Player Matchup

Gilgamesh
Gilgamesh
Platinum II
D3M0NZS
Gilgamesh
Platinum II
Level 127
God Stats
15W - 15L
1,745 SR
Queue Stats
131W - 131L
2,062 MMR
Party 1
Anhur
Anhur
Platinum I
GreatGray
Anhur
Platinum I
Level 137
God Stats
8W - 8L
1,797 SR
Queue Stats
28W - 22L
2,321 MMR
Party 1
Anubis
Anubis
Platinum I
JokinaSmoint
Anubis
Platinum I
Level 69
God Stats
1W - 1L
1,735 SR
Queue Stats
42W - 39L
2,078 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,759 SR
2,153 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 80
1,500 SR
1,677 MMR
Medusa
Medusa
Diamond IV
 
Medusa
Diamond IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Diamond V
Mαxer
Chaac
Diamond V
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 28L
2,030 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3M0NZS
Gilgamesh
14
0 / 4 / 3
8,908
685
9,732
18,610
18,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
GreatGray
Anhur
15
1 / 3 / 1
9,104
700
8,375
12,982
4,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
2 / 8 / 0
8,862
682
7,729
11,859
7,871
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AchillesNe ZhaKuzenboMorgan Le FayThoth

VS

Bans
AresVamanaBacchusCharonBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
12 / 2 / 2
11,646
896
15,442
11,360
5,202
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
15
0 / 1 / 13
9,455
727
7,338
13,606
15,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Mαxer
Chaac
15
3 / 0 / 10
10,053
773
14,863
16,120
18,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
2
2
6.5
W
Ymir
 
Ymir
0
1
13
6.5
L
Gilgamesh
D3M0NZS
Gilgamesh
0
4
3
0.38
L
Anhur
GreatGray
Anhur
1
3
1
0.5
L
Anubis
2
8
0
0.25
W
Chaac
Mαxer
Chaac
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
37,643
43,451
Taken
41,086
31,807
Mitigated
38,754
6,055
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,442
8,348
0
2,408
11,360
5,202
3,138
2,767
8,261
0
55,837
W
Ymir
 
Ymir
7,338
961
0
2,778
13,606
15,071
28
3,121
10,139
18,623
2,113
L
Gilgamesh
D3M0NZS
Gilgamesh
9,732
2,127
0
1,256
18,610
18,960
0
2,568
14,638
0
28,434
L
Anhur
GreatGray
Anhur
8,375
4,288
0
3,210
12,982
4,976
0
1,185
10,983
0
44,787
L
Anubis
7,729
67
0
1,589
11,859
7,871
0
2,448
8,382
29,558
582
W
Chaac
Mαxer
Chaac
14,863
2,382
0
7,503
16,120
18,481
0
1,579
14,133
0
44,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
31,154
167
Minions Killed
170
0
Camps Cleared
0
686,557
Distance Traveled
795,137
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,646
896
83
6
0
253,116
2
W
Ymir
9,455
727
35
3
0
251,360
0
L
Gilgamesh
8,908
685
33
3
0
255,856
0
L
Anhur
9,104
700
88
7
0
237,865
0
L
Anubis
8,862
682
46
4
0
192,836
0
W
Chaac
10,053
773
52
4
0
290,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role