Player Matchup

Rama
Rama
Gold V
 
Rama
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
 
Baba Yaga
Silver I
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
HiagoEtherion
Bacchus
Bronze III
Level 205
God Stats
13W - 7L
1,500 SR
Queue Stats
81W - 81L
1,492 MMR
Party 2
Achilles
Achilles
Gold IV
Ironmike1232
Achilles
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 136L
1,536 MMR
Solo
Ravana
Ravana
Gold II
KiwiDaFeira
Ravana
Gold II
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,525 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 166
1,500 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,721 SR
1,530 MMR
Zhong Kui
Zhong Kui
Bronze III
Hell_HeavenPsy
Zhong Kui
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,523 MMR
Party 3
Thoth
Thoth
Gold I
IQueueFill
Thoth
Gold I
Level 67
God Stats
5W - 3L
1,937 SR
Queue Stats
179W - 164L
1,557 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
KamehameSean
Ao Kuang
Silver I
Level 159
God Stats
13W - 17L
1,818 SR
Queue Stats
251W - 273L
1,533 MMR
Solo
Horus
Horus
Gold III
MrxUnluckyx
Horus
Gold III
Level 153
God Stats
2W - 2L
1,851 SR
Queue Stats
126W - 113L
1,515 MMR
Party 1
Anhur
Anhur
Silver II
destino322
Anhur
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,523 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 1 / 1
3,652
730
3,457
3,645
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baba Yaga
 
Baba Yaga
7
0 / 0 / 0
3,570
714
1,098
1,327
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
6
2 / 0 / 1
4,149
830
1,993
2,502
1,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Ironmike1232
Achilles
6
0 / 1 / 0
3,564
713
1,540
3,997
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
4
0 / 0 / 0
2,945
589
310
1,626
506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
KukulkanBake KujiraThanatosMerlin

VS

Bans
SurtrMaman BrigitteMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hell_HeavenPsy
Zhong Kui
6
0 / 0 / 1
3,525
705
1,529
2,980
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thoth
7
0 / 0 / 0
3,519
704
321
1,721
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
KamehameSean
Ao Kuang
7
1 / 0 / 1
3,479
696
625
3,390
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 2 / 0
3,345
669
1,409
6,254
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
5
0 / 1 / 1
3,070
614
2,422
3,667
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
1
1.5
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
Zhong Kui
Hell_HeavenPsy
Zhong Kui
0
0
1
0.5
L
Bacchus
2
0
1
2.5
W
Thoth
0
0
0
0
L
Achilles
Ironmike1232
Achilles
0
1
0
0
W
Ao Kuang
KamehameSean
Ao Kuang
1
0
1
1.5
L
Ravana
0
0
0
0
W
1
2
0
0.5
W
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,398
Damage
6,306
13,097
Taken
18,012
5,631
Mitigated
7,362
4,988
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,457
2,539
0
1,150
3,645
747
0
193
3,452
0
24,992
L
Baba Yaga
 
Baba Yaga
1,098
0
0
634
1,327
455
0
321
1,006
17,739
374
W
Zhong Kui
Hell_HeavenPsy
Zhong Kui
1,529
387
0
1,616
2,980
1,440
0
0
2,728
13,280
0
L
Bacchus
1,993
305
0
1,019
2,502
1,709
0
99
2,403
6,614
0
W
Thoth
321
0
0
625
1,721
506
0
944
777
19,572
0
L
Achilles
Ironmike1232
Achilles
1,540
238
0
1,336
3,997
2,214
0
1,493
2,312
0
15,023
W
Ao Kuang
KamehameSean
Ao Kuang
625
179
0
871
3,390
1,163
0
238
3,152
16,343
0
L
Ravana
310
43
0
849
1,626
506
0
177
1,449
0
9,707
W
1,409
831
520
2,449
6,254
3,138
9
1,128
5,126
0
9,604
W
Anhur
2,422
1,383
0
877
3,667
1,115
0
729
2,938
0
14,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,880
Gold Earned
16,938
145
Minions Killed
144
0
Camps Cleared
0
483,763
Distance Traveled
480,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,652
730
44
9
0
94,467
0
L
Baba Yaga
3,570
714
34
7
0
109,103
0
W
Zhong Kui
3,525
705
32
6
0
78,371
0
L
Bacchus
4,149
830
9
2
0
111,446
0
W
Thoth
3,519
704
42
8
0
92,739
0
L
Achilles
3,564
713
35
7
0
90,305
0
W
Ao Kuang
3,479
696
34
7
0
113,702
0
L
Ravana
2,945
589
23
5
0
78,442
0
W
Horus
3,345
669
6
1
0
107,361
0
W
Anhur
3,070
614
30
6
0
88,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role