Player Matchup

Ah Puch
Ah Puch
ANGODZERA
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 75L
1,387 Elo+
Party 2
Thanatos
Thanatos
AnjodoCaos
Thanatos
Level 152
God Stats
7W - 7L
1,531 SR
Queue Stats
81W - 111L
1,442 Elo+
Party 2
Erlang Shen
Erlang Shen
ScarBitts05
Erlang Shen
Level 157
God Stats
1W - 3L
1,197 SR
Queue Stats
40W - 31L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
nasa2
Gilgamesh
Level 128
God Stats
1W - 3L
1,267 SR
Queue Stats
159W - 168L
1,448 Elo+
Party 2
Rama
Rama
xGhoosTx
Rama
Level 109
God Stats
2W - 7L
1,278 SR
Queue Stats
66W - 66L
1,558 Elo+
Party 2
Team Averages
Level 133
1,355 SR
1,476 Elo+

VS

Team Averages
Level 96
1,546 SR
1,517 Elo+
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Naumzinho
Hercules
Level 149
God Stats
12W - 16L
1,500 SR
Queue Stats
487W - 506L
1,565 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheLukeNow
Tsukuyomi
Level 81
God Stats
2W - 7L
1,500 SR
Queue Stats
385W - 348L
1,512 Elo+
Party 1
Khepri
Khepri
VoidTK57
Khepri
Level 99
God Stats
30W - 20L
1,730 SR
Queue Stats
258W - 257L
1,507 Elo+
Party 1
Hera
Hera
dxrkmirrorsofx
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ANGODZERA
Ah Puch
11
1 / 0 / 4
6,283
628
5,812
2,413
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
AnjodoCaos
Thanatos
11
6 / 1 / 3
6,225
623
4,942
7,452
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ScarBitts05
Erlang Shen
11
2 / 0 / 5
6,035
604
5,622
10,547
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
nasa2
Gilgamesh
12
1 / 0 / 0
6,770
677
4,807
6,708
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
2 / 0 / 0
6,463
646
1,342
2,645
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,381
438
2,560
4,428
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Naumzinho
Hercules
10
1 / 2 / 0
5,090
509
4,011
7,825
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
TheLukeNow
Tsukuyomi
8
0 / 2 / 0
4,921
492
4,682
10,046
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
VoidTK57
Khepri
7
0 / 1 / 1
4,333
433
753
5,846
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
4,968
497
1,424
5,321
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
1
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Ah Puch
ANGODZERA
Ah Puch
1
0
4
3
W
Thanatos
AnjodoCaos
Thanatos
6
1
3
7.5
L
Hercules
Naumzinho
Hercules
1
2
0
0.5
W
Erlang Shen
ScarBitts05
Erlang Shen
2
0
5
4.5
L
Tsukuyomi
TheLukeNow
Tsukuyomi
0
2
0
0
L
Khepri
VoidTK57
Khepri
0
1
1
0.5
L
0
3
0
0
W
Gilgamesh
nasa2
Gilgamesh
1
0
0
1
W
Rama
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,525
Damage
13,430
29,765
Taken
33,466
15,585
Mitigated
16,620
13,557
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,560
1,770
0
105
4,428
1,113
0
0
4,428
0
18,153
W
Ah Puch
ANGODZERA
Ah Puch
5,812
462
0
1,290
2,413
918
0
1,130
1,283
42,439
1,637
W
Thanatos
AnjodoCaos
Thanatos
4,942
1,000
0
6,616
7,452
2,765
0
641
6,727
0
36,448
L
Hercules
Naumzinho
Hercules
4,011
1,332
0
1,892
7,825
4,205
0
1,218
6,569
0
38,520
W
Erlang Shen
ScarBitts05
Erlang Shen
5,622
3,132
0
2,994
10,547
5,954
0
234
10,093
0
46,644
L
Tsukuyomi
TheLukeNow
Tsukuyomi
4,682
1,285
0
2,834
10,046
6,552
0
1,378
8,070
0
32,394
L
Khepri
VoidTK57
Khepri
753
115
0
1,098
5,846
3,265
0
624
5,188
11,441
131
L
1,424
462
0
1,005
5,321
1,485
0
2,199
2,868
33,292
581
W
Gilgamesh
nasa2
Gilgamesh
4,807
1,132
0
1,804
6,708
4,978
0
0
6,108
0
50,909
W
Rama
1,342
1,115
0
853
2,645
970
1,108
0
2,645
0
45,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
23,693
380
Minions Killed
247
0
Camps Cleared
0
1,049,765
Distance Traveled
1,026,221
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,381
438
31
3
0
185,849
0
W
Ah Puch
6,283
628
83
8
0
211,701
0
W
Thanatos
6,225
623
55
6
0
216,488
0
L
Hercules
5,090
509
66
7
0
246,807
0
W
Erlang Shen
6,035
604
77
8
0
238,672
0
L
Tsukuyomi
4,921
492
57
6
0
194,242
0
L
Khepri
4,333
433
18
2
0
210,915
4
L
Hera
4,968
497
75
8
0
188,408
2
W
Gilgamesh
6,770
677
90
9
0
172,970
0
W
Rama
6,463
646
75
8
0
209,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role