Player Matchup

Sobek
Sobek
DazedKrazy
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,730 Elo+
Party 4
Awilix
Awilix
JuiceMcFlare
Awilix
Level 38
God Stats
0W - 3L
1,199 SR
Queue Stats
78W - 57L
1,569 Elo+
Party 4
Osiris
Osiris
Minety25
Osiris
Level 42
God Stats
17W - 14L
1,618 SR
Queue Stats
144W - 102L
1,548 Elo+
Party 3
Merlin
Merlin
OneTrickNick
Merlin
Level 17
God Stats
5W - 8L
1,304 SR
Queue Stats
21W - 25L
1,302 Elo+
Party 4
Jing Wei
Jing Wei
siÇma
Jing Wei
Level 15
God Stats
0W - 4L
1,291 SR
Queue Stats
53W - 54L
1,669 Elo+
Party 3
Team Averages
Level 26
1,382 SR
1,563 Elo+

VS

Team Averages
Level 31
1,398 SR
1,362 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
GamersTooSoftNow
Mulan
Level 18
God Stats
2W - 3L
1,239 SR
Queue Stats
5W - 20L
1,136 Elo+
Party 1
Bellona
Bellona
NerdyG1ng3r
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ShowMeYuHuang
Xing Tian
Level 42
God Stats
10W - 6L
1,242 SR
Queue Stats
71W - 95L
1,215 Elo+
Party 1
Hachiman
Hachiman
Thaddeus77
Hachiman
Level 24
God Stats
14W - 15L
1,508 SR
Queue Stats
23W - 29L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 4 / 2
4,729
473
2,800
9,456
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
7
0 / 4 / 0
4,457
446
2,301
8,512
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Minety25
Osiris
10
1 / 2 / 0
5,115
512
3,848
11,021
10,860
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
9
0 / 2 / 0
5,122
512
2,505
4,244
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
siÇma
Jing Wei
9
2 / 1 / 0
5,147
515
5,553
7,020
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 2
6,206
621
2,526
4,511
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,399
640
7,986
7,759
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
NerdyG1ng3r
Bellona
12
7 / 0 / 2
6,509
651
5,405
6,535
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
ShowMeYuHuang
Xing Tian
8
1 / 0 / 5
5,219
522
4,292
7,822
6,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Thaddeus77
Hachiman
9
2 / 2 / 4
5,491
549
7,748
5,971
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
2
2
L
Sobek
0
4
2
0.25
W
2
1
1
2.5
L
Awilix
0
4
0
0
L
Osiris
Minety25
Osiris
1
2
0
0.5
W
Bellona
NerdyG1ng3r
Bellona
7
0
2
8
L
Merlin
0
2
0
0
W
Xing Tian
ShowMeYuHuang
Xing Tian
1
0
5
3.5
W
Hachiman
Thaddeus77
Hachiman
2
2
4
2
L
Jing Wei
siÇma
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,007
Damage
27,957
40,253
Taken
32,598
26,358
Mitigated
20,918
10,121
Healing
11,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,526
143
0
1,132
4,511
1,898
0
2,328
2,183
49,087
1,009
L
Sobek
2,800
564
0
2,580
9,456
7,976
0
2,449
7,007
10,548
1,622
W
7,986
1,499
0
3,338
7,759
6,622
0
0
7,148
0
45,446
L
Awilix
2,301
780
0
1,312
8,512
3,353
0
934
7,496
0
26,453
L
Osiris
Minety25
Osiris
3,848
1,589
0
3,348
11,021
10,860
0
0
10,367
0
31,112
W
Bellona
NerdyG1ng3r
Bellona
5,405
1,921
0
3,234
6,535
4,388
0
688
5,847
0
54,285
L
Merlin
2,505
55
0
343
4,244
1,756
0
2,171
2,073
29,881
910
W
Xing Tian
ShowMeYuHuang
Xing Tian
4,292
421
0
1,488
7,822
6,007
0
894
6,928
10,094
818
W
Hachiman
Thaddeus77
Hachiman
7,748
4,997
0
2,466
5,971
2,003
0
896
5,075
0
35,655
L
Jing Wei
siÇma
Jing Wei
5,553
4,090
0
2,538
7,020
2,413
0
1,192
5,828
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
29,824
210
Minions Killed
343
0
Camps Cleared
0
1,003,764
Distance Traveled
1,006,129
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,206
621
102
10
0
205,247
2
L
Sobek
4,729
473
17
2
0
197,705
0
W
Mulan
6,399
640
80
8
0
191,790
0
L
Awilix
4,457
446
44
4
0
246,240
0
L
Osiris
5,115
512
44
4
0
174,611
0
W
Bellona
6,509
651
94
9
0
218,857
0
L
Merlin
5,122
512
52
5
0
197,164
0
W
Xing Tian
5,219
522
16
2
0
205,126
0
W
Hachiman
5,491
549
51
5
0
185,109
0
L
Jing Wei
5,147
515
53
5
0
188,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role