Player Matchup

Nemesis
Nemesis
Keranoth
Nemesis
Level 18
God Stats
12W - 6L
1,666 SR
Queue Stats
30W - 23L
1,528 Elo+
Party 2
Baron Samedi
Baron Samedi
MorriganTTV2954
Baron Samedi
Level 108
God Stats
7W - 1L
1,694 SR
Queue Stats
79W - 72L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Naimad1996
Sylvanus
Level 106
God Stats
6W - 4L
1,186 SR
Queue Stats
72W - 67L
1,416 Elo+
Party 1
Vamana
Vamana
Nocryptic
Vamana
Level 99
God Stats
17W - 3L
1,804 SR
Queue Stats
49W - 32L
1,528 Elo+
Party 2
Neith
Neith
valeria_barao
Neith
Level 85
God Stats
52W - 48L
1,524 SR
Queue Stats
69W - 69L
1,429 Elo+
Solo
Team Averages
Level 83
1,575 SR
1,476 Elo+

VS

Team Averages
Level 82
1,438 SR
1,414 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AwkwardRevenant
Izanami
Level 64
God Stats
3W - 4L
1,288 SR
Queue Stats
44W - 67L
1,370 Elo+
Solo
Set
Set
MX9miguelSCT
Set
Level 41
God Stats
4W - 10L
1,198 SR
Queue Stats
458W - 461L
1,394 Elo+
Solo
Kumbhakarna
Kumbhakarna
RawrasourousRex
Kumbhakarna
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 84L
1,479 Elo+
Solo
Janus
Janus
TidalCrush
Janus
Level 62
God Stats
1W - 1L
1,706 SR
Queue Stats
10W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keranoth
Nemesis
12
0 / 0 / 3
6,586
507
4,345
8,267
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MorriganTTV2954
Baron Samedi
12
2 / 2 / 2
7,484
576
7,515
6,750
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Naimad1996
Sylvanus
12
2 / 2 / 6
7,458
574
6,153
13,083
9,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
Nocryptic
Vamana
13
5 / 1 / 0
8,086
622
9,528
11,806
11,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
4 / 1 / 2
7,143
549
5,746
6,872
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 2 / 0
7,028
541
8,107
15,266
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 1
5,926
456
3,394
6,821
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 1
5,923
456
5,456
10,949
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
RawrasourousRex
Kumbhakarna
9
1 / 2 / 3
6,161
474
3,644
12,736
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
10
1 / 4 / 2
6,031
464
5,457
8,219
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
L
0
4
1
0.13
W
Nemesis
Keranoth
Nemesis
0
0
3
1.5
L
2
2
1
1.25
W
Baron Samedi
MorriganTTV2954
Baron Samedi
2
2
2
1.5
W
Sylvanus
Naimad1996
Sylvanus
2
2
6
2.5
W
Vamana
Nocryptic
Vamana
5
1
0
5
L
Kumbhakarna
RawrasourousRex
Kumbhakarna
1
2
3
1.25
L
Janus
1
4
2
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
26,058
46,778
Taken
53,991
31,272
Mitigated
31,322
13,268
Healing
11,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,107
1,982
0
3,078
15,266
14,341
0
1,375
12,884
0
47,823
L
3,394
2,469
0
555
6,821
2,187
0
1,331
5,490
0
43,864
W
Nemesis
Keranoth
Nemesis
4,345
1,270
0
788
8,267
3,613
1,251
236
7,941
0
53,058
L
5,456
3,145
0
1,430
10,949
5,104
0
2,875
7,980
0
37,745
W
Baron Samedi
MorriganTTV2954
Baron Samedi
7,515
732
439
2,442
6,750
3,436
413
1,673
4,961
52,489
1,943
W
Sylvanus
Naimad1996
Sylvanus
6,153
1,930
2,322
3,426
13,083
9,826
28
3,073
9,801
31,029
2,808
W
Vamana
Nocryptic
Vamana
9,528
5,543
0
2,220
11,806
11,856
0
2,000
8,857
0
42,443
L
Kumbhakarna
RawrasourousRex
Kumbhakarna
3,644
511
0
3,996
12,736
7,024
0
4,243
8,446
19,542
0
L
Janus
5,457
720
375
1,784
8,219
2,666
0
3,519
4,700
39,235
0
W
5,746
1,443
0
1,631
6,872
2,541
756
1,706
5,166
0
40,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,757
Gold Earned
31,069
360
Minions Killed
313
0
Camps Cleared
0
1,199,031
Distance Traveled
1,264,292
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,028
541
83
6
0
254,767
0
L
Izanami
5,926
456
81
6
0
229,190
2
W
Nemesis
6,586
507
72
6
0
298,900
0
L
Set
5,923
456
59
5
0
281,150
0
W
Baron Samedi
7,484
576
99
8
0
242,811
0
W
Sylvanus
7,458
574
53
4
0
182,413
0
W
Vamana
8,086
622
69
5
0
259,484
0
L
Kumbhakarna
6,161
474
14
1
0
254,067
3
L
Janus
6,031
464
76
6
0
245,118
3
W
Neith
7,143
549
67
5
0
215,423
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role