Player Matchup

Tiamat
Tiamat
DestructiveMeowz
Tiamat
Level 142
God Stats
1W - 3L
1,119 SR
Queue Stats
54W - 41L
1,610 Elo+
Solo
Lancelot
Lancelot
Lucky Lahi
Lancelot
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 198L
1,575 Elo+
Party 1
Achilles
Achilles
McKenna SIV
Achilles
Level 80
God Stats
5W - 6L
1,500 SR
Queue Stats
126W - 128L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Meyyhem
Cthulhu
Level 105
God Stats
5W - 4L
1,547 SR
Queue Stats
27W - 24L
1,544 Elo+
Party 1
Cupid
Cupid
NeonDrago
Cupid
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,563 Elo+
Party 1
Team Averages
Level 127
1,433 SR
1,566 Elo+

VS

Team Averages
Level 132
1,460 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
GrandArcana
Hera
Level 116
God Stats
1W - 2L
1,695 SR
Queue Stats
43W - 47L
1,706 Elo+
Party 2
Danzaburou
Danzaburou
JacobFry25
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,192 Elo+
Party 3
Ratatoskr
Ratatoskr
LunarEclipse7
Ratatoskr
Level 157
God Stats
1W - 2L
1,312 SR
Queue Stats
111W - 112L
1,604 Elo+
Solo
Ix Chel
Ix Chel
VelvetMonkey
Ix Chel
Level 148
God Stats
12W - 16L
1,293 SR
Queue Stats
57W - 56L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,419
601
6,950
6,299
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
Lucky Lahi
Lancelot
15
8 / 1 / 0
8,411
601
8,333
11,015
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
McKenna SIV
Achilles
12
1 / 2 / 4
6,989
499
2,664
11,023
11,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Meyyhem
Cthulhu
11
1 / 1 / 4
6,464
462
5,774
9,747
6,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
NeonDrago
Cupid
13
2 / 0 / 2
7,615
544
8,313
5,436
2,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 2
6,208
443
3,956
13,278
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,998
500
6,713
7,789
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JacobFry25
Danzaburou
10
1 / 4 / 0
6,063
433
4,201
8,949
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
LunarEclipse7
Ratatoskr
12
1 / 4 / 0
6,199
443
5,814
12,634
4,876
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
VelvetMonkey
Ix Chel
14
1 / 1 / 0
7,374
527
3,177
8,944
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
1
0
0
1
L
1
3
0
0.33
L
Danzaburou
JacobFry25
Danzaburou
1
4
0
0.25
W
Lancelot
Lucky Lahi
Lancelot
8
1
0
8
L
Ratatoskr
LunarEclipse7
Ratatoskr
1
4
0
0.25
W
Achilles
McKenna SIV
Achilles
1
2
4
1.5
W
Cthulhu
Meyyhem
Cthulhu
1
1
4
3
W
Cupid
NeonDrago
Cupid
2
0
2
3
L
Ix Chel
VelvetMonkey
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
23,861
43,520
Taken
51,594
30,400
Mitigated
26,368
13,008
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,956
888
42
1,388
13,278
11,709
0
3,440
9,789
25,188
445
W
6,950
405
0
1,906
6,299
3,293
0
2,696
3,603
68,868
972
L
6,713
2,381
0
1,449
7,789
2,718
40
1,484
6,273
43,576
1,315
L
Danzaburou
JacobFry25
Danzaburou
4,201
2,328
0
1,104
8,949
3,562
0
1,524
7,425
0
36,348
W
Lancelot
Lucky Lahi
Lancelot
8,333
1,564
0
983
11,015
6,071
0
1,327
9,688
0
86,279
L
Ratatoskr
LunarEclipse7
Ratatoskr
5,814
1,437
0
2,296
12,634
4,876
0
460
12,152
0
47,255
W
Achilles
McKenna SIV
Achilles
2,664
754
0
2,895
11,023
11,842
377
5,959
5,064
0
32,743
W
Cthulhu
Meyyhem
Cthulhu
5,774
857
528
1,684
9,747
6,975
0
2,496
7,251
24,509
0
W
Cupid
NeonDrago
Cupid
8,313
4,864
1,749
3,263
5,436
2,219
0
1,240
4,196
0
61,683
L
Ix Chel
VelvetMonkey
Ix Chel
3,177
240
255
2,318
8,944
3,503
0
5,182
3,279
58,582
3,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,898
Gold Earned
32,842
441
Minions Killed
366
0
Camps Cleared
0
1,456,084
Distance Traveled
1,375,201
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,208
443
36
3
0
291,543
0
W
Tiamat
8,419
601
140
10
0
307,282
0
L
Hera
6,998
500
84
6
0
194,143
1
L
Danzaburou
6,063
433
63
5
0
267,947
0
W
Lancelot
8,411
601
110
8
0
337,261
0
L
Ratatoskr
6,199
443
74
5
0
342,903
2
W
Achilles
6,989
499
41
3
0
251,413
0
W
Cthulhu
6,464
462
35
3
0
276,676
0
W
Cupid
7,615
544
115
8
0
283,452
0
L
Ix Chel
7,374
527
109
8
0
278,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role