Player Matchup

Hun Batz
Hun Batz
OP assassin8281
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,650 Elo+
Party 3
Ymir
Ymir
TarmacCurve050
Ymir
Level 123
God Stats
0W - 2L
1,642 SR
Queue Stats
8W - 9L
1,460 Elo+
Party 3
Tyr
Tyr
Ti7o
Tyr
Level 151
God Stats
0W - 2L
1,290 SR
Queue Stats
89W - 85L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
pollich24
Nu Wa
Level 142
God Stats
5W - 3L
1,656 SR
Queue Stats
171W - 172L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
triplepunch07
Danzaburou
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
38W - 29L
1,627 Elo+
Party 3
Team Averages
Level 116
1,475 SR
1,564 Elo+

VS

Team Averages
Level 91
1,582 SR
1,475 Elo+
Hachiman
Hachiman
BedlamBrad
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,315 Elo+
Party 2
Thanatos
Thanatos
Gluggars
Thanatos
Level 98
God Stats
8W - 9L
1,306 SR
Queue Stats
73W - 84L
1,337 Elo+
Party 2
Ymir
Ymir
THEG00DSP0RK
Ymir
Level 109
God Stats
17W - 13L
1,740 SR
Queue Stats
91W - 84L
1,544 Elo+
Party 2
Ao Kuang
Ao Kuang
TheSkywalker398
Ao Kuang
Level 120
God Stats
3W - 1L
1,741 SR
Queue Stats
82W - 64L
1,652 Elo+
Solo
Martichoras
Martichoras
zbinks99
Martichoras
Level 123
God Stats
10W - 11L
1,625 SR
Queue Stats
170W - 164L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 3 / 3
8,221
484
9,826
14,193
6,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 4
6,718
395
7,873
16,827
14,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tyr
Ti7o
Tyr
14
1 / 2 / 0
8,147
479
10,170
18,074
10,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
pollich24
Nu Wa
12
0 / 6 / 2
7,329
431
7,687
11,165
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
triplepunch07
Danzaburou
13
3 / 3 / 3
8,092
476
9,377
11,707
4,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BedlamBrad
Hachiman
12
0 / 4 / 2
7,166
422
4,256
10,118
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Gluggars
Thanatos
16
8 / 2 / 8
9,717
572
12,357
14,905
6,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 7
8,089
476
6,918
16,008
15,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
17
4 / 0 / 4
10,664
627
12,873
19,660
16,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
zbinks99
Martichoras
16
6 / 2 / 8
10,421
613
14,760
11,793
5,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
9
Kills
19
19
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BedlamBrad
Hachiman
0
4
2
0.25
W
Thanatos
Gluggars
Thanatos
8
2
8
6
L
Hun Batz
4
3
3
1.83
W
1
1
7
4.5
L
1
5
4
0.6
W
Ao Kuang
4
0
4
6
L
Tyr
Ti7o
Tyr
1
2
0
0.5
L
Nu Wa
pollich24
Nu Wa
0
6
2
0.17
L
Danzaburou
triplepunch07
Danzaburou
3
3
3
1.5
W
Martichoras
zbinks99
Martichoras
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
51,164
71,966
Taken
72,484
38,301
Mitigated
47,497
13,899
Healing
33,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BedlamBrad
Hachiman
4,256
3,784
0
1,883
10,118
3,613
115
2,199
7,713
0
37,427
W
Thanatos
Gluggars
Thanatos
12,357
4,232
0
12,870
14,905
6,823
506
3,398
11,180
0
81,930
L
Hun Batz
9,826
3,068
0
410
14,193
6,245
0
2,577
11,616
0
64,269
W
6,918
1,234
0
1,916
16,008
15,210
26
3,607
12,122
34,687
2,143
L
7,873
1,256
0
1,668
16,827
14,475
0
3,306
13,521
25,393
0
W
Ao Kuang
12,873
4,448
0
12,370
19,660
16,472
1,797
1,651
18,009
84,986
15,869
L
Tyr
Ti7o
Tyr
10,170
1,224
0
6,289
18,074
10,308
0
8,963
9,111
0
67,202
L
Nu Wa
pollich24
Nu Wa
7,687
2,198
33
514
11,165
2,720
108
1,044
10,121
54,586
0
L
Danzaburou
triplepunch07
Danzaburou
9,377
5,446
0
4,985
11,707
4,553
0
2,691
9,016
0
56,642
W
Martichoras
zbinks99
Martichoras
14,760
4,223
0
4,533
11,793
5,379
128
3,851
7,900
0
99,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
46,057
404
Minions Killed
529
0
Camps Cleared
0
1,564,966
Distance Traveled
1,547,499
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,166
422
61
4
0
287,273
0
W
Thanatos
9,717
572
110
6
0
352,956
0
L
Hun Batz
8,221
484
94
6
0
354,703
0
W
Ymir
8,089
476
53
3
0
318,613
0
L
Ymir
6,718
395
24
1
0
273,781
4
W
Ao Kuang
10,664
627
156
9
0
302,598
1
L
Tyr
8,147
479
113
7
0
333,177
3
L
Nu Wa
7,329
431
88
5
0
297,217
6
L
Danzaburou
8,092
476
85
5
0
306,088
4
W
Martichoras
10,421
613
149
9
0
286,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role