Player Matchup

Sun Wukong
Sun Wukong
AK47WARR10R
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,813 Elo+
Party 2
Thanatos
Thanatos
CosmicTilt
Thanatos
Level 95
God Stats
49W - 38L
1,590 SR
Queue Stats
154W - 163L
1,542 Elo+
Solo
Bellona
Bellona
DTKxPR3DATOR
Bellona
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
imissher247
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,813 Elo+
Party 2
Sol
Sol
lukepob21
Sol
Level 121
God Stats
81W - 45L
1,463 SR
Queue Stats
261W - 220L
1,666 Elo+
Party 2
Team Averages
Level 133
1,511 SR
1,667 Elo+

VS

Team Averages
Level 128
1,552 SR
1,564 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Cryogenesis98
Pele
Level 88
God Stats
18W - 8L
1,704 SR
Queue Stats
222W - 223L
1,571 Elo+
Party 1
Poseidon
Poseidon
FrostNovaUwU
Poseidon
Level 141
God Stats
8W - 8L
1,500 SR
Queue Stats
356W - 336L
1,586 Elo+
Party 1
Maui
Maui
Produles
Maui
Level 149
God Stats
2W - 4L
1,555 SR
Queue Stats
194W - 172L
1,636 Elo+
Solo
Cernunnos
Cernunnos
TripUltra
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AK47WARR10R
Sun Wukong
14
2 / 0 / 2
8,400
600
8,305
14,380
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
CosmicTilt
Thanatos
14
5 / 1 / 1
8,169
584
6,418
10,150
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DTKxPR3DATOR
Bellona
12
0 / 1 / 8
7,937
567
4,186
8,268
9,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
imissher247
Ix Chel
14
4 / 1 / 3
8,121
580
5,552
7,832
3,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 3
8,543
610
9,297
7,960
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
6,915
494
7,936
12,247
9,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 2
7,050
504
7,202
13,690
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
FrostNovaUwU
Poseidon
12
2 / 4 / 2
7,301
522
5,041
6,661
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maui
10
0 / 2 / 4
6,601
472
3,233
10,873
9,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
TripUltra
Cernunnos
12
0 / 4 / 0
7,021
502
3,836
8,146
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
4
4
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Sun Wukong
AK47WARR10R
Sun Wukong
2
0
2
3
W
Thanatos
CosmicTilt
Thanatos
5
1
1
5.5
L
2
4
2
0.75
W
Bellona
DTKxPR3DATOR
Bellona
0
1
8
4
L
Poseidon
FrostNovaUwU
Poseidon
2
4
2
0.75
L
Maui
0
2
4
1
L
Cernunnos
TripUltra
Cernunnos
0
4
0
0
W
Ix Chel
imissher247
Ix Chel
4
1
3
5.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
27,248
48,590
Taken
51,617
32,068
Mitigated
29,258
19,638
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,936
725
0
2,560
12,247
9,068
0
0
11,498
45,387
2,730
W
Sun Wukong
AK47WARR10R
Sun Wukong
8,305
1,770
0
5,401
14,380
11,842
0
7,381
6,960
0
65,106
W
Thanatos
CosmicTilt
Thanatos
6,418
754
0
7,891
10,150
4,758
416
2,793
7,262
0
53,447
L
7,202
1,430
0
4,933
13,690
5,689
0
3,965
9,587
0
62,700
W
Bellona
DTKxPR3DATOR
Bellona
4,186
1,361
0
1,219
8,268
9,219
415
1,471
6,733
0
28,511
L
Poseidon
FrostNovaUwU
Poseidon
5,041
911
0
250
6,661
2,310
0
2,125
4,485
44,310
3,088
L
Maui
3,233
607
0
2,406
10,873
9,146
0
4,889
5,984
18,906
2,095
L
Cernunnos
TripUltra
Cernunnos
3,836
1,888
0
1,813
8,146
3,045
0
3,533
4,613
0
51,183
W
Ix Chel
imissher247
Ix Chel
5,552
1,217
412
1,341
7,832
3,454
658
2,648
4,940
59,070
945
W
9,297
4,031
0
3,374
7,960
2,795
411
709
7,251
69,274
6,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
34,888
476
Minions Killed
418
0
Camps Cleared
0
1,451,534
Distance Traveled
1,383,391
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,915
494
89
6
0
269,501
5
W
Sun Wukong
8,400
600
120
9
0
277,733
1
W
Thanatos
8,169
584
89
6
0
309,368
3
L
Pele
7,050
504
108
8
0
321,987
0
W
Bellona
7,937
567
43
3
0
302,043
3
L
Poseidon
7,301
522
96
7
0
261,306
2
L
Maui
6,601
472
33
2
0
281,787
2
L
Cernunnos
7,021
502
92
7
0
248,810
0
W
Ix Chel
8,121
580
109
8
0
267,136
0
W
Sol
8,543
610
115
8
0
295,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role