Player Matchup

Mercury
Mercury
Hey A Turtle
Mercury
Level 156
God Stats
1W - 0L
1,793 SR
Queue Stats
90W - 62L
1,549 Elo+
Party 1
Vulcan
Vulcan
OgreMidron
Vulcan
Level 156
God Stats
1W - 0L
1,814 SR
Queue Stats
6W - 1L
1,710 Elo+
Party 1
Nike
Nike
SkizzyXIV
Nike
Level 153
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 1
Terra
Terra
Triptout
Terra
Level 36
God Stats
1W - 0L
1,485 SR
Queue Stats
3W - 3L
1,397 Elo+
Party 1
Yemoja
Yemoja
superjoe3000
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,586 Elo+
Solo
Team Averages
Level 130
1,663 SR
1,550 Elo+

VS

Team Averages
Level 108
1,589 SR
1,462 Elo+
Cerberus
Cerberus
Apex Bestt
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,152 Elo+
Solo
Tyr
Tyr
CalamityCaller
Tyr
Level 142
God Stats
1W - 1L
1,532 SR
Queue Stats
7W - 11L
1,729 Elo+
Party 2
Hou Yi
Hou Yi
Eteban10
Hou Yi
Level 120
God Stats
2W - 6L
1,689 SR
Queue Stats
116W - 121L
1,445 Elo+
Solo
He Bo
He Bo
GB-Wavvy
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,405 Elo+
Solo
Ullr
Ullr
Ruinous_Reaper93
Ullr
Level 24
God Stats
1W - 2L
1,723 SR
Queue Stats
12W - 20L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hey A Turtle
Mercury
16
4 / 1 / 5
9,018
902
8,194
9,228
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
OgreMidron
Vulcan
16
4 / 2 / 8
8,684
868
15,057
5,308
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
15
3 / 2 / 5
8,383
838
9,850
10,946
10,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Triptout
Terra
14
3 / 1 / 8
8,070
807
6,881
5,965
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
13
0 / 1 / 7
7,939
794
2,031
5,464
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apex Bestt
Cerberus
14
2 / 2 / 2
8,219
822
6,706
12,996
12,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 4
7,196
720
4,599
10,512
10,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Eteban10
Hou Yi
15
1 / 1 / 4
8,059
806
6,240
8,072
3,633
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
GB-Wavvy
He Bo
14
3 / 6 / 2
8,049
805
6,516
9,299
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
1 / 3 / 3
7,834
783
2,272
8,318
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
14
Kills
7
7
Deaths
14
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apex Bestt
Cerberus
2
2
2
1.5
L
0
2
4
1
L
Hou Yi
Eteban10
Hou Yi
1
1
4
3
L
He Bo
GB-Wavvy
He Bo
3
6
2
0.67
W
Mercury
Hey A Turtle
Mercury
4
1
5
6.5
W
Vulcan
OgreMidron
Vulcan
4
2
8
4
L
1
3
3
0.83
W
Nike
3
2
5
2.75
W
Terra
Triptout
Terra
3
1
8
7
W
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
26,333
36,911
Taken
49,197
25,104
Mitigated
34,012
6,668
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apex Bestt
Cerberus
6,706
333
513
2,445
12,996
12,342
0
7,471
5,339
19,926
0
L
4,599
391
0
2,302
10,512
10,314
0
3,896
6,408
521
13,971
L
Hou Yi
Eteban10
Hou Yi
6,240
1,923
0
1,274
8,072
3,633
0
2,701
5,094
0
29,858
L
He Bo
GB-Wavvy
He Bo
6,516
388
0
350
9,299
3,660
0
4,732
4,478
15,400
0
W
Mercury
Hey A Turtle
Mercury
8,194
5,159
0
1,025
9,228
3,423
1,073
2,949
6,201
0
41,870
W
Vulcan
OgreMidron
Vulcan
15,057
8,803
0
0
5,308
2,655
210
1,558
3,750
33,201
0
L
2,272
772
0
1,108
8,318
4,063
0
4,510
3,808
0
15,235
W
Nike
9,850
858
0
628
10,946
10,797
145
4,505
6,259
0
24,652
W
Terra
Triptout
Terra
6,881
564
225
573
5,965
3,280
106
2,104
3,756
13,729
2,577
W
Yemoja
2,031
447
2,760
1,457
5,464
4,949
346
1,831
3,517
8,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
39,357
189
Minions Killed
171
0
Camps Cleared
0
1,035,332
Distance Traveled
921,455
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,219
822
29
3
0
192,928
1
L
Tyr
7,196
720
20
2
0
197,254
0
L
Hou Yi
8,059
806
54
5
0
190,400
0
L
He Bo
8,049
805
33
3
0
175,774
0
W
Mercury
9,018
902
64
6
0
233,592
0
W
Vulcan
8,684
868
51
5
0
213,474
0
L
Ullr
7,834
783
35
4
0
165,099
0
W
Nike
8,383
838
39
4
0
202,420
0
W
Terra
8,070
807
25
3
0
225,007
0
W
Yemoja
7,939
794
10
1
0
160,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role