Player Matchup

Erlang Shen
Erlang Shen
Ecl1p53
Erlang Shen
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
44W - 39L
1,379 Elo+
Solo
Izanami
Izanami
Hugh Mugus
Izanami
Level 131
God Stats
10W - 8L
1,500 SR
Queue Stats
103W - 97L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
TiddyMcGee
Baron Samedi
Level 126
God Stats
4W - 2L
1,862 SR
Queue Stats
99W - 81L
1,606 Elo+
Solo
Thor
Thor
h3ct0r24
Thor
Level 156
God Stats
3W - 2L
1,828 SR
Queue Stats
346W - 352L
1,545 Elo+
Party 1
Hades
Hades
wolfeater28
Hades
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 100L
1,229 Elo+
Party 1
Team Averages
Level 116
1,638 SR
1,428 Elo+

VS

Team Averages
Level 122
1,585 SR
1,543 Elo+
Surtr
Surtr
DogsTasteBad
Surtr
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,598 Elo+
Party 2
Ishtar
Ishtar
Guhtsu
Ishtar
Level 150
God Stats
1W - 2L
1,518 SR
Queue Stats
35W - 41L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
Level 129
God Stats
6W - 6L
1,887 SR
Queue Stats
44W - 47L
1,566 Elo+
Solo
Hades
Hades
MasterPeanutt
Hades
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,598 Elo+
Party 2
Hel
Hel
coolguy6
Hel
Level 99
God Stats
5W - 5L
1,519 SR
Queue Stats
16W - 24L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ecl1p53
Erlang Shen
11
1 / 1 / 6
6,761
563
5,668
11,071
9,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Hugh Mugus
Izanami
12
1 / 0 / 1
6,594
550
5,813
6,531
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
TiddyMcGee
Baron Samedi
13
6 / 0 / 1
7,408
617
8,667
8,163
6,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
14
9 / 0 / 4
7,737
645
9,999
9,889
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 5
5,975
498
4,441
8,175
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,836
486
4,585
11,333
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Guhtsu
Ishtar
10
1 / 2 / 0
5,694
475
4,752
7,704
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
11
0 / 6 / 0
6,323
527
3,306
11,902
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 2
5,640
470
4,467
12,680
9,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 3
5,829
486
7,119
9,303
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
6
6
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Erlang Shen
Ecl1p53
Erlang Shen
1
1
6
4
L
Ishtar
Guhtsu
Ishtar
1
2
0
0.5
W
Izanami
Hugh Mugus
Izanami
1
0
1
1.5
L
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
0
6
0
0
L
1
2
2
1
W
Baron Samedi
TiddyMcGee
Baron Samedi
6
0
1
6.5
L
1
6
3
0.42
W
Thor
9
0
4
11
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,588
Damage
24,229
43,829
Taken
52,922
26,405
Mitigated
25,785
19,511
Healing
11,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,585
1,811
0
3,839
11,333
4,659
12
1,658
9,675
335
31,498
W
Erlang Shen
Ecl1p53
Erlang Shen
5,668
2,640
0
4,336
11,071
9,666
0
2,960
8,111
104
29,718
L
Ishtar
Guhtsu
Ishtar
4,752
2,389
0
1,406
7,704
2,550
0
0
7,704
0
38,118
W
Izanami
Hugh Mugus
Izanami
5,813
3,562
0
4,339
6,531
2,382
964
987
5,544
0
62,934
L
Ah Muzen Cab
KitsuneAnubis
Ah Muzen Cab
3,306
597
0
1,208
11,902
6,311
0
6,480
5,422
0
50,750
L
4,467
796
240
3,646
12,680
9,228
22
1,712
10,968
18,594
0
W
Baron Samedi
TiddyMcGee
Baron Samedi
8,667
1,734
112
3,480
8,163
6,345
0
480
6,927
52,916
2,573
L
7,119
1,543
327
1,318
9,303
3,037
0
3,131
6,172
36,834
1,733
W
Thor
9,999
1,994
0
5,371
9,889
3,985
0
2,024
7,865
0
54,540
W
4,441
869
480
1,393
8,175
4,027
0
5,158
3,017
22,654
1,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
29,322
368
Minions Killed
282
0
Camps Cleared
0
1,131,491
Distance Traveled
1,079,033
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,836
486
58
5
0
273,351
0
W
Erlang Shen
6,761
563
37
3
0
254,960
0
L
Ishtar
5,694
475
66
6
0
202,665
0
W
Izanami
6,594
550
106
9
0
212,110
0
L
Ah Muzen Cab
6,323
527
84
7
0
195,354
4
L
Hades
5,640
470
17
1
0
222,993
2
W
Baron Samedi
7,408
617
101
8
0
200,662
1
L
Hel
5,829
486
57
5
0
184,670
4
W
Thor
7,737
645
82
7
0
275,985
4
W
Hades
5,975
498
42
4
0
187,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role