Player Matchup

Baron Samedi
Baron Samedi
ChevvyBando
Baron Samedi
Level 83
God Stats
2W - 1L
1,345 SR
Queue Stats
2W - 2L
1,204 Elo+
Solo
Bellona
Bellona
Guesswho4519913
Bellona
Level 61
God Stats
11W - 13L
1,405 SR
Queue Stats
348W - 588L
1,283 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
Level 99
God Stats
50W - 69L
1,267 SR
Queue Stats
331W - 568L
1,293 Elo+
Party 2
Team Averages
Level 81
1,339 SR
1,260 Elo+

VS

Team Averages
Level 90
1,555 SR
1,360 Elo+
Xbalanque
Xbalanque
Alchemist2013
Xbalanque
Level 68
God Stats
29W - 28L
1,550 SR
Queue Stats
81W - 84L
1,508 Elo+
Solo
Achilles
Achilles
Mael_acr
Achilles
Level 123
God Stats
3W - 10L
1,539 SR
Queue Stats
64W - 100L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mini-Wolf13
Tsukuyomi
Level 80
God Stats
33W - 20L
1,576 SR
Queue Stats
82W - 111L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChevvyBando
Baron Samedi
13
5 / 0 / 1
7,916
792
8,923
5,522
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 6
7,200
720
4,294
10,288
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
12
1 / 1 / 7
7,381
738
6,223
8,773
3,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alchemist2013
Xbalanque
11
0 / 1 / 1
5,944
594
5,795
8,617
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Mael_acr
Achilles
10
0 / 2 / 1
5,809
581
3,462
8,670
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Mini-Wolf13
Tsukuyomi
7
1 / 5 / 0
6,000
600
4,454
7,844
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Alchemist2013
Xbalanque
0
1
1
0.5
W
Baron Samedi
ChevvyBando
Baron Samedi
5
0
1
5.5
W
2
1
6
5
L
Achilles
Mael_acr
Achilles
0
2
1
0.25
L
Tsukuyomi
Mini-Wolf13
Tsukuyomi
1
5
0
0.2
W
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,440
Damage
13,711
24,583
Taken
25,131
12,870
Mitigated
11,881
8,904
Healing
2,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Alchemist2013
Xbalanque
5,795
2,774
0
0
8,617
3,363
0
3,382
5,116
0
21,947
W
Baron Samedi
ChevvyBando
Baron Samedi
8,923
392
787
2,209
5,522
2,533
573
44
5,478
33,917
0
W
4,294
1,284
0
3,142
10,288
7,045
306
0
10,288
0
14,623
L
Achilles
Mael_acr
Achilles
3,462
477
0
1,592
8,670
5,412
0
2,461
6,025
0
7,685
L
Tsukuyomi
Mini-Wolf13
Tsukuyomi
4,454
937
0
602
7,844
3,106
0
3,088
4,550
0
11,086
W
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
6,223
2,067
0
2,766
8,773
3,292
1,309
0
8,773
0
24,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,497
Gold Earned
17,753
117
Minions Killed
68
0
Camps Cleared
0
496,249
Distance Traveled
432,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,944
594
27
3
0
166,375
0
W
Baron Samedi
7,916
792
51
5
0
178,211
0
W
Bellona
7,200
720
22
2
0
157,992
0
L
Achilles
5,809
581
16
2
0
158,789
0
L
Tsukuyomi
6,000
600
25
3
0
107,445
0
W
Ah Muzen Cab
7,381
738
44
4
0
160,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role