Player Matchup

King Arthur
King Arthur
Dr Budknight
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,598 Elo+
Solo
Danzaburou
Danzaburou
FriedShrimp6496
Danzaburou
Level 20
God Stats
10W - 13L
1,298 SR
Queue Stats
24W - 25L
1,500 Elo+
Party 1
Olorun
Olorun
Vote4Jason
Olorun
Level 105
God Stats
1W - 2L
1,321 SR
Queue Stats
64W - 63L
1,438 Elo+
Party 1
Team Averages
Level 76
1,373 SR
1,512 Elo+

VS

Team Averages
Level 91
1,456 SR
1,537 Elo+
Chiron
Chiron
FusionEli7e__
Chiron
Level 103
God Stats
5W - 7L
1,564 SR
Queue Stats
72W - 79L
1,587 Elo+
Solo
Serqet
Serqet
V12Army
Serqet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,558 Elo+
Solo
Tiamat
Tiamat
kiritoaslan
Tiamat
Level 85
God Stats
68W - 88L
1,304 SR
Queue Stats
279W - 296L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Budknight
King Arthur
12
1 / 1 / 2
7,011
701
8,735
10,036
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
FriedShrimp6496
Danzaburou
11
0 / 0 / 2
6,646
665
3,226
4,359
1,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
Vote4Jason
Olorun
13
3 / 0 / 1
8,000
800
8,674
5,458
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,504
650
5,642
7,632
3,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
V12Army
Serqet
12
1 / 0 / 0
6,631
663
1,599
7,606
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
0 / 3 / 1
6,431
643
8,182
9,968
5,958
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dr Budknight
King Arthur
1
1
2
2
W
Danzaburou
FriedShrimp6496
Danzaburou
0
0
2
1
L
0
1
1
0.5
L
Serqet
V12Army
Serqet
1
0
0
1
W
Olorun
Vote4Jason
Olorun
3
0
1
3.5
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,635
Damage
15,423
19,853
Taken
25,206
12,689
Mitigated
13,293
5,336
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dr Budknight
King Arthur
8,735
347
124
2,209
10,036
8,237
0
1,586
8,109
0
27,976
W
Danzaburou
FriedShrimp6496
Danzaburou
3,226
1,438
0
339
4,359
1,921
0
2,371
1,925
0
11,976
L
5,642
1,968
415
1,310
7,632
3,053
256
1,998
5,338
0
21,965
L
Serqet
V12Army
Serqet
1,599
73
0
933
7,606
4,282
0
2,750
4,481
0
16,165
W
Olorun
Vote4Jason
Olorun
8,674
3,536
820
1,844
5,458
2,531
360
3,206
2,178
40,864
583
L
Tiamat
8,182
225
0
1,822
9,968
5,958
0
3,770
5,899
20,741
2,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
19,566
140
Minions Killed
108
0
Camps Cleared
0
578,735
Distance Traveled
569,991
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,011
701
38
4
0
196,403
0
W
Danzaburou
6,646
665
26
3
0
194,845
0
L
Chiron
6,504
650
42
4
0
192,612
1
L
Serqet
6,631
663
22
2
0
202,844
0
W
Olorun
8,000
800
76
8
0
187,487
4
L
Tiamat
6,431
643
44
4
0
174,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role