Player Matchup

Nemesis
Nemesis
Silver I
DarKShaDoW101598
Nemesis
Silver I
Level 107
God Stats
1W - 2L
1,738 SR
Queue Stats
41W - 42L
1,549 MMR
Solo
Kukulkan
Kukulkan
Gold V
EZEMONEY
Kukulkan
Gold V
Level 156
God Stats
3W - 3L
1,700 SR
Queue Stats
29W - 22L
1,527 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
FazoDaTruth
Ah Muzen Cab
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Set
Set
Gold III
Skyleeer
Set
Gold III
Level 156
God Stats
0W - 2L
1,303 SR
Queue Stats
188W - 197L
1,511 MMR
Solo
Vamana
Vamana
Gold II
dglofeel
Vamana
Gold II
Level 140
God Stats
8W - 6L
1,521 SR
Queue Stats
96W - 92L
1,550 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,552 SR
1,527 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,556 SR
1,527 MMR
Rama
Rama
Silver I
C0mpassi0n
Rama
Silver I
Level 138
God Stats
37W - 22L
1,856 SR
Queue Stats
178W - 148L
1,541 MMR
Solo
Tiamat
Tiamat
Gold III
MrPandastic1
Tiamat
Gold III
Level 159
God Stats
38W - 44L
1,580 SR
Queue Stats
368W - 363L
1,560 MMR
Solo
Bastet
Bastet
Gold II
iHappyPain
Bastet
Gold II
Level 162
God Stats
2W - 3L
1,342 SR
Queue Stats
136W - 143L
1,532 MMR
Solo
Achilles
Achilles
Bronze III
meanryd
Achilles
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
staydvs
Sobek
Gold III
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
301W - 292L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,812
424
929
2,601
798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
EZEMONEY
Kukulkan
9
0 / 1 / 0
4,774
530
1,298
2,794
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
FazoDaTruth
Ah Muzen Cab
6
0 / 3 / 1
4,116
457
1,748
3,804
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
3,324
369
0
0
0
Vamana
dglofeel
Vamana
10
0 / 0 / 0
5,727
636
6,028
6,212
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
SurtrThothBake KujiraBellona

VS

Bans
AphroditeAwilixMercuryAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,654
628
1,334
3,953
1,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
11
2 / 0 / 2
6,007
667
1,975
3,328
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
iHappyPain
Bastet
11
2 / 1 / 1
5,654
628
3,283
7,999
2,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
meanryd
Achilles
9
0 / 0 / 0
4,881
542
2,380
6,707
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Sobek
staydvs
Sobek
9
0 / 0 / 2
5,479
609
122
4,565
3,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
1
1
0
1
L
Kukulkan
EZEMONEY
Kukulkan
0
1
0
0
L
Ah Muzen Cab
FazoDaTruth
Ah Muzen Cab
0
3
1
0.17
W
Tiamat
2
0
2
3
L
0
0
0
0
L
Vamana
dglofeel
Vamana
0
0
0
0
W
Bastet
iHappyPain
Bastet
2
1
1
2.5
W
Achilles
meanryd
Achilles
0
0
0
0
W
Sobek
staydvs
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
9,094
15,411
Taken
26,552
8,276
Mitigated
13,570
2,707
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,334
1,157
0
1,998
3,953
1,485
48
946
3,007
0
42,973
L
929
457
0
498
2,601
798
0
276
2,325
0
8,938
L
Kukulkan
EZEMONEY
Kukulkan
1,298
92
0
250
2,794
1,004
0
51
2,743
28,908
0
L
Ah Muzen Cab
FazoDaTruth
Ah Muzen Cab
1,748
202
0
0
3,804
1,222
0
1,749
2,055
0
19,710
W
Tiamat
1,975
283
0
1,835
3,328
1,598
2,331
0
3,328
39,083
1,219
L
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
dglofeel
Vamana
6,028
2,042
0
1,959
6,212
5,252
0
66
5,796
0
41,134
W
Bastet
iHappyPain
Bastet
3,283
1,264
0
1,615
7,999
2,822
0
0
7,868
0
42,212
W
Achilles
meanryd
Achilles
2,380
968
0
1,736
6,707
4,125
0
0
6,282
66
21,263
W
Sobek
staydvs
Sobek
122
0
0
1,501
4,565
3,540
1,146
352
4,213
13,416
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
27,675
177
Minions Killed
316
0
Camps Cleared
0
790,043
Distance Traveled
876,593
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,654
628
89
10
0
145,159
0
L
Nemesis
3,812
424
18
2
0
76,478
0
L
Kukulkan
4,774
530
60
7
0
160,558
0
L
Ah Muzen Cab
4,116
457
25
3
0
98,778
0
W
Tiamat
6,007
667
86
10
0
175,280
1
L
Set
3,324
369
0
0
0
270,538
0
L
Vamana
5,727
636
74
8
0
183,691
0
W
Bastet
5,654
628
71
8
0
210,215
2
W
Achilles
4,881
542
51
6
0
171,909
1
W
Sobek
5,479
609
19
2
0
174,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role