Player Matchup

Hachiman
Hachiman
FenrirsSpawn
Hachiman
Level 114
God Stats
11W - 5L
1,251 SR
Queue Stats
32W - 27L
1,362 Elo+
Solo
Thanatos
Thanatos
LoDcorn
Thanatos
Level 86
God Stats
18W - 27L
1,515 SR
Queue Stats
156W - 177L
1,466 Elo+
Party 1
Achilles
Achilles
OhNoYouDidnt98
Achilles
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 59L
1,365 Elo+
Solo
Kuzenbo
Kuzenbo
Soysweater
Kuzenbo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 208L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
UN0RTH0D0XPANDA
Ah Puch
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 171L
1,440 Elo+
Party 1
Team Averages
Level 97
1,453 SR
1,425 Elo+

VS

Team Averages
Level 112
1,535 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Callsign-Saiyan
Medusa
Level 69
God Stats
6W - 4L
1,420 SR
Queue Stats
11W - 10L
1,438 Elo+
Solo
Surtr
Surtr
iEternity-PR
Surtr
Level 103
God Stats
3W - 3L
1,754 SR
Queue Stats
43W - 48L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FenrirsSpawn
Hachiman
10
1 / 1 / 0
5,563
506
6,493
6,071
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
LoDcorn
Thanatos
9
1 / 3 / 1
5,080
462
3,184
8,801
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
3 / 7 / 1
5,572
507
6,728
14,857
6,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
Soysweater
Kuzenbo
9
0 / 1 / 0
5,500
500
3,194
10,354
8,962
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,070
461
1,639
6,038
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 3 / 1
7,389
672
6,330
9,203
3,441
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
 
Poseidon
12
2 / 0 / 2
6,901
627
4,995
4,719
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
 
Kuzenbo
10
1 / 1 / 1
6,241
567
3,140
9,432
9,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 0 / 1
6,047
550
8,125
5,949
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 2
6,475
589
6,428
9,717
4,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
14
14
Deaths
6
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
1
1.5
W
Poseidon
 
Poseidon
2
0
2
3
W
Kuzenbo
 
Kuzenbo
1
1
1
1.5
W
3
0
1
3.5
L
Hachiman
FenrirsSpawn
Hachiman
1
1
0
1
L
Thanatos
LoDcorn
Thanatos
1
3
1
0.5
L
Achilles
3
7
1
0.5
L
Kuzenbo
Soysweater
Kuzenbo
0
1
0
0
L
1
2
0
0.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,238
Damage
29,018
46,121
Taken
39,020
23,090
Mitigated
21,537
14,878
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,330
138
0
3,377
9,203
3,441
1,325
81
8,597
53,398
1,025
W
Poseidon
 
Poseidon
4,995
644
0
1,435
4,719
1,519
534
1,096
3,623
52,072
1,465
W
Kuzenbo
 
Kuzenbo
3,140
1,668
0
3,068
9,432
9,545
0
2,204
7,228
20,033
0
W
8,125
2,925
0
191
5,949
2,209
0
990
4,959
0
42,153
L
Hachiman
FenrirsSpawn
Hachiman
6,493
3,126
0
1,702
6,071
2,324
96
1,213
4,858
0
55,234
L
Thanatos
LoDcorn
Thanatos
3,184
451
0
4,910
8,801
2,914
0
1,965
6,836
0
22,475
L
Achilles
6,728
1,986
0
2,896
14,857
6,651
0
6,208
8,649
81
29,518
L
Kuzenbo
Soysweater
Kuzenbo
3,194
1,535
1,286
3,266
10,354
8,962
0
2,106
8,248
13,352
0
L
1,639
0
75
743
6,038
2,239
0
3,129
2,909
19,967
0
W
6,428
3,130
0
1,971
9,717
4,823
56
543
8,940
830
39,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
33,053
216
Minions Killed
328
0
Camps Cleared
0
1,097,900
Distance Traveled
1,074,116
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,389
672
92
8
0
183,917
0
W
Poseidon
6,901
627
88
8
0
245,803
0
W
Kuzenbo
6,241
567
43
4
0
198,358
0
W
Medusa
6,047
550
58
5
0
210,857
0
L
Hachiman
5,563
506
90
8
0
201,037
2
L
Thanatos
5,080
462
43
4
0
263,105
0
L
Achilles
5,572
507
36
3
0
213,215
0
L
Kuzenbo
5,500
500
19
2
0
230,753
0
L
Ah Puch
5,070
461
28
3
0
189,790
3
W
Surtr
6,475
589
47
4
0
235,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role