Player Matchup

Morgan Le Fay
Morgan Le Fay
Bubbleb0yZ
Morgan Le Fay
Level 89
God Stats
1W - 0L
1,474 SR
Queue Stats
3W - 1L
1,584 Elo+
Party 2
Artemis
Artemis
Gomeo8455
Artemis
Level 140
God Stats
1W - 0L
1,747 SR
Queue Stats
9W - 4L
1,720 Elo+
Party 2
Atlas
Atlas
Vanøra
Atlas
Level 29
God Stats
1W - 0L
1,982 SR
Queue Stats
4W - 1L
1,636 Elo+
Party 2
Team Averages
Level 86
1,734 SR
1,646 Elo+

VS

Team Averages
Level 85
1,494 SR
1,455 Elo+
Agni
Agni
Rolloffpentoka
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 20L
1,527 Elo+
Party 1
Bellona
Bellona
ValiantCall
Bellona
Level 81
God Stats
3W - 2L
1,636 SR
Queue Stats
11W - 11L
1,462 Elo+
Party 1
Fenrir
Fenrir
killzone332
Fenrir
Level 69
God Stats
0W - 2L
1,345 SR
Queue Stats
3W - 9L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bubbleb0yZ
Morgan Le Fay
18
6 / 1 / 5
11,917
794
18,573
7,091
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Gomeo8455
Artemis
16
5 / 4 / 6
11,464
764
12,315
14,541
6,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Vanøra
Atlas
17
3 / 1 / 11
10,822
721
8,966
12,000
14,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,894
660
8,928
11,488
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
ValiantCall
Bellona
14
1 / 5 / 3
8,928
595
6,897
18,163
21,551
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
13
3 / 5 / 1
9,494
633
6,540
20,005
11,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
6
6
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bubbleb0yZ
Morgan Le Fay
6
1
5
8.5
W
Artemis
Gomeo8455
Artemis
5
4
6
2
L
2
4
2
0.75
L
Bellona
ValiantCall
Bellona
1
5
3
0.5
W
Atlas
Vanøra
Atlas
3
1
11
8.5
L
Fenrir
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,854
Damage
22,365
33,632
Taken
49,656
25,155
Mitigated
37,977
11,409
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bubbleb0yZ
Morgan Le Fay
18,573
2,806
0
2,003
7,091
4,020
1,226
2,098
4,977
51,723
882
W
Artemis
Gomeo8455
Artemis
12,315
4,304
0
4,230
14,541
6,823
804
4,523
10,018
0
48,638
L
8,928
513
0
1,536
11,488
4,569
0
6,246
4,888
51,162
1,076
L
Bellona
ValiantCall
Bellona
6,897
935
0
715
18,163
21,551
29
11,176
6,438
974
16,918
W
Atlas
Vanøra
Atlas
8,966
2,859
0
5,176
12,000
14,312
290
3,266
8,720
25,853
0
L
Fenrir
6,540
1,612
0
3,036
20,005
11,857
0
9,470
10,070
0
42,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
28,316
166
Minions Killed
152
0
Camps Cleared
0
749,691
Distance Traveled
735,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,917
794
82
5
0
262,143
0
W
Artemis
11,464
764
63
4
0
217,005
0
L
Agni
9,894
660
83
6
0
251,712
0
L
Bellona
8,928
595
22
1
0
258,553
2
W
Atlas
10,822
721
21
1
0
270,543
0
L
Fenrir
9,494
633
47
3
0
225,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role