Player Matchup

Charon
Charon
BlacRaven
Charon
Level 212
God Stats
2W - 3L
1,698 SR
Queue Stats
522W - 571L
1,550 Elo+
Party 1
Osiris
Osiris
CapriSunWarrior_
Osiris
Level 140
God Stats
18W - 27L
1,572 SR
Queue Stats
456W - 512L
1,559 Elo+
Party 1
Baron Samedi
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
Level 140
God Stats
13W - 15L
1,247 SR
Queue Stats
219W - 249L
1,454 Elo+
Solo
He Bo
He Bo
XJorgeX15
He Bo
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 78L
1,464 Elo+
Solo
Pele
Pele
silverVenum532
Pele
Level 104
God Stats
0W - 2L
1,246 SR
Queue Stats
32W - 30L
1,515 Elo+
Solo
Team Averages
Level 150
1,453 SR
1,508 Elo+

VS

Team Averages
Level 126
1,516 SR
1,457 Elo+
Amaterasu
Amaterasu
BathTubb
Amaterasu
Level 123
God Stats
5W - 1L
1,571 SR
Queue Stats
7W - 7L
1,431 Elo+
Party 2
Da Ji
Da Ji
Brrrserker5350
Da Ji
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 46L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gods Pagan
Morgan Le Fay
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,447 Elo+
Solo
Hades
Hades
RubberDuckky
Hades
Level 130
God Stats
1W - 1L
1,736 SR
Queue Stats
9W - 9L
1,425 Elo+
Party 2
Cernunnos
Cernunnos
xLWxFate
Cernunnos
Level 117
God Stats
1W - 1L
1,272 SR
Queue Stats
62W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BlacRaven
Charon
11
2 / 1 / 3
6,504
1,301
6,297
7,961
6,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 3
5,763
1,153
6,775
10,939
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Hawk-Hawkissimo
Baron Samedi
10
0 / 3 / 1
5,562
1,112
2,908
4,957
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
XJorgeX15
He Bo
9
0 / 2 / 1
4,967
993
844
1,798
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 2
6,088
1,218
6,843
9,830
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

324

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BathTubb
Amaterasu
11
3 / 1 / 6
6,550
1,310
9,445
8,928
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 2 / 5
6,161
1,232
5,129
5,033
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Gods Pagan
Morgan Le Fay
11
1 / 1 / 8
6,036
1,207
6,022
3,168
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 7
6,469
1,294
5,590
5,111
2,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
xLWxFate
Cernunnos
11
3 / 0 / 8
6,671
1,334
5,624
5,399
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
12
12
Deaths
5
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BathTubb
Amaterasu
3
1
6
6
L
Charon
BlacRaven
Charon
2
1
3
3.5
W
3
2
5
2.75
L
1
1
3
2.5
W
Morgan Le Fay
Gods Pagan
Morgan Le Fay
1
1
8
5
L
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
0
3
1
0.17
W
2
1
7
5.5
L
He Bo
XJorgeX15
He Bo
0
2
1
0.25
L
2
5
2
0.6
W
Cernunnos
xLWxFate
Cernunnos
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
31,810
35,485
Taken
27,639
24,359
Mitigated
13,372
2,045
Healing
5,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BathTubb
Amaterasu
9,445
3,593
0
1,859
8,928
4,942
0
4,058
4,371
1,111
15,074
L
Charon
BlacRaven
Charon
6,297
845
0
461
7,961
6,737
0
2,669
5,292
11,880
343
W
5,129
1,507
0
35
5,033
2,405
0
1,975
2,899
0
9,736
L
6,775
1,913
0
626
10,939
10,351
0
4,566
6,373
3,339
7,179
W
Morgan Le Fay
Gods Pagan
Morgan Le Fay
6,022
1,226
0
413
3,168
1,342
0
1,260
1,908
16,555
0
L
Baron Samedi
Hawk-Hawkissimo
Baron Samedi
2,908
388
281
281
4,957
2,958
0
1,051
3,906
17,687
0
W
5,590
1,132
606
2,876
5,111
2,621
0
1,965
3,002
17,162
0
L
He Bo
XJorgeX15
He Bo
844
77
0
0
1,798
546
0
791
1,007
2,080
0
L
6,843
1,974
0
396
9,830
3,767
0
3,646
6,184
0
11,936
W
Cernunnos
xLWxFate
Cernunnos
5,624
3,647
0
0
5,399
2,062
0
2,574
2,825
0
10,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,884
Gold Earned
31,887
68
Minions Killed
91
4
Camps Cleared
6
391,268
Distance Traveled
494,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,550
1,310
18
4
0
109,285
0
L
Charon
6,504
1,301
14
3
2
97,901
0
W
Da Ji
6,161
1,232
6
1
1
95,590
0
L
Osiris
5,763
1,153
8
2
1
101,583
0
W
Morgan Le Fay
6,036
1,207
20
4
2
90,883
0
L
Baron Samedi
5,562
1,112
41
8
1
78,774
0
W
Hades
6,469
1,294
39
8
3
103,391
0
L
He Bo
4,967
993
0
0
0
26,618
0
L
Pele
6,088
1,218
5
1
0
86,392
0
W
Cernunnos
6,671
1,334
8
2
0
94,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role