Player Matchup

Hades
Hades
BOOMMACLAUDE
Hades
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 38L
1,427 Elo+
Party 2
Hercules
Hercules
Blickwitdastick
Hercules
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JPTHAABEAST
Ah Muzen Cab
Level 18
God Stats
13W - 9L
1,696 SR
Queue Stats
24W - 31L
1,381 Elo+
Party 2
Athena
Athena
KATGATF
Athena
Level 105
God Stats
1W - 2L
1,593 SR
Queue Stats
38W - 38L
1,413 Elo+
Party 2
Fenrir
Fenrir
KELO3632
Fenrir
Level 65
God Stats
12W - 11L
1,629 SR
Queue Stats
137W - 135L
1,469 Elo+
Solo
Team Averages
Level 65
1,584 SR
1,433 Elo+

VS

Team Averages
Level 99
1,509 SR
1,419 Elo+
Bellona
Bellona
FatPhallus
Bellona
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 115L
1,502 Elo+
Party 1
Poseidon
Poseidon
GameboyyAdvance
Poseidon
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 103L
1,304 Elo+
Solo
Neith
Neith
emofryguy
Neith
Level 89
God Stats
45W - 28L
1,688 SR
Queue Stats
128W - 119L
1,573 Elo+
Party 3
Maui
Maui
taco07ofthebell
Maui
Level 82
God Stats
3W - 6L
1,354 SR
Queue Stats
25W - 33L
1,504 Elo+
Party 3
Merlin
Merlin
xAshbitx
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,991
499
9,638
13,845
8,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 4 / 0
6,425
402
2,746
9,135
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
JPTHAABEAST
Ah Muzen Cab
12
0 / 2 / 0
6,687
418
5,023
9,942
4,085
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Athena
KATGATF
Athena
10
0 / 3 / 1
6,770
423
3,242
14,249
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
KELO3632
Fenrir
15
2 / 3 / 1
7,927
495
4,129
15,688
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FatPhallus
Bellona
16
5 / 0 / 3
10,417
651
11,984
14,572
16,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
17
3 / 2 / 4
9,297
581
9,198
11,043
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
emofryguy
Neith
14
1 / 0 / 4
8,375
523
4,116
4,218
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 7
8,338
521
4,255
12,446
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
xAshbitx
Merlin
15
4 / 3 / 1
8,747
547
8,063
7,892
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Hercules
0
4
0
0
W
Bellona
FatPhallus
Bellona
5
0
3
6.5
W
Poseidon
3
2
4
2.5
L
Ah Muzen Cab
JPTHAABEAST
Ah Muzen Cab
0
2
0
0
L
Athena
KATGATF
Athena
0
3
1
0.17
L
Fenrir
KELO3632
Fenrir
2
3
1
0.83
W
Neith
emofryguy
Neith
1
0
4
3
W
1
1
7
4.5
W
Merlin
xAshbitx
Merlin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
37,616
62,859
Taken
50,171
35,281
Mitigated
36,083
22,396
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,638
750
430
6,404
13,845
8,373
0
7,514
6,331
51,155
4,779
L
Hercules
2,746
1,019
0
2,235
9,135
5,737
0
0
9,135
0
23,494
W
Bellona
FatPhallus
Bellona
11,984
3,978
0
5,197
14,572
16,252
279
2,111
12,461
0
75,105
W
Poseidon
9,198
2,120
0
2,976
11,043
4,878
437
2,375
8,668
85,694
3,824
L
Ah Muzen Cab
JPTHAABEAST
Ah Muzen Cab
5,023
1,776
0
1,703
9,942
4,085
0
2,954
6,988
0
51,335
L
Athena
KATGATF
Athena
3,242
1,317
0
3,464
14,249
9,530
0
6,830
7,419
21,691
0
L
Fenrir
KELO3632
Fenrir
4,129
567
0
8,160
15,688
7,556
0
3,769
11,919
0
70,001
W
Neith
emofryguy
Neith
4,116
1,772
0
1,957
4,218
1,672
3,296
357
3,861
0
59,007
W
4,255
1,117
0
2,415
12,446
10,295
906
4,330
8,116
29,320
1,135
W
Merlin
xAshbitx
Merlin
8,063
1,212
0
1,865
7,892
2,986
338
3,467
4,425
47,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,800
Gold Earned
45,174
354
Minions Killed
456
0
Camps Cleared
0
1,458,179
Distance Traveled
1,572,471
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,991
499
95
6
0
260,415
0
L
Hercules
6,425
402
41
3
0
240,875
0
W
Bellona
10,417
651
108
7
0
320,983
0
W
Poseidon
9,297
581
131
8
0
359,039
0
L
Ah Muzen Cab
6,687
418
75
5
0
298,867
0
L
Athena
6,770
423
29
2
0
296,304
0
L
Fenrir
7,927
495
114
7
0
361,718
2
W
Neith
8,375
523
91
6
0
286,873
0
W
Maui
8,338
521
39
2
0
297,141
1
W
Merlin
8,747
547
87
5
0
308,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role