Player Matchup

Osiris
Osiris
Calisthenicslife
Osiris
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,860 Elo+
Party 1
Hachiman
Hachiman
MartinMG
Hachiman
Level 139
God Stats
6W - 8L
1,640 SR
Queue Stats
197W - 204L
1,595 Elo+
Party 1
Charon
Charon
Rpotatoe
Charon
Level 146
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 52L
1,860 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tacajachi11
Tsukuyomi
Level 155
God Stats
4W - 8L
1,607 SR
Queue Stats
146W - 171L
1,502 Elo+
Party 1
Ra
Ra
zeuswayler
Ra
Level 127
God Stats
4W - 2L
1,792 SR
Queue Stats
99W - 102L
1,730 Elo+
Party 1
Team Averages
Level 136
1,608 SR
1,709 Elo+

VS

Team Averages
Level 124
1,622 SR
1,538 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
RatYeeter
Ullr
Level 107
God Stats
2W - 1L
1,804 SR
Queue Stats
21W - 24L
1,533 Elo+
Party 2
Achilles
Achilles
SmutOrSum
Achilles
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,564 Elo+
Party 2
Bake Kujira
Bake Kujira
SunderingStrike
Bake Kujira
Level 118
God Stats
2W - 2L
1,430 SR
Queue Stats
17W - 20L
1,530 Elo+
Party 2
Thor
Thor
bigman7305
Thor
Level 117
God Stats
13W - 6L
1,874 SR
Queue Stats
276W - 250L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,600
460
5,008
9,876
9,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
MartinMG
Hachiman
8
0 / 3 / 1
4,595
460
3,625
7,613
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
Rpotatoe
Charon
7
0 / 3 / 1
4,105
411
3,124
8,454
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tacajachi11
Tsukuyomi
10
1 / 1 / 0
5,013
501
4,372
6,608
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 6 / 0
5,672
567
3,410
8,725
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 6
6,087
609
4,916
4,458
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
11
3 / 1 / 2
6,377
638
5,926
6,311
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SmutOrSum
Achilles
9
0 / 0 / 4
5,376
538
4,259
9,188
7,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bake Kujira
SunderingStrike
Bake Kujira
12
4 / 0 / 0
6,906
691
6,651
8,603
10,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 0 / 1
6,883
688
6,642
7,683
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
16
17
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
6
3
L
0
4
0
0
L
Hachiman
MartinMG
Hachiman
0
3
1
0.17
W
Ullr
3
1
2
4
L
Charon
Rpotatoe
Charon
0
3
1
0.17
W
Achilles
SmutOrSum
Achilles
0
0
4
2
W
Bake Kujira
SunderingStrike
Bake Kujira
4
0
0
4
L
Tsukuyomi
Tacajachi11
Tsukuyomi
1
1
0
1
W
9
0
1
9.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,539
Damage
28,394
41,276
Taken
36,243
20,439
Mitigated
25,215
8,529
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,916
2,876
0
2,131
4,458
1,429
778
715
3,743
40,650
13,743
L
5,008
1,716
0
1,318
9,876
9,106
0
6,609
3,267
0
24,872
L
Hachiman
MartinMG
Hachiman
3,625
2,204
0
1,864
7,613
2,341
0
2,109
5,504
0
28,311
W
Ullr
5,926
3,191
0
1,120
6,311
2,329
0
3,044
3,054
0
40,162
L
Charon
Rpotatoe
Charon
3,124
542
0
500
8,454
3,648
0
2,031
6,423
13,244
0
W
Achilles
SmutOrSum
Achilles
4,259
790
0
3,639
9,188
7,725
0
1,815
7,373
0
14,621
W
Bake Kujira
SunderingStrike
Bake Kujira
6,651
3,934
0
1,265
8,603
10,308
519
0
7,852
49,087
91
L
Tsukuyomi
Tacajachi11
Tsukuyomi
4,372
1,084
0
3,371
6,608
2,151
0
313
6,295
0
35,510
W
6,642
2,051
0
2,099
7,683
3,424
0
812
6,809
0
49,989
L
3,410
375
120
1,356
8,725
3,193
0
0
8,725
41,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,985
Gold Earned
31,629
242
Minions Killed
332
0
Camps Cleared
0
1,035,251
Distance Traveled
996,613
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,087
609
104
10
0
178,156
0
L
Osiris
4,600
460
30
3
0
189,780
2
L
Hachiman
4,595
460
56
6
0
193,257
2
W
Ullr
6,377
638
55
6
0
187,378
0
L
Charon
4,105
411
15
2
0
214,005
2
W
Achilles
5,376
538
14
1
0
232,553
4
W
Bake Kujira
6,906
691
77
8
0
170,307
0
L
Tsukuyomi
5,013
501
71
7
0
242,244
0
W
Thor
6,883
688
82
8
0
228,219
0
L
Ra
5,672
567
70
7
0
195,965
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role