Player Matchup

Ullr
Ullr
 
Ullr
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bo4niK
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Im PuniisheR
Poseidon
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,654 Elo+
Solo
Heimdallr
Heimdallr
InFuZ
Heimdallr
Level 148
God Stats
2W - 2L
1,548 SR
Queue Stats
102W - 89L
1,546 Elo+
Solo
Hachiman
Hachiman
MrCrash
Hachiman
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,395 Elo+
Solo
Team Averages
Level 134
1,510 SR
1,519 Elo+

VS

Team Averages
Level 161
1,575 SR
1,541 Elo+
Scylla
Scylla
 
Scylla
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HoneyMew
Sylvanus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 49L
1,635 Elo+
Solo
Ravana
Ravana
PurpleHazeQ8
Ravana
Level 69
God Stats
1W - 1L
1,550 SR
Queue Stats
20W - 16L
1,561 Elo+
Solo
Raijin
Raijin
Viovendetta2
Raijin
Level 169
God Stats
3W - 1L
1,827 SR
Queue Stats
129W - 125L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 5 / 1
6,797
680
4,563
9,946
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Bo4niK
Guan Yu
13
1 / 3 / 2
7,348
735
2,838
11,648
6,744
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
Im PuniisheR
Poseidon
12
0 / 6 / 3
6,809
681
4,902
8,858
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
InFuZ
Heimdallr
15
3 / 0 / 1
8,246
825
6,645
5,838
5,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hachiman
MrCrash
Hachiman
11
0 / 5 / 2
6,553
655
7,938
8,887
3,667
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 1 / 12
9,001
900
12,457
6,363
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
 
Skadi
15
4 / 1 / 10
8,662
866
8,231
5,702
2,640
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
HoneyMew
Sylvanus
14
2 / 0 / 14
8,911
891
3,943
10,321
7,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
13
4 / 1 / 8
8,156
816
9,487
6,510
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
15
4 / 1 / 9
8,835
884
8,786
6,300
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
4
Kills
19
19
Deaths
4
9
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
1
0.1
W
Scylla
 
Scylla
5
1
12
11
W
Skadi
 
Skadi
4
1
10
9
L
Guan Yu
Bo4niK
Guan Yu
1
3
2
0.67
W
Sylvanus
HoneyMew
Sylvanus
2
0
14
9
L
Poseidon
Im PuniisheR
Poseidon
0
6
3
0.25
L
Heimdallr
InFuZ
Heimdallr
3
0
1
3.5
L
Hachiman
MrCrash
Hachiman
0
5
2
0.2
W
Ravana
4
1
8
8
W
Raijin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
42,904
45,177
Taken
35,196
23,523
Mitigated
18,730
11,599
Healing
19,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,563
1,916
0
233
9,946
4,603
0
5,643
4,229
0
19,339
W
Scylla
 
Scylla
12,457
734
511
441
6,363
2,733
656
586
5,777
21,209
525
W
Skadi
 
Skadi
8,231
2,295
692
731
5,702
2,640
1,412
1,926
3,776
0
27,336
L
Guan Yu
Bo4niK
Guan Yu
2,838
101
3,136
3,328
11,648
6,744
0
4,668
6,940
145
6,249
W
Sylvanus
HoneyMew
Sylvanus
3,943
832
6,237
5,365
10,321
7,136
365
1,073
9,248
6,826
181
L
Poseidon
Im PuniisheR
Poseidon
4,902
365
1,914
707
8,858
2,976
0
3,575
5,275
17,979
0
L
Heimdallr
InFuZ
Heimdallr
6,645
2,072
717
1,564
5,838
5,533
0
4,186
1,646
0
10,972
L
Hachiman
MrCrash
Hachiman
7,938
5,479
0
0
8,887
3,667
0
6,304
2,495
0
13,687
W
Ravana
9,487
766
689
1,268
6,510
3,360
1,185
791
5,719
0
12,329
W
Raijin
8,786
517
1,145
1,971
6,300
2,861
455
615
5,685
22,394
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
43,565
109
Minions Killed
122
0
Camps Cleared
0
760,030
Distance Traveled
963,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,797
680
30
3
0
135,493
0
W
Scylla
9,001
900
26
3
0
191,570
0
W
Skadi
8,662
866
53
5
0
186,059
0
L
Guan Yu
7,348
735
9
1
0
184,357
0
W
Sylvanus
8,911
891
1
0
0
180,621
0
L
Poseidon
6,809
681
33
3
0
138,127
0
L
Heimdallr
8,246
825
20
2
0
142,125
0
L
Hachiman
6,553
655
17
2
0
159,928
0
W
Ravana
8,156
816
9
1
0
215,846
0
W
Raijin
8,835
884
33
3
0
189,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role