Player Matchup

Cabrakan
Cabrakan
Papa Voltz2032
Cabrakan
Level 191
God Stats
0W - 1L
1,083 SR
Queue Stats
15W - 15L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
Weirdalicious
Baron Samedi
Level 186
God Stats
6W - 6L
1,755 SR
Queue Stats
34W - 43L
1,893 Elo+
Party 3
Chaac
Chaac
ZombiefiedFlea
Chaac
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,689 Elo+
Party 3
Jing Wei
Jing Wei
iArchaic
Jing Wei
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,693 Elo+
Party 3
Ne Zha
Ne Zha
nx Zerstor
Ne Zha
Level 157
God Stats
2W - 8L
1,189 SR
Queue Stats
152W - 126L
1,588 Elo+
Solo
Team Averages
Level 179
1,405 SR
1,646 Elo+

VS

Team Averages
Level 170
1,661 SR
1,555 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DonTaiger21
Bacchus
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,148 Elo+
Party 1
Erlang Shen
Erlang Shen
Lαωx
Erlang Shen
Level 154
God Stats
9W - 4L
1,709 SR
Queue Stats
22W - 9L
1,786 Elo+
Party 1
Janus
Janus
Mîtts
Janus
Level 206
God Stats
6W - 5L
1,755 SR
Queue Stats
64W - 71L
1,680 Elo+
Party 2
Mercury
Mercury
Vigilon
Mercury
Level 164
God Stats
4W - 2L
1,841 SR
Queue Stats
147W - 126L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
1 / 6 / 7
9,177
706
10,698
20,287
27,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Weirdalicious
Baron Samedi
16
2 / 3 / 7
9,573
736
10,506
9,380
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 8
9,272
713
9,201
16,629
18,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
iArchaic
Jing Wei
18
5 / 2 / 4
10,425
802
10,652
14,822
7,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
nx Zerstor
Ne Zha
17
2 / 3 / 8
9,953
766
12,920
13,920
9,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 1 / 14
10,546
811
12,697
8,681
4,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
DonTaiger21
Bacchus
16
2 / 6 / 13
10,494
807
10,746
21,387
30,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Lαωx
Erlang Shen
17
7 / 2 / 11
11,336
872
16,329
18,395
25,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Mîtts
Janus
19
7 / 1 / 11
11,746
904
15,128
8,875
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Vigilon
Mercury
17
1 / 2 / 11
10,466
805
10,420
9,662
5,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
12
Kills
18
18
Deaths
12
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
1
14
8
W
Bacchus
DonTaiger21
Bacchus
2
6
13
1.42
W
Erlang Shen
Lαωx
Erlang Shen
7
2
11
6.25
W
Janus
Mîtts
Janus
7
1
11
12.5
L
Cabrakan
1
6
7
0.75
W
Mercury
Vigilon
Mercury
1
2
11
3.25
L
Baron Samedi
Weirdalicious
Baron Samedi
2
3
7
1.83
L
2
4
8
1.5
L
Jing Wei
iArchaic
Jing Wei
5
2
4
3.5
L
Ne Zha
nx Zerstor
Ne Zha
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,977
Damage
65,320
75,038
Taken
67,000
67,877
Mitigated
70,127
18,106
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,697
7,939
0
3,114
8,681
4,927
2,031
2,257
6,353
0
49,073
W
Bacchus
DonTaiger21
Bacchus
10,746
1,111
0
2,619
21,387
30,240
0
8,178
12,519
15,780
0
W
Erlang Shen
Lαωx
Erlang Shen
16,329
7,372
0
4,404
18,395
25,496
538
5,564
12,251
316
40,045
W
Janus
Mîtts
Janus
15,128
432
0
678
8,875
3,852
554
1,151
7,436
51,578
0
L
Cabrakan
10,698
755
0
2,910
20,287
27,114
0
6,292
13,011
19,815
484
W
Mercury
Vigilon
Mercury
10,420
3,589
0
1,593
9,662
5,612
2,348
2,761
6,676
0
39,046
L
Baron Samedi
Weirdalicious
Baron Samedi
10,506
390
2,488
1,825
9,380
5,805
0
2,687
6,459
32,072
0
L
9,201
1,979
0
3,283
16,629
18,113
0
5,769
10,147
0
18,785
L
Jing Wei
iArchaic
Jing Wei
10,652
6,737
0
3,027
14,822
7,093
0
5,418
8,835
0
39,087
L
Ne Zha
nx Zerstor
Ne Zha
12,920
3,203
0
4,573
13,920
9,752
0
4,923
8,533
0
36,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
54,588
236
Minions Killed
297
0
Camps Cleared
0
1,226,897
Distance Traveled
1,442,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,546
811
74
6
0
281,781
0
W
Bacchus
10,494
807
7
1
0
269,985
0
W
Erlang Shen
11,336
872
56
4
0
282,250
0
W
Janus
11,746
904
95
7
0
296,866
0
L
Cabrakan
9,177
706
29
2
0
210,088
0
W
Mercury
10,466
805
65
5
0
311,218
0
L
Baron Samedi
9,573
736
53
4
0
237,331
0
L
Chaac
9,272
713
24
2
0
227,942
0
L
Jing Wei
10,425
802
68
5
0
273,054
0
L
Ne Zha
9,953
766
62
5
0
278,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role