Player Matchup

Chernobog
Chernobog
Bronze III
Amadakon
Chernobog
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Janus
Janus
Bronze III
Hell_HeavenPsy
Janus
Bronze III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
TuxMetallic
Kumbhakarna
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Ne Zha
Ne Zha
Silver II
destino322
Ne Zha
Silver II
Level 120
God Stats
1W - 1L
1,302 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Chang'e
Chang'e
Gold V
noobeater69
Chang'e
Gold V
Level 33
God Stats
20W - 16L
1,504 SR
Queue Stats
20W - 16L
1,508 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,461 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,538 SR
1,501 MMR
Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver IV
 
Thanatos
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
lordfenitus
Ullr
Gold III
Level 109
God Stats
44W - 38L
1,630 SR
Queue Stats
267W - 274L
1,506 MMR
Solo
Merlin
Merlin
Bronze III
trisumi
Merlin
Bronze III
Level 153
God Stats
0W - 1L
1,561 SR
Queue Stats
49W - 48L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Amadakon
Chernobog
6
0 / 2 / 0
3,604
601
2,729
4,297
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 0
3,808
635
680
3,496
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TuxMetallic
Kumbhakarna
7
0 / 1 / 0
3,881
647
2,187
5,448
2,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
destino322
Ne Zha
8
0 / 0 / 1
4,190
698
701
4,571
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
noobeater69
Chang'e
8
1 / 1 / 0
4,254
709
2,295
2,871
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AnhurAresMaman Brigitte

VS

Bans
KukulkanBake KujiraSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 0 / 0
5,663
944
2,117
2,249
1,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
 
Sobek
7
2 / 0 / 1
4,560
760
1,890
5,469
4,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
 
Thanatos
8
2 / 1 / 0
4,284
714
2,442
4,692
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

4
0 / 0 / 0
3,258
543
2,052
2,710
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
trisumi
Merlin
9
0 / 0 / 1
4,593
766
1,144
2,759
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
7
7
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
0
0
3
L
Sobek
 
Sobek
2
0
1
2.5
L
Thanatos
 
Thanatos
2
1
0
2
W
Chernobog
Amadakon
Chernobog
0
2
0
0
W
0
3
0
0
W
Kumbhakarna
TuxMetallic
Kumbhakarna
0
1
0
0
W
Ne Zha
destino322
Ne Zha
0
0
1
0.5
L
0
0
0
0
W
Chang'e
noobeater69
Chang'e
1
1
0
1
L
Merlin
trisumi
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,592
Damage
9,645
20,683
Taken
17,879
7,616
Mitigated
9,000
6,872
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,117
447
0
1,824
2,249
1,568
0
568
1,569
26,249
8,696
L
Sobek
 
Sobek
1,890
479
0
2,709
5,469
4,181
0
1,009
4,418
11,141
1,175
L
Thanatos
 
Thanatos
2,442
512
0
4,615
4,692
1,571
0
883
3,755
0
22,666
W
Chernobog
Amadakon
Chernobog
2,729
1,508
0
745
4,297
1,406
0
1,168
3,129
0
24,629
W
680
50
0
590
3,496
1,077
0
1,990
1,506
19,032
0
W
Kumbhakarna
TuxMetallic
Kumbhakarna
2,187
664
730
1,678
5,448
2,566
0
672
4,776
8,826
0
W
Ne Zha
destino322
Ne Zha
701
249
0
1,632
4,571
1,727
0
180
4,343
0
32,503
L
2,052
1,101
0
750
2,710
805
0
1,138
1,572
0
13,807
W
Chang'e
noobeater69
Chang'e
2,295
142
240
1,257
2,871
840
0
820
1,955
22,567
1,817
L
Merlin
trisumi
Merlin
1,144
199
0
710
2,759
875
0
1,126
1,515
23,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,737
Gold Earned
22,358
204
Minions Killed
211
0
Camps Cleared
0
694,344
Distance Traveled
650,354
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,663
944
64
11
0
133,416
1
L
Sobek
4,560
760
14
2
0
147,250
2
L
Thanatos
4,284
714
45
8
0
158,643
0
W
Chernobog
3,604
601
44
7
0
120,928
0
W
Janus
3,808
635
41
7
0
116,173
0
W
Kumbhakarna
3,881
647
10
2
0
154,265
0
W
Ne Zha
4,190
698
64
11
0
156,476
0
L
Ullr
3,258
543
23
4
0
71,429
0
W
Chang'e
4,254
709
45
8
0
146,502
0
L
Merlin
4,593
766
65
11
0
139,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role