Player Matchup

Olorun
Olorun
NOT_420JAY
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,541 Elo+
Solo
Vamana
Vamana
NikkiSixx42
Vamana
Level 40
God Stats
1W - 3L
1,494 SR
Queue Stats
93W - 109L
1,467 Elo+
Solo
Ymir
Ymir
NoblePhoenix3256
Ymir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 48L
1,555 Elo+
Party 1
Khepri
Khepri
Weasyll
Khepri
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,602 Elo+
Party 1
Kali
Kali
robot_jo
Kali
Level 86
God Stats
27W - 21L
1,500 SR
Queue Stats
520W - 482L
1,528 Elo+
Party 1
Team Averages
Level 59
1,499 SR
1,539 Elo+

VS

Team Averages
Level 53
1,633 SR
1,514 Elo+
Kukulkan
Kukulkan
JONBONILLA
Kukulkan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,496 Elo+
Solo
Ishtar
Ishtar
KEKTRIPLEW
Ishtar
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,506 Elo+
Solo
Vamana
Vamana
The mcfuzz98
Vamana
Level 83
God Stats
12W - 6L
1,844 SR
Queue Stats
101W - 86L
1,568 Elo+
Solo
Lancelot
Lancelot
Wiccasol
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 205L
1,469 Elo+
Party 2
Bellona
Bellona
onehunlow6920
Bellona
Level 78
God Stats
15W - 8L
1,819 SR
Queue Stats
262W - 216L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NOT_420JAY
Olorun
8
1 / 1 / 0
4,730
591
1,565
4,749
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
9
3 / 1 / 0
5,282
660
3,499
6,148
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
2 / 0 / 1
4,139
517
2,020
2,608
864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Weasyll
Khepri
6
1 / 3 / 2
4,429
554
2,005
7,143
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
8
1 / 2 / 1
4,267
533
4,444
7,783
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JONBONILLA
Kukulkan
8
1 / 2 / 0
4,673
584
2,963
3,304
1,115
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
KEKTRIPLEW
Ishtar
7
0 / 3 / 1
4,116
515
1,146
4,679
1,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
7
2 / 2 / 2
4,532
567
3,893
7,007
4,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Wiccasol
Lancelot
9
0 / 0 / 1
4,755
594
1,091
5,419
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
8
3 / 1 / 1
4,717
590
5,680
5,613
5,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
8
Kills
6
7
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
JONBONILLA
Kukulkan
1
2
0
0.5
W
Ishtar
KEKTRIPLEW
Ishtar
0
3
1
0.17
L
Olorun
NOT_420JAY
Olorun
1
1
0
1
L
Vamana
3
1
0
3
L
2
0
1
2.5
W
Vamana
2
2
2
1.5
L
Khepri
Weasyll
Khepri
1
3
2
0.67
W
Lancelot
Wiccasol
Lancelot
0
0
1
0.5
W
Bellona
3
1
1
3.5
L
Kali
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
14,773
28,431
Taken
26,022
15,490
Mitigated
14,433
6,769
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
JONBONILLA
Kukulkan
2,963
435
0
70
3,304
1,115
0
2,235
1,069
32,596
0
W
Ishtar
KEKTRIPLEW
Ishtar
1,146
966
0
180
4,679
1,400
136
0
4,267
0
18,353
L
Olorun
NOT_420JAY
Olorun
1,565
679
60
1,080
4,749
1,770
0
2,562
2,187
26,897
1,246
L
Vamana
3,499
1,184
0
1,736
6,148
5,095
0
0
6,148
0
31,194
L
2,020
1,105
0
375
2,608
864
0
401
2,168
7,324
230
W
Vamana
3,893
1,218
0
2,616
7,007
4,590
0
1,520
5,487
0
16,856
L
Khepri
Weasyll
Khepri
2,005
716
0
417
7,143
4,803
0
0
6,919
8,623
858
W
Lancelot
Wiccasol
Lancelot
1,091
244
0
3,418
5,419
2,039
0
431
4,988
0
32,309
W
Bellona
5,680
3,246
0
1,602
5,613
5,289
0
1,274
4,339
0
20,905
L
Kali
4,444
1,767
0
3,101
7,783
2,958
0
0
7,556
0
26,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
22,793
157
Minions Killed
190
0
Camps Cleared
0
736,331
Distance Traveled
887,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,673
584
42
5
0
164,976
0
W
Ishtar
4,116
515
26
3
0
165,864
0
L
Olorun
4,730
591
46
6
0
145,216
0
L
Vamana
5,282
660
53
7
0
155,868
0
L
Ymir
4,139
517
13
2
0
118,915
0
W
Vamana
4,532
567
17
2
0
167,007
0
L
Khepri
4,429
554
7
1
0
150,375
0
W
Lancelot
4,755
594
72
9
0
209,725
0
W
Bellona
4,717
590
33
4
0
179,614
0
L
Kali
4,267
533
38
5
0
165,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role