Player Matchup

Ah Puch
Ah Puch
Draconic-nima
Ah Puch
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 96L
1,457 Elo+
Party 1
Persephone
Persephone
Nilawndreas
Persephone
Level 123
God Stats
2W - 1L
1,297 SR
Queue Stats
11W - 10L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
PROFESSsORJANUS
Sylvanus
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 131L
1,502 Elo+
Solo
Da Ji
Da Ji
Sagern
Da Ji
Level 102
God Stats
1W - 1L
1,268 SR
Queue Stats
176W - 168L
1,512 Elo+
Solo
Achilles
Achilles
Zombiesphynx495
Achilles
Level 105
God Stats
1W - 0L
1,817 SR
Queue Stats
231W - 136L
1,700 Elo+
Solo
Team Averages
Level 103
1,477 SR
1,541 Elo+

VS

Team Averages
Level 103
1,541 SR
1,500 Elo+
Osiris
Osiris
Beowald
Osiris
Level 47
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 9L
1,383 Elo+
Solo
Zeus
Zeus
Dzestis
Zeus
Level 120
God Stats
4W - 2L
1,804 SR
Queue Stats
261W - 241L
1,561 Elo+
Solo
Da Ji
Da Ji
KidIcarus
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,453 Elo+
Solo
Ullr
Ullr
OmbraSpettrale
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,601 Elo+
Solo
Horus
Horus
Terracrank
Horus
Level 95
God Stats
0W - 2L
1,249 SR
Queue Stats
51W - 55L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
2 / 3 / 15
9,447
787
11,662
9,639
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Persephone
Nilawndreas
Persephone
14
0 / 4 / 15
8,699
725
7,788
9,153
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
18
11 / 1 / 11
11,224
935
14,503
15,387
18,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Sagern
Da Ji
14
3 / 5 / 8
8,674
723
12,972
12,650
8,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
18
7 / 1 / 12
11,236
936
16,970
21,851
19,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beowald
Osiris
14
1 / 5 / 5
7,977
665
11,725
17,973
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Dzestis
Zeus
17
6 / 5 / 2
9,112
759
21,616
11,280
4,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
KidIcarus
Da Ji
14
3 / 4 / 3
7,814
651
6,246
11,451
10,933
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 5
7,432
619
8,301
12,837
6,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
15
1 / 4 / 6
8,291
691
4,804
17,445
21,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
23
Kills
12
14
Deaths
23
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Osiris
Beowald
Osiris
1
5
5
0.7
W
Ah Puch
2
3
15
3.17
L
Zeus
Dzestis
Zeus
6
5
2
1.4
L
Da Ji
KidIcarus
Da Ji
3
4
3
1.13
W
Persephone
Nilawndreas
Persephone
0
4
15
1.88
L
1
5
5
0.7
W
Sylvanus
11
1
11
16.5
W
Da Ji
Sagern
Da Ji
3
5
8
1.4
L
Horus
1
4
6
1
W
Achilles
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
52,692
68,680
Taken
70,986
55,113
Mitigated
64,720
29,543
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Beowald
Osiris
11,725
3,963
2,397
5,198
17,973
21,198
0
8,654
9,319
0
18,558
W
Ah Puch
11,662
813
0
583
9,639
4,586
1,354
1,872
7,509
30,122
1,187
L
Zeus
Dzestis
Zeus
21,616
2,045
445
241
11,280
4,946
0
4,652
6,628
42,738
383
L
Da Ji
KidIcarus
Da Ji
6,246
615
557
359
11,451
10,933
0
5,394
6,057
0
8,302
W
Persephone
Nilawndreas
Persephone
7,788
1,027
384
2,004
9,153
3,012
875
2,641
6,460
13,118
610
L
8,301
2,815
330
627
12,837
6,572
0
6,011
6,826
0
16,200
W
Sylvanus
14,503
2,231
7,909
9,477
15,387
18,742
362
5,135
9,952
22,638
1,983
W
Da Ji
Sagern
Da Ji
12,972
2,048
457
150
12,650
8,921
189
5,429
7,091
0
17,010
L
Horus
4,804
2,560
6,112
7,374
17,445
21,071
0
7,900
9,545
0
8,232
W
Achilles
16,970
3,482
167
8,412
21,851
19,852
986
6,516
14,931
0
30,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
40,626
123
Minions Killed
132
0
Camps Cleared
0
1,104,183
Distance Traveled
963,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,977
665
23
2
0
200,697
0
W
Ah Puch
9,447
787
41
3
0
199,642
0
L
Zeus
9,112
759
63
5
0
185,329
0
L
Da Ji
7,814
651
6
1
0
168,085
0
W
Persephone
8,699
725
10
1
0
210,327
0
L
Ullr
7,432
619
30
3
0
201,678
0
W
Sylvanus
11,224
935
33
3
0
217,820
0
W
Da Ji
8,674
723
10
1
0
216,294
0
L
Horus
8,291
691
10
1
0
207,732
0
W
Achilles
11,236
936
29
2
0
260,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role