Player Matchup

He Bo
He Bo
BlueTFTOWVAL
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DinkyDingle
Morgan Le Fay
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,265 Elo+
Party 2
Izanami
Izanami
Quinnyiscrazy
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ZGeneral
Cthulhu
Level 148
God Stats
2W - 2L
1,326 SR
Queue Stats
72W - 49L
1,628 Elo+
Party 1
Erlang Shen
Erlang Shen
xxxhydroxxx
Erlang Shen
Level 38
God Stats
7W - 5L
1,353 SR
Queue Stats
65W - 63L
1,435 Elo+
Party 1
Team Averages
Level 67
1,436 SR
1,447 Elo+

VS

Team Averages
Level 40
1,528 SR
1,431 Elo+
Persephone
Persephone
Abozzil
Persephone
Level 54
God Stats
74W - 79L
1,389 SR
Queue Stats
82W - 97L
1,383 Elo+
Party 3
Merlin
Merlin
BuildABowserTTV
Merlin
Level 48
God Stats
12W - 6L
1,606 SR
Queue Stats
99W - 100L
1,415 Elo+
Solo
Izanami
Izanami
McRuly
Izanami
Level 34
God Stats
6W - 5L
1,754 SR
Queue Stats
42W - 36L
1,546 Elo+
Solo
Medusa
Medusa
PlayingBuckle38
Medusa
Level 17
God Stats
12W - 13L
1,371 SR
Queue Stats
47W - 51L
1,315 Elo+
Party 3
Shiva
Shiva
mahlazyas
Shiva
Level 46
God Stats
23W - 27L
1,522 SR
Queue Stats
161W - 155L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,463
1,077
6,072
7,936
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
DinkyDingle
Morgan Le Fay
12
0 / 0 / 1
6,984
1,164
4,258
4,210
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
11
0 / 5 / 1
6,161
1,027
4,198
6,576
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ZGeneral
Cthulhu
12
1 / 1 / 1
6,816
1,136
9,442
7,615
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
xxxhydroxxx
Erlang Shen
11
0 / 1 / 1
6,152
1,025
5,377
6,991
4,667
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Abozzil
Persephone
12
1 / 1 / 3
6,797
1,133
3,326
4,048
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 5
7,063
1,177
3,533
2,934
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
McRuly
Izanami
13
4 / 0 / 7
7,901
1,317
6,325
6,094
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 7
6,862
1,144
7,049
8,541
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
mahlazyas
Shiva
13
6 / 0 / 5
8,149
1,358
8,648
9,897
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
12
12
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
Abozzil
Persephone
1
1
3
2.5
L
1
5
1
0.3
W
0
0
5
2.5
L
Morgan Le Fay
DinkyDingle
Morgan Le Fay
0
0
1
0.5
W
Izanami
McRuly
Izanami
4
0
7
7.5
W
1
1
7
4.5
L
Izanami
0
5
1
0.1
L
Cthulhu
ZGeneral
Cthulhu
1
1
1
1.5
W
Shiva
mahlazyas
Shiva
6
0
5
8.5
L
Erlang Shen
xxxhydroxxx
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
28,881
33,328
Taken
31,514
17,899
Mitigated
17,625
4,003
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Abozzil
Persephone
3,326
338
0
54
4,048
1,715
0
2,192
1,614
12,347
710
L
6,072
601
0
0
7,936
2,591
0
722
6,939
8,315
357
W
3,533
273
0
0
2,934
1,206
0
1,029
1,804
23,976
346
L
Morgan Le Fay
DinkyDingle
Morgan Le Fay
4,258
245
168
504
4,210
1,790
0
651
3,507
30,164
586
W
Izanami
McRuly
Izanami
6,325
3,730
0
272
6,094
2,446
0
3,800
1,988
0
11,456
W
7,049
3,460
0
0
8,541
3,500
0
4,799
3,542
0
14,797
L
Izanami
4,198
3,551
0
363
6,576
2,185
0
614
5,757
0
10,679
L
Cthulhu
ZGeneral
Cthulhu
9,442
441
0
1,764
7,615
6,666
0
1,689
5,676
15,948
388
W
Shiva
mahlazyas
Shiva
8,648
1,489
69
912
9,897
8,758
0
5,667
3,585
0
12,395
L
Erlang Shen
xxxhydroxxx
Erlang Shen
5,377
3,201
0
1,204
6,991
4,667
0
2,299
4,443
0
7,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
36,772
120
Minions Killed
119
4
Camps Cleared
6
601,960
Distance Traveled
601,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,797
1,133
18
3
1
121,953
0
L
He Bo
6,463
1,077
8
1
2
118,416
0
W
Merlin
7,063
1,177
57
10
2
84,787
0
L
Morgan Le Fay
6,984
1,164
67
11
1
120,264
0
W
Izanami
7,901
1,317
19
3
1
115,846
0
W
Medusa
6,862
1,144
21
4
2
126,365
0
L
Izanami
6,161
1,027
14
2
0
69,419
0
L
Cthulhu
6,816
1,136
26
4
1
155,752
0
W
Shiva
8,149
1,358
4
1
0
152,822
0
L
Erlang Shen
6,152
1,025
5
1
0
138,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role