Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ClassicCreator
Thor
Level 17
God Stats
3W - 5L
1,223 SR
Queue Stats
54W - 54L
1,513 Elo+
Party 1
Merlin
Merlin
JamesonJesus
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,622 Elo+
Party 1
Chernobog
Chernobog
SaltyPatrick5684
Chernobog
Level 90
God Stats
1W - 6L
1,467 SR
Queue Stats
29W - 31L
1,552 Elo+
Party 2
Bellona
Bellona
gyromegadon
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,552 Elo+
Party 2
Team Averages
Level 62
1,438 SR
1,548 Elo+

VS

Team Averages
Level 116
1,555 SR
1,515 Elo+
Janus
Janus
AndresGS10
Janus
Level 47
God Stats
10W - 3L
1,500 SR
Queue Stats
102W - 84L
1,437 Elo+
Solo
Ymir
Ymir
KilnBansheStyle
Ymir
Level 120
God Stats
56W - 30L
1,719 SR
Queue Stats
56W - 30L
1,761 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PowderyPolecat
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,451 Elo+
Solo
Vamana
Vamana
ang3lzHS
Vamana
Level 142
God Stats
15W - 12L
1,558 SR
Queue Stats
335W - 325L
1,487 Elo+
Solo
Lancelot
Lancelot
rugreedy
Lancelot
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 50L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 3 / 1
5,119
512
3,376
7,749
4,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
5,559
556
3,330
8,542
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
5
0 / 4 / 0
4,149
415
1,509
4,265
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chernobog
10
1 / 2 / 1
5,345
535
3,895
7,426
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
gyromegadon
Bellona
9
0 / 1 / 0
4,888
489
4,481
7,868
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 0 / 3
5,997
600
3,197
4,306
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 3
5,845
585
2,523
6,644
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
PowderyPolecat
Ah Muzen Cab
10
2 / 2 / 1
5,611
561
5,377
5,355
1,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
ang3lzHS
Vamana
12
0 / 0 / 1
6,494
649
3,611
8,029
6,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
rugreedy
Lancelot
13
5 / 0 / 1
6,476
648
4,030
6,673
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
1
0.5
W
Janus
2
0
3
3.5
L
1
2
1
0.75
L
Merlin
0
4
0
0
W
2
1
3
3.5
W
Ah Muzen Cab
PowderyPolecat
Ah Muzen Cab
2
2
1
1.25
L
Chernobog
1
2
1
0.75
W
Vamana
ang3lzHS
Vamana
0
0
1
0.5
L
Bellona
gyromegadon
Bellona
0
1
0
0
W
Lancelot
rugreedy
Lancelot
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,591
Damage
18,738
35,850
Taken
31,007
20,919
Mitigated
17,644
10,269
Healing
7,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,376
227
0
2,299
7,749
4,675
0
3,012
4,619
0
21,324
W
Janus
3,197
195
0
1,555
4,306
1,483
0
543
3,763
43,562
1,386
L
3,330
670
0
4,491
8,542
3,141
0
962
7,574
0
43,337
L
Merlin
1,509
111
0
625
4,265
1,147
0
1,207
2,920
14,734
0
W
2,523
609
0
1,628
6,644
4,588
0
825
5,819
13,659
0
W
Ah Muzen Cab
PowderyPolecat
Ah Muzen Cab
5,377
1,603
0
250
5,355
1,700
0
0
5,355
0
40,519
L
Chernobog
3,895
2,010
0
1,152
7,426
2,716
0
236
7,190
0
39,717
W
Vamana
ang3lzHS
Vamana
3,611
1,947
0
3,398
8,029
6,450
0
0
7,375
0
44,902
L
Bellona
gyromegadon
Bellona
4,481
1,654
0
1,702
7,868
9,240
0
0
7,868
0
28,456
W
Lancelot
rugreedy
Lancelot
4,030
543
0
709
6,673
3,423
0
141
6,532
0
54,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
30,423
250
Minions Killed
349
0
Camps Cleared
0
944,123
Distance Traveled
1,008,956
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,119
512
24
2
0
213,360
0
W
Janus
5,997
600
89
9
0
199,917
1
L
Thor
5,559
556
84
8
0
204,319
0
L
Merlin
4,149
415
30
3
0
100,793
0
W
Ymir
5,845
585
31
3
0
200,586
0
W
Ah Muzen Cab
5,611
561
57
6
0
176,783
2
L
Chernobog
5,345
535
62
6
0
214,063
0
W
Vamana
6,494
649
87
9
0
175,814
1
L
Bellona
4,888
489
50
5
0
211,588
0
W
Lancelot
6,476
648
85
9
0
255,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role