury
Gold II
Falling17
Mercury
Gold II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,620 MMR
Party 3
Osiris
Osiris
Gold III
KinGxiEnVy
Osiris
Gold III
Level 118
God Stats
8W - 4L
1,172 SR
Queue Stats
272W - 261L
1,506 MMR
Solo
Sobek
Sobek
Silver II
TheMcRibMangler
Sobek
Silver II
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 18L
1,488 MMR
Party 1
Agni
Agni
Gold V
WarriorKG
Agni
Gold V
Level 183
God Stats
2W - 2L
1,520 SR
Queue Stats
56W - 42L
1,410 MMR
Party 3
Rama
Rama
Gold V
WorldsW0rst
Rama
Gold V
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 39L
1,520 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,438 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,540 SR
1,503 MMR
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
TapXL
Tsukuyomi
Gold V
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,511 MMR
Solo
Raijin
Raijin
Silver II
Xmaiinia
Raijin
Silver II
Level 108
God Stats
0W - 1L
1,699 SR
Queue Stats
7W - 9L
1,501 MMR
Solo
Odin
Odin
Bronze III
sulmam
Odin
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Falling17
Mercury
15
6 / 2 / 3
8,891
593
6,102
10,319
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
KinGxiEnVy
Osiris
15
1 / 0 / 1
9,205
614
10,752
13,605
19,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 8
8,946
596
6,585
12,329
12,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
14
1 / 1 / 6
8,176
545
5,974
6,414
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 3
9,425
628
5,470
6,904
2,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Bake KujiraMaman BrigitteCharonVamana

VS

Bans
ThanatosAthenaBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 2
7,552
503
5,835
8,942
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
8
0 / 1 / 1
6,080
405
1,280
5,728
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TapXL
Tsukuyomi
15
3 / 5 / 1
8,029
535
9,987
14,502
6,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
Xmaiinia
Raijin
10
0 / 4 / 2
6,522
435
4,547
9,753
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
sulmam
Odin
13
0 / 1 / 1
7,379
492
7,694
13,748
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
5
5
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
2
3
L
Ganesha
 
Ganesha
0
1
1
0.5
W
Mercury
Falling17
Mercury
6
2
3
3.75
W
Osiris
KinGxiEnVy
Osiris
1
0
1
1.5
L
Tsukuyomi
TapXL
Tsukuyomi
3
5
1
0.7
W
2
0
8
6
W
Agni
1
1
6
4
W
2
2
3
1.75
L
Raijin
Xmaiinia
Raijin
0
4
2
0.25
L
Odin
sulmam
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
29,343
49,571
Taken
52,673
41,167
Mitigated
30,172
16,183
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,835
2,778
0
3,285
8,942
3,834
0
2,782
6,141
0
59,627
L
Ganesha
 
Ganesha
1,280
359
0
2,223
5,728
3,340
0
1,040
4,676
14,591
0
W
Mercury
Falling17
Mercury
6,102
3,331
0
2,042
10,319
4,180
0
1,096
9,223
0
74,579
W
Osiris
KinGxiEnVy
Osiris
10,752
3,847
0
3,508
13,605
19,099
0
0
12,431
6,537
64,718
L
Tsukuyomi
TapXL
Tsukuyomi
9,987
2,288
0
4,861
14,502
6,439
0
4,217
10,016
0
81,293
W
6,585
706
2,482
5,070
12,329
12,350
0
2,293
9,948
24,054
2,803
W
Agni
5,974
494
0
811
6,414
2,604
94
2,258
4,156
58,649
934
W
5,470
4,517
0
2,270
6,904
2,934
844
413
6,491
0
87,305
L
Raijin
Xmaiinia
Raijin
4,547
405
0
1,960
9,753
3,829
0
3,950
5,599
42,571
2,156
L
Odin
sulmam
Odin
7,694
1,427
0
2,122
13,748
12,730
0
1,765
10,974
0
54,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,643
Gold Earned
35,562
535
Minions Killed
426
0
Camps Cleared
0
1,561,986
Distance Traveled
1,343,995
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,552
503
103
7
0
292,976
5
L
Ganesha
6,080
405
2
0
0
179,812
1
W
Mercury
8,891
593
104
7
0
357,137
0
W
Osiris
9,205
614
117
8
0
253,478
0
L
Tsukuyomi
8,029
535
127
8
0
327,660
1
W
Sobek
8,946
596
25
2
0
344,387
5
W
Agni
8,176
545
127
8
0
326,898
3
W
Rama
9,425
628
162
11
0
280,086
3
L
Raijin
6,522
435
91
6
0
261,340
6
L
Odin
7,379
492
103
7
0
282,207
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role