Player Matchup

Medusa
Medusa
Bronze III
AURSX
Medusa
Bronze III
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze IV
Chrome Verticy
Cerberus
Bronze IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,089 MMR
Party 1
Ra
Ra
Bronze III
hxtrod
Ra
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 86
1,500 SR
1,363 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,434 SR
1,265 MMR
Charon
Charon
Bronze IV
ABRAXXAS34
Charon
Bronze IV
Level 65
God Stats
11W - 13L
1,357 SR
Queue Stats
34W - 54L
1,269 MMR
Solo
Zeus
Zeus
Silver I
DoYouZeus
Zeus
Silver I
Level 129
God Stats
12W - 19L
1,446 SR
Queue Stats
15W - 22L
1,308 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
HitokiriGenzai
Jing Wei
Bronze IV
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AURSX
Medusa
19
2 / 2 / 6
12,442
655
11,295
12,112
6,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
18
1 / 1 / 7
12,088
636
8,407
26,189
33,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
5 / 0 / 3
13,532
712
17,298
14,975
8,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Bake KujiraAchillesMaman BrigitteNe ZhaAtlas

VS

Bans
Baron SamediCupidKuzenboAh Muzen CabXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ABRAXXAS34
Charon
16
0 / 2 / 3
11,152
587
13,637
21,309
22,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
19
3 / 3 / 0
12,658
666
24,176
10,192
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
17
0 / 3 / 2
11,551
608
7,291
12,636
5,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
ABRAXXAS34
Charon
0
2
3
0.75
W
Medusa
AURSX
Medusa
2
2
6
2.5
W
Cerberus
1
1
7
4.5
L
Zeus
3
3
0
1
L
Jing Wei
0
3
2
0.33
W
Ra
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
45,104
53,276
Taken
44,137
47,782
Mitigated
33,027
25,771
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ABRAXXAS34
Charon
13,637
1,422
0
2,120
21,309
22,616
294
10,172
10,785
29,145
3,359
W
Medusa
AURSX
Medusa
11,295
4,792
0
0
12,112
6,522
1,681
10,027
1,822
0
43,536
W
Cerberus
8,407
458
735
6,845
26,189
33,033
164
14,494
10,730
29,885
600
L
Zeus
24,176
1,398
0
1,745
10,192
4,463
528
7,417
2,606
80,114
954
L
Jing Wei
7,291
4,713
0
1,122
12,636
5,948
798
7,159
5,185
0
61,134
W
Ra
17,298
1,543
9,180
9,011
14,975
8,227
1,035
10,594
4,024
101,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
35,361
278
Minions Killed
238
0
Camps Cleared
0
1,147,426
Distance Traveled
1,013,801
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
11,152
587
29
2
0
313,893
10
W
Medusa
12,442
655
82
4
0
369,015
0
W
Cerberus
12,088
636
48
3
0
375,068
2
L
Zeus
12,658
666
130
7
0
356,844
0
L
Jing Wei
11,551
608
79
4
0
343,064
7
W
Ra
13,532
712
148
8
0
403,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role