Player Matchup

Thor
Thor
All Galactic
Thor
Level 174
God Stats
10W - 15L
1,203 SR
Queue Stats
195W - 210L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
All Regent
Danzaburou
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,536 Elo+
Party 1
Ganesha
Ganesha
George0Fjungle2
Ganesha
Level 157
God Stats
3W - 6L
1,629 SR
Queue Stats
160W - 175L
1,637 Elo+
Party 1
Persephone
Persephone
Velloura
Persephone
Level 192
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 70L
1,592 Elo+
Party 1
Sun Wukong
Sun Wukong
mahoganylotus73
Sun Wukong
Level 189
God Stats
20W - 17L
1,514 SR
Queue Stats
356W - 382L
1,491 Elo+
Party 1
Team Averages
Level 173
1,469 SR
1,567 Elo+

VS

Team Averages
Level 135
1,500 SR
1,734 Elo+
Gilgamesh
Gilgamesh
Africantilope
Gilgamesh
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,611 Elo+
Party 2
Cupid
Cupid
DougDimmaDabb
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,860 Elo+
Party 2
Sobek
Sobek
Jayson
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,738 Elo+
Party 2
Hel
Hel
MedicinalNova
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,692 Elo+
Party 2
Poseidon
Poseidon
Trombonezone
Poseidon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
5,947
991
5,756
6,569
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
All Regent
Danzaburou
12
3 / 2 / 4
6,414
1,069
5,501
6,634
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 6
5,428
905
3,083
6,897
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Persephone
Velloura
Persephone
11
5 / 3 / 5
6,012
1,002
5,023
5,214
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
mahoganylotus73
Sun Wukong
10
0 / 4 / 10
5,186
864
2,615
7,561
6,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Africantilope
Gilgamesh
11
2 / 2 / 3
5,504
917
3,484
7,839
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 1
4,813
802
2,195
3,837
1,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Jayson
Sobek
12
10 / 2 / 1
6,684
1,114
5,288
7,332
7,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,021
837
2,950
4,505
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Trombonezone
Poseidon
9
0 / 3 / 1
4,797
800
1,474
4,538
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
12
Kills
13
13
Deaths
12
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Africantilope
Gilgamesh
2
2
3
1.75
W
4
2
4
3
W
Danzaburou
All Regent
Danzaburou
3
2
4
2.5
L
0
2
1
0.25
W
0
2
6
1.5
L
Sobek
Jayson
Sobek
10
2
1
5.25
L
1
3
1
0.5
L
Poseidon
Trombonezone
Poseidon
0
3
1
0.17
W
Persephone
Velloura
Persephone
5
3
5
2.5
W
Sun Wukong
mahoganylotus73
Sun Wukong
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,978
Damage
15,391
32,875
Taken
28,051
18,224
Mitigated
19,011
2,885
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Africantilope
Gilgamesh
3,484
853
0
1,131
7,839
7,012
0
2,376
5,289
0
10,171
W
5,756
1,134
0
690
6,569
2,463
31
2,331
4,062
0
12,068
W
Danzaburou
All Regent
Danzaburou
5,501
1,673
0
1,017
6,634
2,756
64
1,534
4,875
0
17,673
L
2,195
998
29
658
3,837
1,360
0
1,064
2,717
0
7,688
W
3,083
220
0
456
6,897
4,321
222
1,822
5,030
9,510
0
L
Sobek
Jayson
Sobek
5,288
1,297
165
1,710
7,332
7,655
58
1,723
5,533
9,087
1,578
L
2,950
234
955
1,065
4,505
1,740
0
1,561
2,858
8,451
169
L
Poseidon
Trombonezone
Poseidon
1,474
327
0
120
4,538
1,244
0
1,403
3,093
6,503
107
W
Persephone
Velloura
Persephone
5,023
158
0
211
5,214
1,734
340
1,414
3,598
10,618
0
W
Sun Wukong
mahoganylotus73
Sun Wukong
2,615
519
0
511
7,561
6,950
0
1,820
5,656
570
3,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
26,819
73
Minions Killed
70
0
Camps Cleared
0
592,072
Distance Traveled
495,871
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,504
917
15
3
0
123,200
0
W
Thor
5,947
991
14
2
0
121,455
0
W
Danzaburou
6,414
1,069
28
5
0
113,527
0
L
Cupid
4,813
802
15
3
0
58,929
0
W
Ganesha
5,428
905
4
1
0
115,307
0
L
Sobek
6,684
1,114
11
2
0
134,523
1
L
Hel
5,021
837
16
3
0
92,768
0
L
Poseidon
4,797
800
13
2
0
86,451
0
W
Persephone
6,012
1,002
21
4
0
133,499
0
W
Sun Wukong
5,186
864
6
1
0
108,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role