Player Matchup

Raijin
Raijin
Gold IV
Hoyien
Raijin
Gold IV
Level 107
God Stats
2W - 3L
1,652 SR
Queue Stats
9W - 6L
1,792 MMR
Party 1
Neith
Neith
Gold IV
HunterSama
Neith
Gold IV
Level 148
God Stats
0W - 1L
1,877 SR
Queue Stats
9W - 5L
1,792 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
SivLZesty
Sun Wukong
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,792 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,676 SR
1,792 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,632 SR
1,715 MMR
Thanatos
Thanatos
Gold III
Zyzz Khalil
Thanatos
Gold III
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 142L
1,689 MMR
Solo
Ullr
Ullr
Gold V
mnx459
Ullr
Gold V
Level 110
God Stats
2W - 1L
1,895 SR
Queue Stats
4W - 2L
1,688 MMR
Party 2
Cthulhu
Cthulhu
Gold II
opelafer
Cthulhu
Gold II
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,769 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hoyien
Raijin
9
1 / 5 / 3
7,080
590
3,460
8,790
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
4 / 7 / 3
9,198
767
12,369
16,370
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SivLZesty
Sun Wukong
13
3 / 3 / 5
8,292
691
13,432
17,740
19,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
HerculesBacchusKuzenboBake KujiraAres

VS

Bans
AchillesAtlasGaneshaGilgameshCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Zyzz Khalil
Thanatos
13
2 / 5 / 9
9,135
761
4,669
13,100
6,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
mnx459
Ullr
16
7 / 3 / 4
10,672
889
13,707
12,733
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
opelafer
Cthulhu
16
6 / 0 / 6
10,146
846
18,731
18,930
22,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
15
15
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
Hoyien
Raijin
1
5
3
0.5
L
Neith
4
7
3
0.79
L
Sun Wukong
SivLZesty
Sun Wukong
3
3
5
1.83
W
Thanatos
Zyzz Khalil
Thanatos
2
5
9
1.3
W
Ullr
mnx459
Ullr
7
3
4
3
W
Cthulhu
opelafer
Cthulhu
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,261
Damage
37,107
42,900
Taken
44,763
29,206
Mitigated
34,921
3,668
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Hoyien
Raijin
3,460
473
0
90
8,790
2,509
0
2,016
6,563
9,540
0
L
Neith
12,369
4,447
0
1,649
16,370
7,054
0
7,678
7,927
0
36,830
L
Sun Wukong
SivLZesty
Sun Wukong
13,432
1,673
0
1,929
17,740
19,643
0
6,372
10,565
0
28,924
W
Thanatos
Zyzz Khalil
Thanatos
4,669
1,017
0
4,646
13,100
6,471
1,029
1,300
11,261
0
28,041
W
Ullr
mnx459
Ullr
13,707
4,885
0
1,413
12,733
5,878
1,420
1,021
11,128
0
48,187
W
Cthulhu
opelafer
Cthulhu
18,731
1,737
226
5,076
18,930
22,572
0
743
17,607
41,253
4,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
29,953
84
Minions Killed
158
0
Camps Cleared
0
532,653
Distance Traveled
681,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,080
590
21
2
0
95,537
0
L
Neith
9,198
767
45
4
0
189,917
0
L
Sun Wukong
8,292
691
18
2
0
247,199
0
W
Thanatos
9,135
761
35
3
0
208,366
0
W
Ullr
10,672
889
66
6
0
225,874
0
W
Cthulhu
10,146
846
57
5
0
246,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role