Player Matchup

He Bo
He Bo
 
He Bo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Beowald
Cabrakan
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,412 Elo+
Solo
Cerberus
Cerberus
Kloetenkoenig
Cerberus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 140L
1,569 Elo+
Solo
Ishtar
Ishtar
Ninjay28
Ishtar
Level 67
God Stats
3W - 5L
1,264 SR
Queue Stats
192W - 185L
1,490 Elo+
Solo
Ymir
Ymir
hoLYMoRPHeuS
Ymir
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 380L
1,512 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,496 Elo+

VS

Team Averages
Level 111
1,459 SR
1,481 Elo+
Ravana
Ravana
 
Ravana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jarmin
Bellona
Level 83
God Stats
2W - 3L
1,295 SR
Queue Stats
484W - 474L
1,404 Elo+
Solo
Cerberus
Cerberus
VVilkuuu
Cerberus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 3 / 2
5,070
1,014
1,755
4,396
1,809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Beowald
Cabrakan
9
0 / 4 / 1
4,857
971
2,273
8,473
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Kloetenkoenig
Cerberus
10
0 / 3 / 5
5,266
1,053
4,778
7,642
7,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Ninjay28
Ishtar
12
4 / 1 / 0
5,564
1,113
4,940
4,497
2,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
1,264
253
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 2 / 4
6,336
1,267
3,086
5,393
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
 
Heimdallr
11
1 / 0 / 10
5,919
1,184
6,251
3,906
1,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
 
Medusa
9
1 / 1 / 7
5,286
1,057
5,319
3,992
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Jarmin
Bellona
10
2 / 1 / 7
5,431
1,086
2,307
5,221
3,747
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
VVilkuuu
Cerberus
11
2 / 1 / 7
6,008
1,202
5,488
6,083
6,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
5
Kills
11
11
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
2
0.67
W
Ravana
 
Ravana
5
2
4
3.5
W
Heimdallr
 
Heimdallr
1
0
10
6
W
Medusa
 
Medusa
1
1
7
4.5
L
Cabrakan
Beowald
Cabrakan
0
4
1
0.13
W
Bellona
Jarmin
Bellona
2
1
7
5.5
L
Cerberus
Kloetenkoenig
Cerberus
0
3
5
0.83
L
Ishtar
Ninjay28
Ishtar
4
1
0
4
W
Cerberus
VVilkuuu
Cerberus
2
1
7
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
22,451
25,008
Taken
24,595
20,650
Mitigated
15,947
3,278
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
1,755
102
0
0
4,396
1,809
0
956
3,396
7,504
187
W
Ravana
 
Ravana
3,086
243
266
741
5,393
2,719
0
407
4,986
0
5,467
W
Heimdallr
 
Heimdallr
6,251
3,083
344
1,214
3,906
1,612
940
2,212
1,694
0
15,852
W
Medusa
 
Medusa
5,319
3,085
380
506
3,992
1,421
0
1,331
2,661
0
9,396
L
Cabrakan
Beowald
Cabrakan
2,273
71
187
274
8,473
9,246
0
1,889
6,474
3,295
626
W
Bellona
Jarmin
Bellona
2,307
459
1,429
1,088
5,221
3,747
0
1,676
3,545
0
4,734
L
Cerberus
Kloetenkoenig
Cerberus
4,778
126
0
1,487
7,642
7,348
0
1,004
6,436
5,853
0
L
Ishtar
Ninjay28
Ishtar
4,940
1,790
498
832
4,497
2,247
0
918
3,541
0
12,683
W
Cerberus
VVilkuuu
Cerberus
5,488
444
432
470
6,083
6,448
0
2,478
3,605
7,798
1,643
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,021
Gold Earned
28,980
31
Minions Killed
65
0
Camps Cleared
0
418,917
Distance Traveled
515,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,070
1,014
15
3
0
69,735
0
W
Ravana
6,336
1,267
7
1
0
102,667
0
W
Heimdallr
5,919
1,184
28
6
0
98,199
0
W
Medusa
5,286
1,057
9
2
0
99,716
0
L
Cabrakan
4,857
971
2
0
0
156,864
0
W
Bellona
5,431
1,086
6
1
0
110,374
0
L
Cerberus
5,266
1,053
4
1
0
92,874
0
L
Ishtar
5,564
1,113
10
2
0
99,444
0
W
Cerberus
6,008
1,202
15
3
0
104,148
0
L
Ymir
1,264
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role